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Side by Side Diff: ui/aura/mus/focus_synchronizer.h

Issue 2577963006: Revert of Converts chrome to aura-mus (Closed)
Patch Set: Created 4 years ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_MUS_FOCUS_SYNCHRONIZER_H_ 5 #ifndef UI_AURA_MUS_FOCUS_SYNCHRONIZER_H_
6 #define UI_AURA_MUS_FOCUS_SYNCHRONIZER_H_ 6 #define UI_AURA_MUS_FOCUS_SYNCHRONIZER_H_
7 7
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "ui/aura/client/focus_change_observer.h" 9 #include "ui/aura/client/focus_change_observer.h"
10 #include "ui/aura/env_observer.h" 10 #include "ui/aura/env_observer.h"
11 11
12 namespace ui { 12 namespace ui {
13 namespace mojom { 13 namespace mojom {
14 class WindowTree; 14 class WindowTree;
15 } 15 }
16 } 16 }
17 17
18 namespace aura { 18 namespace aura {
19 19
20 class Env;
21 class FocusSynchronizerDelegate; 20 class FocusSynchronizerDelegate;
22 class WindowMus; 21 class WindowMus;
23 22
24 namespace client { 23 namespace client {
25 class FocusClient; 24 class FocusClient;
26 } 25 }
27 26
28 // FocusSynchronizer is resonsible for keeping focus in sync between aura 27 // FocusSynchronizer is resonsible for keeping focus in sync between aura
29 // and the mus server. 28 // and the mus server.
30 class FocusSynchronizer : public client::FocusChangeObserver, 29 class FocusSynchronizer : public client::FocusChangeObserver,
(...skipping 15 matching lines...) Expand all
46 void SetActiveFocusClient(client::FocusClient* focus_client); 45 void SetActiveFocusClient(client::FocusClient* focus_client);
47 46
48 // Called internally to set |focused_window_| and update the server. 47 // Called internally to set |focused_window_| and update the server.
49 void SetFocusedWindow(WindowMus* window); 48 void SetFocusedWindow(WindowMus* window);
50 49
51 // Overriden from client::FocusChangeObserver: 50 // Overriden from client::FocusChangeObserver:
52 void OnWindowFocused(Window* gained_focus, Window* lost_focus) override; 51 void OnWindowFocused(Window* gained_focus, Window* lost_focus) override;
53 52
54 // Overrided from EnvObserver: 53 // Overrided from EnvObserver:
55 void OnWindowInitialized(Window* window) override; 54 void OnWindowInitialized(Window* window) override;
56 void OnWillDestroyEnv() override;
57 void OnActiveFocusClientChanged(client::FocusClient* focus_client, 55 void OnActiveFocusClientChanged(client::FocusClient* focus_client,
58 Window* window) override; 56 Window* window) override;
59 57
60 FocusSynchronizerDelegate* delegate_; 58 FocusSynchronizerDelegate* delegate_;
61 ui::mojom::WindowTree* window_tree_; 59 ui::mojom::WindowTree* window_tree_;
62 60
63 client::FocusClient* active_focus_client_ = nullptr; 61 client::FocusClient* active_focus_client_ = nullptr;
64 62
65 bool setting_focus_ = false; 63 bool setting_focus_ = false;
66 WindowMus* window_setting_focus_to_ = nullptr; 64 WindowMus* window_setting_focus_to_ = nullptr;
67 WindowMus* focused_window_ = nullptr; 65 WindowMus* focused_window_ = nullptr;
68 66
69 // Cached so we can detect if Env is destroyed before us.
70 Env* env_;
71
72 DISALLOW_COPY_AND_ASSIGN(FocusSynchronizer); 67 DISALLOW_COPY_AND_ASSIGN(FocusSynchronizer);
73 }; 68 };
74 69
75 } // namespace aura 70 } // namespace aura
76 71
77 #endif // UI_AURA_MUS_FOCUS_SYNCHRONIZER_H_ 72 #endif // UI_AURA_MUS_FOCUS_SYNCHRONIZER_H_
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