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Side by Side Diff: third_party/WebKit/Source/modules/gamepad/GamepadDispatcher.cpp

Issue 2580693003: Decouple GamepadSharedMemory into Blink.
Patch Set: Created 4 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "modules/gamepad/GamepadDispatcher.h" 5 #include "modules/gamepad/GamepadDispatcher.h"
6 6
7 #include "modules/gamepad/GamepadSharedMemoryReader.h"
ke.he 2016/12/15 14:11:01 Actually the GamepadSharedMemory can be merged int
7 #include "modules/gamepad/NavigatorGamepad.h" 8 #include "modules/gamepad/NavigatorGamepad.h"
8 #include "public/platform/Platform.h" 9 #include "public/platform/Platform.h"
9 10
10 namespace blink { 11 namespace blink {
11 12
12 GamepadDispatcher& GamepadDispatcher::instance() { 13 GamepadDispatcher& GamepadDispatcher::instance() {
13 DEFINE_STATIC_LOCAL(GamepadDispatcher, gamepadDispatcher, 14 DEFINE_STATIC_LOCAL(GamepadDispatcher, gamepadDispatcher,
14 (new GamepadDispatcher)); 15 (new GamepadDispatcher));
15 return gamepadDispatcher; 16 return gamepadDispatcher;
16 } 17 }
(...skipping 26 matching lines...) Expand all
43 bool connected) { 44 bool connected) {
44 ASSERT(index < WebGamepads::itemsLengthCap); 45 ASSERT(index < WebGamepads::itemsLengthCap);
45 ASSERT(connected == gamepad.connected); 46 ASSERT(connected == gamepad.connected);
46 47
47 m_latestChange.pad = gamepad; 48 m_latestChange.pad = gamepad;
48 m_latestChange.index = index; 49 m_latestChange.index = index;
49 notifyControllers(); 50 notifyControllers();
50 } 51 }
51 52
52 void GamepadDispatcher::startListening() { 53 void GamepadDispatcher::startListening() {
53 Platform::current()->startListening(WebPlatformEventTypeGamepad, this); 54 if (!m_reader.get()) {
55 m_reader.reset(new GamepadSharedMemoryReader(
56 Platform::current()->interfaceProvider()));
57 }
58 m_reader->start(this);
54 } 59 }
55 60
56 void GamepadDispatcher::stopListening() { 61 void GamepadDispatcher::stopListening() {
57 Platform::current()->stopListening(WebPlatformEventTypeGamepad); 62 if (m_reader) {
63 m_reader->stop();
64 }
58 } 65 }
59 66
60 } // namespace blink 67 } // namespace blink
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