| Index: media/base/keyboard_event_counter_unittest.cc
|
| diff --git a/media/base/keyboard_event_counter_unittest.cc b/media/base/keyboard_event_counter_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ec45f18f73db8e340878b085ce71295e4709b35a
|
| --- /dev/null
|
| +++ b/media/base/keyboard_event_counter_unittest.cc
|
| @@ -0,0 +1,40 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "media/base/keyboard_event_counter.h"
|
| +
|
| +#include <memory>
|
| +
|
| +#include "base/logging.h"
|
| +#include "base/message_loop/message_loop.h"
|
| +#include "base/run_loop.h"
|
| +#include "build/build_config.h"
|
| +#include "testing/gmock/include/gmock/gmock.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +#include "third_party/skia/include/core/SkPoint.h"
|
| +
|
| +namespace media {
|
| +
|
| +TEST(KeyboardEventCounterTest, KeyPressCounter) {
|
| + KeyboardEventCounter counter;
|
| +
|
| + EXPECT_EQ(0u, counter.GetKeyPressCount());
|
| +
|
| + counter.OnKeyboardEvent(true, ui::VKEY_0);
|
| + EXPECT_EQ(1u, counter.GetKeyPressCount());
|
| +
|
| + // Holding the same key without releasing it does not increase the count.
|
| + counter.OnKeyboardEvent(true, ui::VKEY_0);
|
| + EXPECT_EQ(1u, counter.GetKeyPressCount());
|
| +
|
| + // Releasing the key does not affect the total count.
|
| + counter.OnKeyboardEvent(false, ui::VKEY_0);
|
| + EXPECT_EQ(1u, counter.GetKeyPressCount());
|
| +
|
| + counter.OnKeyboardEvent(false, ui::VKEY_0);
|
| + counter.OnKeyboardEvent(false, ui::VKEY_0);
|
| + EXPECT_EQ(2u, counter.GetKeyPressCount());
|
| +}
|
| +
|
| +} // namespace media
|
|
|