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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/mus/focus_synchronizer.h" | 5 #include "ui/aura/mus/focus_synchronizer.h" |
6 | 6 |
7 #include "base/auto_reset.h" | 7 #include "base/auto_reset.h" |
8 #include "services/ui/public/interfaces/window_tree.mojom.h" | 8 #include "services/ui/public/interfaces/window_tree.mojom.h" |
9 #include "ui/aura/client/focus_client.h" | 9 #include "ui/aura/client/focus_client.h" |
10 #include "ui/aura/env.h" | 10 #include "ui/aura/env.h" |
11 #include "ui/aura/mus/focus_synchronizer_delegate.h" | 11 #include "ui/aura/mus/focus_synchronizer_delegate.h" |
12 #include "ui/aura/mus/window_mus.h" | 12 #include "ui/aura/mus/window_mus.h" |
13 #include "ui/aura/window.h" | 13 #include "ui/aura/window.h" |
14 | 14 |
15 namespace aura { | 15 namespace aura { |
16 | 16 |
17 FocusSynchronizer::FocusSynchronizer(FocusSynchronizerDelegate* delegate, | 17 FocusSynchronizer::FocusSynchronizer(FocusSynchronizerDelegate* delegate, |
18 ui::mojom::WindowTree* window_tree) | 18 ui::mojom::WindowTree* window_tree) |
19 : delegate_(delegate), window_tree_(window_tree), env_(Env::GetInstance()) { | 19 : delegate_(delegate), window_tree_(window_tree) { |
20 DCHECK(env_); | 20 Env::GetInstance()->AddObserver(this); |
21 env_->AddObserver(this); | |
22 } | 21 } |
23 | 22 |
24 FocusSynchronizer::~FocusSynchronizer() { | 23 FocusSynchronizer::~FocusSynchronizer() { |
25 if (env_) { | 24 SetActiveFocusClient(nullptr); |
26 SetActiveFocusClient(nullptr); | 25 Env::GetInstance()->RemoveObserver(this); |
27 env_->RemoveObserver(this); | |
28 } | |
29 } | 26 } |
30 | 27 |
31 void FocusSynchronizer::SetFocusFromServer(WindowMus* window) { | 28 void FocusSynchronizer::SetFocusFromServer(WindowMus* window) { |
32 if (focused_window_ == window) | 29 if (focused_window_ == window) |
33 return; | 30 return; |
34 | 31 |
35 DCHECK(!setting_focus_); | 32 DCHECK(!setting_focus_); |
36 base::AutoReset<bool> focus_reset(&setting_focus_, true); | 33 base::AutoReset<bool> focus_reset(&setting_focus_, true); |
37 base::AutoReset<WindowMus*> window_setting_focus_to_reset( | 34 base::AutoReset<WindowMus*> window_setting_focus_to_reset( |
38 &window_setting_focus_to_, window); | 35 &window_setting_focus_to_, window); |
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
77 WindowMus* gained_focus_mus = WindowMus::Get(gained_focus); | 74 WindowMus* gained_focus_mus = WindowMus::Get(gained_focus); |
78 if (setting_focus_ && gained_focus_mus == window_setting_focus_to_) { | 75 if (setting_focus_ && gained_focus_mus == window_setting_focus_to_) { |
79 focused_window_ = gained_focus_mus; | 76 focused_window_ = gained_focus_mus; |
80 return; | 77 return; |
81 } | 78 } |
82 SetFocusedWindow(gained_focus_mus); | 79 SetFocusedWindow(gained_focus_mus); |
83 } | 80 } |
84 | 81 |
85 void FocusSynchronizer::OnWindowInitialized(Window* window) {} | 82 void FocusSynchronizer::OnWindowInitialized(Window* window) {} |
86 | 83 |
87 void FocusSynchronizer::OnWillDestroyEnv() { | |
88 // TODO(sky): this override should not be necessary. http://crbug.com/674803. | |
89 SetActiveFocusClient(nullptr); | |
90 env_->RemoveObserver(this); | |
91 env_ = nullptr; | |
92 } | |
93 | |
94 void FocusSynchronizer::OnActiveFocusClientChanged( | 84 void FocusSynchronizer::OnActiveFocusClientChanged( |
95 client::FocusClient* focus_client, | 85 client::FocusClient* focus_client, |
96 Window* window) { | 86 Window* window) { |
97 SetActiveFocusClient(focus_client); | 87 SetActiveFocusClient(focus_client); |
98 if (setting_focus_) | 88 if (setting_focus_) |
99 return; | 89 return; |
100 | 90 |
101 if (focus_client) { | 91 if (focus_client) { |
102 Window* focused_window = focus_client->GetFocusedWindow(); | 92 Window* focused_window = focus_client->GetFocusedWindow(); |
103 SetFocusedWindow(focused_window ? WindowMus::Get(focused_window) | 93 SetFocusedWindow(focused_window ? WindowMus::Get(focused_window) |
104 : WindowMus::Get(window)); | 94 : WindowMus::Get(window)); |
105 } else { | 95 } else { |
106 SetFocusedWindow(nullptr); | 96 SetFocusedWindow(nullptr); |
107 } | 97 } |
108 } | 98 } |
109 | 99 |
110 } // namespace aura | 100 } // namespace aura |
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