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Side by Side Diff: chrome/browser/ui/views/status_bubble_views.cc

Issue 2577963006: Revert of Converts chrome to aura-mus (Closed)
Patch Set: Created 4 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/status_bubble_views.h" 5 #include "chrome/browser/ui/views/status_bubble_views.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/i18n/rtl.h" 10 #include "base/i18n/rtl.h"
11 #include "base/location.h" 11 #include "base/location.h"
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "base/single_thread_task_runner.h" 13 #include "base/single_thread_task_runner.h"
14 #include "base/strings/string_util.h" 14 #include "base/strings/string_util.h"
15 #include "base/strings/utf_string_conversions.h" 15 #include "base/strings/utf_string_conversions.h"
16 #include "base/threading/thread_task_runner_handle.h" 16 #include "base/threading/thread_task_runner_handle.h"
17 #include "build/build_config.h" 17 #include "build/build_config.h"
18 #include "chrome/browser/themes/theme_properties.h" 18 #include "chrome/browser/themes/theme_properties.h"
19 #include "components/url_formatter/elide_url.h" 19 #include "components/url_formatter/elide_url.h"
20 #include "components/url_formatter/url_formatter.h" 20 #include "components/url_formatter/url_formatter.h"
21 #include "services/service_manager/runner/common/client_util.h"
22 #include "third_party/skia/include/core/SkPaint.h" 21 #include "third_party/skia/include/core/SkPaint.h"
23 #include "third_party/skia/include/core/SkPath.h" 22 #include "third_party/skia/include/core/SkPath.h"
24 #include "third_party/skia/include/pathops/SkPathOps.h" 23 #include "third_party/skia/include/pathops/SkPathOps.h"
25 #include "ui/base/theme_provider.h" 24 #include "ui/base/theme_provider.h"
26 #include "ui/display/display.h" 25 #include "ui/display/display.h"
27 #include "ui/display/screen.h" 26 #include "ui/display/screen.h"
28 #include "ui/gfx/animation/animation_delegate.h" 27 #include "ui/gfx/animation/animation_delegate.h"
29 #include "ui/gfx/animation/linear_animation.h" 28 #include "ui/gfx/animation/linear_animation.h"
30 #include "ui/gfx/canvas.h" 29 #include "ui/gfx/canvas.h"
31 #include "ui/gfx/font_list.h" 30 #include "ui/gfx/font_list.h"
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657 params.mus_properties 656 params.mus_properties
658 [ui::mojom::WindowManager::kWindowIgnoredByShelf_Property] = 657 [ui::mojom::WindowManager::kWindowIgnoredByShelf_Property] =
659 mojo::ConvertTo<std::vector<uint8_t>>(true); 658 mojo::ConvertTo<std::vector<uint8_t>>(true);
660 #endif 659 #endif
661 popup_->Init(params); 660 popup_->Init(params);
662 // We do our own animation and don't want any from the system. 661 // We do our own animation and don't want any from the system.
663 popup_->SetVisibilityChangedAnimationsEnabled(false); 662 popup_->SetVisibilityChangedAnimationsEnabled(false);
664 popup_->SetOpacity(0.f); 663 popup_->SetOpacity(0.f);
665 popup_->SetContentsView(view_); 664 popup_->SetContentsView(view_);
666 #if defined(USE_ASH) 665 #if defined(USE_ASH)
667 // TODO: http://crbug.com/671729 convert to WindowProperty (and then can 666 ash::wm::GetWindowState(popup_->GetNativeWindow())->
668 // remove explicit kWindowIgnoredByShelf_Property above and make this ifdef 667 set_ignored_by_shelf(true);
669 // USE_AURA).
670 if (!service_manager::ServiceManagerIsRemote()) {
671 ash::wm::GetWindowState(popup_->GetNativeWindow())
672 ->set_ignored_by_shelf(true);
673 }
674 #endif 668 #endif
675 RepositionPopup(); 669 RepositionPopup();
676 } 670 }
677 } 671 }
678 672
679 void StatusBubbleViews::Reposition() { 673 void StatusBubbleViews::Reposition() {
680 // Overlap the client edge that's shown in restored mode, or when there is no 674 // Overlap the client edge that's shown in restored mode, or when there is no
681 // client edge this makes the bubble snug with the corner of the window. 675 // client edge this makes the bubble snug with the corner of the window.
682 int overlap = kShadowThickness; 676 int overlap = kShadowThickness;
683 int height = GetPreferredSize().height(); 677 int height = GetPreferredSize().height();
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951 void StatusBubbleViews::SetBubbleWidth(int width) { 945 void StatusBubbleViews::SetBubbleWidth(int width) {
952 size_.set_width(width); 946 size_.set_width(width);
953 SetBounds(original_position_.x(), original_position_.y(), 947 SetBounds(original_position_.x(), original_position_.y(),
954 size_.width(), size_.height()); 948 size_.width(), size_.height());
955 } 949 }
956 950
957 void StatusBubbleViews::CancelExpandTimer() { 951 void StatusBubbleViews::CancelExpandTimer() {
958 if (expand_timer_factory_.HasWeakPtrs()) 952 if (expand_timer_factory_.HasWeakPtrs())
959 expand_timer_factory_.InvalidateWeakPtrs(); 953 expand_timer_factory_.InvalidateWeakPtrs();
960 } 954 }
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