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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_STREAM_REGISTRY_IMPL_H_ | |
6 #define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_STREAM_REGISTRY_IMPL_H_ | |
7 | |
8 #include <map> | |
9 #include <memory> | |
10 #include <set> | |
11 | |
12 #include "base/atomic_ref_count.h" | |
13 #include "base/files/file_path.h" | |
14 #include "base/macros.h" | |
15 #include "base/threading/thread_checker.h" | |
16 #include "content/browser/renderer_host/media/audio_stream_registry.h" | |
17 #include "content/common/content_export.h" | |
18 #include "content/public/browser/browser_thread.h" | |
19 | |
20 namespace content { | |
21 | |
22 class CONTENT_EXPORT AudioStreamRegistryImpl : public AudioStreamRegistry { | |
23 public: | |
24 explicit AudioStreamRegistryImpl(int render_process_id); | |
25 ~AudioStreamRegistryImpl() override; | |
26 | |
27 using UniquePtr = | |
28 std::unique_ptr<AudioStreamRegistryImpl, BrowserThread::DeleteOnIOThread>; | |
29 | |
30 static UniquePtr Create(int render_process_id); | |
31 | |
32 // Indicates whether there is an output stream currently playing. | |
33 // May be called from any thread. | |
34 bool HasActiveAudio(); | |
35 | |
36 #if BUILDFLAG(ENABLE_WEBRTC) | |
37 void EnableDebugRecording(const base::FilePath& base_file_path); | |
38 void DisableDebugRecording(); | |
39 #endif // BUILDFLAG(ENABLE_WEBRTC) | |
40 | |
41 // Streams must be removed before this object is destructed. | |
42 // void RegisterInputStream(Stream* stream) override; | |
o1ka
2017/01/10 11:47:40
Add TODOs instead of commented out methods? (here,
| |
43 void RegisterOutputStream(Stream* stream) override; | |
44 // void DeregisterInputStream(Stream* stream) override; | |
45 void DeregisterOutputStream(Stream* stream) override; | |
46 | |
47 void OutputStreamStateChanged(Stream* stream, bool playing) override; | |
48 | |
49 // Resets the thread checker for AudioStreamsTracker. Needed when using | |
50 // real threads when testing. | |
51 static void DetachAudioStreamsTrackerFromThreadForTesting(); | |
52 | |
53 private: | |
54 using StreamSet = std::set<Stream*>; | |
55 | |
56 size_t max_simultaneous_output_streams_ = 0; | |
57 const int render_process_id_; | |
58 base::AtomicRefCount num_playing_output_streams_ = 0; | |
59 // StreamSet input_streams_; | |
60 StreamSet output_streams_; | |
61 | |
62 #if BUILDFLAG(ENABLE_WEBRTC) | |
63 // If debug recoding is active, this is the base file path used. | |
64 base::FilePath debug_recording_path_; | |
65 #endif // BUILDFLAG(ENABLE_WEBRTC) | |
66 | |
67 #if DCHECK_IS_ON() | |
68 std::map<Stream*, bool> stream_currently_playing_; | |
o1ka
2017/01/10 11:47:40
How about to always have the current status (=map
| |
69 #endif | |
70 | |
71 DISALLOW_COPY_AND_ASSIGN(AudioStreamRegistryImpl); | |
72 }; | |
73 | |
74 } // namespace content | |
75 | |
76 #endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_STREAM_REGISTRY_IMPL_H_ | |
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