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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/public/test/render_view_test.h" | 5 #include "content/public/test/render_view_test.h" |
6 | 6 |
7 #include "base/run_loop.h" | 7 #include "base/run_loop.h" |
8 #include "content/common/dom_storage/dom_storage_types.h" | 8 #include "content/common/dom_storage/dom_storage_types.h" |
9 #include "content/common/frame_messages.h" | 9 #include "content/common/frame_messages.h" |
10 #include "content/common/input_messages.h" | 10 #include "content/common/input_messages.h" |
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106 GetMainFrame()->executeScriptAndReturnValue(WebScriptSource(script)); | 106 GetMainFrame()->executeScriptAndReturnValue(WebScriptSource(script)); |
107 if (result.IsEmpty() || !result->IsInt32()) | 107 if (result.IsEmpty() || !result->IsInt32()) |
108 return false; | 108 return false; |
109 | 109 |
110 if (int_result) | 110 if (int_result) |
111 *int_result = result->Int32Value(); | 111 *int_result = result->Int32Value(); |
112 | 112 |
113 return true; | 113 return true; |
114 } | 114 } |
115 | 115 |
116 class FrameLoadWaiter : public content::RenderViewObserver { | |
117 public: | |
sky
2014/04/24 23:19:11
indent this and 132 one space (ya, one space, go f
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118 FrameLoadWaiter(RenderView* view, base::MessageLoop& msg_loop) | |
sky
2014/04/24 23:19:11
Only references allowed are to const object. Since
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119 : content::RenderViewObserver(view), | |
sky
2014/04/24 23:19:11
indent this 4 more spaces.
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120 msg_loop_(msg_loop) { | |
121 } | |
122 | |
123 virtual void DidFinishLoad(blink::WebLocalFrame* frame) { | |
sky
2014/04/24 23:19:11
Add OVERRIDE.
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124 msg_loop_.PostTask(FROM_HERE, base::MessageLoop::QuitClosure()); | |
125 } | |
126 | |
127 void Wait() { | |
128 // We can't just post a quit message here, blink parses on another | |
129 // thread and may post additional messages as it parses content. | |
130 msg_loop_.Run(); | |
131 } | |
132 private: | |
133 base::MessageLoop& msg_loop_; | |
134 }; | |
sky
2014/04/24 23:19:11
Good practice to add DISALLOW_COPY_AND_ASSIGN.
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135 | |
116 void RenderViewTest::LoadHTML(const char* html) { | 136 void RenderViewTest::LoadHTML(const char* html) { |
117 std::string url_str = "data:text/html;charset=utf-8,"; | 137 std::string url_str = "data:text/html;charset=utf-8,"; |
118 url_str.append(html); | 138 url_str.append(html); |
119 GURL url(url_str); | 139 GURL url(url_str); |
120 | 140 FrameLoadWaiter waiter(view_, msg_loop_); |
121 GetMainFrame()->loadRequest(WebURLRequest(url)); | 141 GetMainFrame()->loadRequest(WebURLRequest(url)); |
122 | |
123 // The load actually happens asynchronously, so we pump messages to process | 142 // The load actually happens asynchronously, so we pump messages to process |
124 // the pending continuation. | 143 // the pending continuation. |
125 ProcessPendingMessages(); | 144 waiter.Wait(); |
126 } | 145 } |
127 | 146 |
128 void RenderViewTest::GoBack(const blink::WebHistoryItem& item) { | 147 void RenderViewTest::GoBack(const blink::WebHistoryItem& item) { |
129 GoToOffset(-1, item); | 148 GoToOffset(-1, item); |
130 } | 149 } |
131 | 150 |
132 void RenderViewTest::GoForward(const blink::WebHistoryItem& item) { | 151 void RenderViewTest::GoForward(const blink::WebHistoryItem& item) { |
133 GoToOffset(1, item); | 152 GoToOffset(1, item); |
134 } | 153 } |
135 | 154 |
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421 FrameMsg_Navigate navigate_message(impl->main_render_frame()->GetRoutingID(), | 440 FrameMsg_Navigate navigate_message(impl->main_render_frame()->GetRoutingID(), |
422 navigate_params); | 441 navigate_params); |
423 impl->main_render_frame()->OnMessageReceived(navigate_message); | 442 impl->main_render_frame()->OnMessageReceived(navigate_message); |
424 | 443 |
425 // The load actually happens asynchronously, so we pump messages to process | 444 // The load actually happens asynchronously, so we pump messages to process |
426 // the pending continuation. | 445 // the pending continuation. |
427 ProcessPendingMessages(); | 446 ProcessPendingMessages(); |
428 } | 447 } |
429 | 448 |
430 } // namespace content | 449 } // namespace content |
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