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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 var RowAlignment = { | 5 var RowAlignment = { |
6 STRETCH: "stretch", | 6 STRETCH: "stretch", |
7 LEFT: "left", | 7 LEFT: "left", |
8 RIGHT: "right", | 8 RIGHT: "right", |
9 CENTER: "center", | 9 CENTER: "center", |
10 } | 10 } |
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55 /** | 55 /** |
56 * The ratio between the width and height of the key when in landscape mode. | 56 * The ratio between the width and height of the key when in landscape mode. |
57 * @type {number} | 57 * @type {number} |
58 */ | 58 */ |
59 var KEY_ASPECT_RATIO_LANDSCAPE = 1.46; | 59 var KEY_ASPECT_RATIO_LANDSCAPE = 1.46; |
60 | 60 |
61 /** | 61 /** |
62 * The ratio between the height and width of the compact keyboard. | 62 * The ratio between the height and width of the compact keyboard. |
63 * @type {number} | 63 * @type {number} |
64 */ | 64 */ |
65 var DEFAULT_KEYBOARD_ASPECT_RATIO = 0.3; | 65 var DEFAULT_KEYBOARD_ASPECT_RATIO = 0.41; |
66 | |
67 /** | |
68 * The ratio between the height and width of the a11y keyboard. | |
69 * @type {number} | |
70 */ | |
71 var DEFAULT_A11Y_KEYBOARD_ASPECT_RATIO = 0.41; | |
72 | 66 |
73 /** | 67 /** |
74 * The default weight of a key. | 68 * The default weight of a key. |
75 * @type {number} | 69 * @type {number} |
76 */ | 70 */ |
77 var DEFAULT_KEY_WEIGHT = 100; | 71 var DEFAULT_KEY_WEIGHT = 100; |
78 | 72 |
79 /** | 73 /** |
80 * The default volume for keyboard sounds. | 74 * The default volume for keyboard sounds. |
81 * @type {number} | 75 * @type {number} |
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104 */ | 98 */ |
105 var RESIZE_THRESHOLD = 20; | 99 var RESIZE_THRESHOLD = 20; |
106 | 100 |
107 /** | 101 /** |
108 * The size of the pool to use for playing audio sounds on key press. This is to | 102 * The size of the pool to use for playing audio sounds on key press. This is to |
109 * enable the same sound to be overlayed, for example, when a repeat key is | 103 * enable the same sound to be overlayed, for example, when a repeat key is |
110 * pressed. | 104 * pressed. |
111 * @type {number} | 105 * @type {number} |
112 */ | 106 */ |
113 var SOUND_POOL_SIZE = 10; | 107 var SOUND_POOL_SIZE = 10; |
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