Index: ash/common/shelf/overflow_button.cc |
diff --git a/ash/common/shelf/overflow_button.cc b/ash/common/shelf/overflow_button.cc |
index 7d63c2e243f536984bf8490c320b031ef0393f76..4a0907813cf2240a71c1184b777aeb6d49d6a73e 100644 |
--- a/ash/common/shelf/overflow_button.cc |
+++ b/ash/common/shelf/overflow_button.cc |
@@ -174,15 +174,12 @@ gfx::Rect OverflowButton::CalculateButtonBounds() const { |
gfx::Rect bounds(GetContentsBounds()); |
ResourceBundle& rb = ResourceBundle::GetSharedInstance(); |
oshima
2016/12/14 21:28:41
unrelated, but you can move this to else block.
tdanderson
2016/12/14 21:45:07
Done.
|
if (MaterialDesignController::IsShelfMaterial()) { |
oshima
2016/12/14 21:28:41
just add quick comment saying "align to the top"
tdanderson
2016/12/14 21:45:07
Done.
|
- const int width_offset = (bounds.width() - kOverflowButtonSize) / 2; |
- const int height_offset = (bounds.height() - kOverflowButtonSize) / 2; |
- if (IsHorizontalAlignment(alignment)) { |
- bounds = gfx::Rect(bounds.x() + width_offset, bounds.y() + height_offset, |
- kOverflowButtonSize, kOverflowButtonSize); |
- } else { |
- bounds = gfx::Rect(bounds.x() + height_offset, bounds.y() + width_offset, |
- kOverflowButtonSize, kOverflowButtonSize); |
- } |
+ const int inset = (GetShelfConstant(SHELF_SIZE) - kOverflowButtonSize) / 2; |
+ const int x = alignment == SHELF_ALIGNMENT_LEFT |
+ ? bounds.right() - inset - kOverflowButtonSize |
+ : bounds.x() + inset; |
+ bounds = gfx::Rect(x, bounds.y() + inset, kOverflowButtonSize, |
+ kOverflowButtonSize); |
} else { |
const gfx::ImageSkia* background = |
rb.GetImageNamed(NonMaterialBackgroundImageId()).ToImageSkia(); |