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Unified Diff: Source/core/html/canvas/CanvasRenderingContext2D.idl

Issue 257853002: Update the <canvas> IDLs wrt 'unrestricted' (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: And now with the right substitution... Created 6 years, 8 months ago
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Index: Source/core/html/canvas/CanvasRenderingContext2D.idl
diff --git a/Source/core/html/canvas/CanvasRenderingContext2D.idl b/Source/core/html/canvas/CanvasRenderingContext2D.idl
index 3a07ae6f97c8ea2b189fa1cadc59ea93154bb850..0dc1118a181e35bf0285c34c59200520c35c35df 100644
--- a/Source/core/html/canvas/CanvasRenderingContext2D.idl
+++ b/Source/core/html/canvas/CanvasRenderingContext2D.idl
@@ -33,35 +33,35 @@ interface CanvasRenderingContext2D {
void restore();
[TypeChecking=Interface|Nullable, RuntimeEnabled=ExperimentalCanvasFeatures] attribute SVGMatrix currentTransform;
- void scale(float sx, float sy);
- void rotate(float angle);
- void translate(float tx, float ty);
- void transform(float m11, float m12, float m21, float m22, float dx, float dy);
- void setTransform(float m11, float m12, float m21, float m22, float dx, float dy);
+ void scale(unrestricted float sx, unrestricted float sy);
+ void rotate(unrestricted float angle);
+ void translate(unrestricted float tx, unrestricted float ty);
+ void transform(unrestricted float m11, unrestricted float m12, unrestricted float m21, unrestricted float m22, unrestricted float dx, unrestricted float dy);
+ void setTransform(unrestricted float m11, unrestricted float m12, unrestricted float m21, unrestricted float m22, unrestricted float dx, unrestricted float dy);
void resetTransform();
- attribute float globalAlpha;
+ attribute unrestricted float globalAlpha;
[TreatNullAs=NullString] attribute DOMString globalCompositeOperation;
[RaisesException] CanvasGradient createLinearGradient(float x0, float y0, float x1, float y1);
[RaisesException] CanvasGradient createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1);
- attribute float lineWidth;
+ attribute unrestricted float lineWidth;
[TreatNullAs=NullString] attribute DOMString lineCap;
[TreatNullAs=NullString] attribute DOMString lineJoin;
- attribute float miterLimit;
+ attribute unrestricted float miterLimit;
- attribute float shadowOffsetX;
- attribute float shadowOffsetY;
- attribute float shadowBlur;
+ attribute unrestricted float shadowOffsetX;
+ attribute unrestricted float shadowOffsetY;
+ attribute unrestricted float shadowBlur;
[TreatNullAs=NullString] attribute DOMString shadowColor;
- void setLineDash(sequence<float> dash);
- sequence<float> getLineDash();
- attribute float lineDashOffset;
+ void setLineDash(sequence<unrestricted float> dash);
+ sequence<unrestricted float> getLineDash();
+ attribute unrestricted float lineDashOffset;
- void clearRect(float x, float y, float width, float height);
- void fillRect(float x, float y, float width, float height);
+ void clearRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
+ void fillRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
void beginPath();
@@ -81,12 +81,12 @@ interface CanvasRenderingContext2D {
[RuntimeEnabled=Path2D, TypeChecking=Interface|Nullable] void clip(Path2D path, CanvasWindingRule winding);
// FIXME: Simplify these using optional CanvasWindingRule once crbug.com/339000 gets fixed.
- boolean isPointInPath(float x, float y);
- [RuntimeEnabled=Path2D, TypeChecking=Interface|Nullable] boolean isPointInPath(Path2D path, float x, float y);
- [TypeChecking=Interface|Nullable] boolean isPointInPath(float x, float y, CanvasWindingRule winding);
- [RuntimeEnabled=Path2D, TypeChecking=Interface|Nullable] boolean isPointInPath(Path2D path, float x, float y, CanvasWindingRule winding);
- boolean isPointInStroke(float x, float y);
- [RuntimeEnabled=Path2D, TypeChecking=Interface|Nullable] boolean isPointInStroke(Path2D path, float x, float y);
+ boolean isPointInPath(unrestricted float x, unrestricted float y);
+ [RuntimeEnabled=Path2D, TypeChecking=Interface|Nullable] boolean isPointInPath(Path2D path, unrestricted float x, unrestricted float y);
+ [TypeChecking=Interface|Nullable] boolean isPointInPath(unrestricted float x, unrestricted float y, CanvasWindingRule winding);
+ [RuntimeEnabled=Path2D, TypeChecking=Interface|Nullable] boolean isPointInPath(Path2D path, unrestricted float x, unrestricted float y, CanvasWindingRule winding);
+ boolean isPointInStroke(unrestricted float x, unrestricted float y);
+ [RuntimeEnabled=Path2D, TypeChecking=Interface|Nullable] boolean isPointInStroke(Path2D path, unrestricted float x, unrestricted float y);
[RuntimeEnabled=ExperimentalCanvasFeatures] void scrollPathIntoView();
[RuntimeEnabled=ExperimentalCanvasFeatures, TypeChecking=Interface|Nullable] void scrollPathIntoView(Path2D path);
@@ -95,8 +95,8 @@ interface CanvasRenderingContext2D {
attribute DOMString font;
attribute DOMString textAlign;
attribute DOMString textBaseline;
- void fillText(DOMString text, float x, float y, optional float maxWidth);
- void strokeText(DOMString text, float x, float y, optional float maxWidth);
+ void fillText(DOMString text, unrestricted float x, unrestricted float y, optional unrestricted float maxWidth);
+ void strokeText(DOMString text, unrestricted float x, unrestricted float y, optional unrestricted float maxWidth);
TextMetrics measureText(DOMString text);
@@ -104,20 +104,20 @@ interface CanvasRenderingContext2D {
// Should be merged with WebGL counterpart in CanvasRenderingContext, once no-longer experimental
[RuntimeEnabled=ExperimentalCanvasFeatures] boolean isContextLost();
- void strokeRect(float x, float y, float width, float height);
-
- [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLImageElement image, float x, float y);
- [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLImageElement image, float x, float y, float width, float height);
- [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLImageElement image, float sx, float sy, float sw, float sh, float dx, float dy, float dw, float dh);
- [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLCanvasElement canvas, float x, float y);
- [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLCanvasElement canvas, float x, float y, float width, float height);
- [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLCanvasElement canvas, float sx, float sy, float sw, float sh, float dx, float dy, float dw, float dh);
- [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLVideoElement video, float x, float y);
- [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLVideoElement video, float x, float y, float width, float height);
- [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLVideoElement video, float sx, float sy, float sw, float sh, float dx, float dy, float dw, float dh);
- [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException, TypeChecking=Interface|Nullable] void drawImage(ImageBitmap imageBitmap, float x, float y);
- [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException, TypeChecking=Interface|Nullable] void drawImage(ImageBitmap imageBitmap, float x, float y, float width, float height);
- [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException, TypeChecking=Interface|Nullable] void drawImage(ImageBitmap imageBitmap, float sx, float sy, float sw, float sh, float dx, float dy, float dw, float dh);
+ void strokeRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
+
+ [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLImageElement image, unrestricted float x, unrestricted float y);
+ [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLImageElement image, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
+ [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLImageElement image, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestricted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh);
+ [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLCanvasElement canvas, unrestricted float x, unrestricted float y);
+ [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLCanvasElement canvas, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
+ [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLCanvasElement canvas, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestricted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh);
+ [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLVideoElement video, unrestricted float x, unrestricted float y);
+ [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLVideoElement video, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
+ [RaisesException, TypeChecking=Interface|Nullable] void drawImage(HTMLVideoElement video, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestricted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh);
+ [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException, TypeChecking=Interface|Nullable] void drawImage(ImageBitmap imageBitmap, unrestricted float x, unrestricted float y);
+ [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException, TypeChecking=Interface|Nullable] void drawImage(ImageBitmap imageBitmap, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
+ [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException, TypeChecking=Interface|Nullable] void drawImage(ImageBitmap imageBitmap, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestricted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh);
[RaisesException, TypeChecking=Interface|Nullable] void putImageData(ImageData imagedata, float dx, float dy);
[RaisesException, TypeChecking=Interface|Nullable] void putImageData(ImageData imagedata, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight);
@@ -145,28 +145,28 @@ interface CanvasRenderingContext2D {
Canvas2DContextAttributes getContextAttributes();
// Non-standard APIs. Candidates for deprecation
- [MeasureAs=CanvasRenderingContext2DSetAlpha] void setAlpha(float alpha);
+ [MeasureAs=CanvasRenderingContext2DSetAlpha] void setAlpha(unrestricted float alpha);
[MeasureAs=CanvasRenderingContext2DSetCompositeOperation] void setCompositeOperation(DOMString compositeOperation);
- [MeasureAs=CanvasRenderingContext2DSetLineWidth] void setLineWidth(float width);
+ [MeasureAs=CanvasRenderingContext2DSetLineWidth] void setLineWidth(unrestricted float width);
[MeasureAs=CanvasRenderingContext2DSetLineCap] void setLineCap(DOMString cap);
[MeasureAs=CanvasRenderingContext2DSetLineJoin] void setLineJoin(DOMString join);
- [MeasureAs=CanvasRenderingContext2DSetMiterLimit] void setMiterLimit(float limit);
+ [MeasureAs=CanvasRenderingContext2DSetMiterLimit] void setMiterLimit(unrestricted float limit);
[MeasureAs=CanvasRenderingContext2DClearShadow] void clearShadow();
- [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor([LegacyOverloadString] DOMString color, optional float alpha);
- [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(float grayLevel, optional float alpha);
- [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(float r, float g, float b, float a);
- [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(float c, float m, float y, float k, float a);
- [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor([LegacyOverloadString] DOMString color, optional float alpha);
- [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(float grayLevel, optional float alpha);
- [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(float r, float g, float b, float a);
- [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(float c, float m, float y, float k, float a);
+ [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor([LegacyOverloadString] DOMString color, optional unrestricted float alpha);
+ [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(unrestricted float grayLevel, optional unrestricted float alpha);
+ [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(unrestricted float r, unrestricted float g, unrestricted float b, unrestricted float a);
+ [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(unrestricted float c, unrestricted float m, unrestricted float y, unrestricted float k, unrestricted float a);
+ [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor([LegacyOverloadString] DOMString color, optional unrestricted float alpha);
+ [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(unrestricted float grayLevel, optional unrestricted float alpha);
+ [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(unrestricted float r, unrestricted float g, unrestricted float b, unrestricted float a);
+ [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(unrestricted float c, unrestricted float m, unrestricted float y, unrestricted float k, unrestricted float a);
[TypeChecking=Interface|Nullable, MeasureAs=CanvasRenderingContext2DDrawImageFromRect] void drawImageFromRect(
- HTMLImageElement? image, optional float sx, optional float sy, optional float sw, optional float sh,
- optional float dx, optional float dy, optional float dw, optional float dh, optional DOMString compositeOperation);
- [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(float width, float height, float blur, [LegacyOverloadString] optional DOMString color, optional float alpha);
- [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(float width, float height, float blur, float grayLevel, optional float alpha);
- [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(float width, float height, float blur, float r, float g, float b, float a);
- [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(float width, float height, float blur, float c, float m, float y, float k, float a);
+ HTMLImageElement? image, optional unrestricted float sx, optional unrestricted float sy, optional unrestricted float sw, optional unrestricted float sh,
+ optional unrestricted float dx, optional unrestricted float dy, optional unrestricted float dw, optional unrestricted float dh, optional DOMString compositeOperation);
+ [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, [LegacyOverloadString] optional DOMString color, optional unrestricted float alpha);
+ [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, unrestricted float grayLevel, optional unrestricted float alpha);
+ [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, unrestricted float r, unrestricted float g, unrestricted float b, unrestricted float a);
+ [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, unrestricted float c, unrestricted float m, unrestricted float y, unrestricted float k, unrestricted float a);
};
CanvasRenderingContext2D implements CanvasPathMethods;
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