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Issue 25808002: Move Rectangle and Point into dart:math. (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 7 years, 2 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 part of $LIBRARYNAME; 5 part of $LIBRARYNAME;
6 6
7 $(ANNOTATIONS)$(CLASS_MODIFIERS)class $CLASSNAME$EXTENDS$IMPLEMENTS$NATIVESPEC { 7 $(ANNOTATIONS)$(CLASS_MODIFIERS)class $CLASSNAME$EXTENDS$IMPLEMENTS$NATIVESPEC {
8 factory $CLASSNAME(String type, 8 factory $CLASSNAME(String type,
9 {Window view, int detail: 0, int screenX: 0, int screenY: 0, 9 {Window view, int detail: 0, int screenX: 0, int screenY: 0,
10 int clientX: 0, int clientY: 0, int button: 0, bool canBubble: true, 10 int clientX: 0, int clientY: 0, int button: 0, bool canBubble: true,
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
62 var x = JS('int', '#.offsetX', this); 62 var x = JS('int', '#.offsetX', this);
63 var y = JS('int', '#.offsetY', this); 63 var y = JS('int', '#.offsetY', this);
64 return new Point(x, y); 64 return new Point(x, y);
65 } else { 65 } else {
66 // Firefox does not support offsetX. 66 // Firefox does not support offsetX.
67 if (!(this.target is Element)) { 67 if (!(this.target is Element)) {
68 throw new UnsupportedError( 68 throw new UnsupportedError(
69 'offsetX is only supported on elements'); 69 'offsetX is only supported on elements');
70 } 70 }
71 Element target = this.target; 71 Element target = this.target;
72 return (this.client - target.getBoundingClientRect().topLeft).toInt(); 72 var point = (this.client - target.getBoundingClientRect().topLeft);
73 return new Point(point.x.toInt(), point.y.toInt());
73 } 74 }
74 } 75 }
75 76
76 @DomName('MouseEvent.screenX') 77 @DomName('MouseEvent.screenX')
77 @DomName('MouseEvent.screenY') 78 @DomName('MouseEvent.screenY')
78 Point get screen => new Point(_screenX, _screenY); 79 Point get screen => new Point(_screenX, _screenY);
79 } 80 }
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