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Side by Side Diff: third_party/WebKit/Source/platform/graphics/paint/DisplayItemList.h

Issue 2577123002: Add optional debugging output of what paint chunks go into what layers. (Closed)
Patch Set: none Created 4 years ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef DisplayItemList_h 5 #ifndef DisplayItemList_h
6 #define DisplayItemList_h 6 #define DisplayItemList_h
7 7
8 #include "platform/graphics/ContiguousContainer.h" 8 #include "platform/graphics/ContiguousContainer.h"
9 #include "platform/graphics/paint/DisplayItem.h" 9 #include "platform/graphics/paint/DisplayItem.h"
10 #include "platform/graphics/paint/Transform3DDisplayItem.h" 10 #include "platform/graphics/paint/Transform3DDisplayItem.h"
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
65 private: 65 private:
66 Iterator m_begin; 66 Iterator m_begin;
67 Iterator m_end; 67 Iterator m_end;
68 }; 68 };
69 Range<iterator> itemsInPaintChunk(const PaintChunk&); 69 Range<iterator> itemsInPaintChunk(const PaintChunk&);
70 Range<const_iterator> itemsInPaintChunk(const PaintChunk&) const; 70 Range<const_iterator> itemsInPaintChunk(const PaintChunk&) const;
71 71
72 enum JsonOptions { 72 enum JsonOptions {
73 Default = 0, 73 Default = 0,
74 ShowPictures = 1, 74 ShowPictures = 1,
75 SkipNonDrawings = 2, 75 SkipNonDrawings = 1 << 1,
76 ShowClientDebugName = 4, 76 ShowClientDebugName = 1 << 2,
77 ShownOnlyDisplayItemTypes = 1 << 3
77 }; 78 };
78 typedef unsigned JsonFlags; 79 typedef unsigned JsonFlags;
79 80
80 std::unique_ptr<JSONArray> subsequenceAsJSON(size_t beginIndex, 81 std::unique_ptr<JSONArray> subsequenceAsJSON(size_t beginIndex,
81 size_t endIndex, 82 size_t endIndex,
82 JsonFlags options) const; 83 JsonFlags options) const;
83 84
84 private: 85 private:
85 Vector<IntRect> m_visualRects; 86 Vector<IntRect> m_visualRects;
86 }; 87 };
87 88
88 } // namespace blink 89 } // namespace blink
89 90
90 #endif // DisplayItemList_h 91 #endif // DisplayItemList_h
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