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Side by Side Diff: services/ui/surfaces/display_compositor.cc

Issue 2576723002: Split cc::mojom::DisplayCompositor::CreateCompositorFrameSink() into CreateDisplayCompositorFrameSi… (Closed)
Patch Set: Addressed comments Created 4 years ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/surfaces/display_compositor.h" 5 #include "services/ui/surfaces/display_compositor.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "cc/output/in_process_context_provider.h" 9 #include "cc/output/in_process_context_provider.h"
10 #include "cc/output/texture_mailbox_deleter.h" 10 #include "cc/output/texture_mailbox_deleter.h"
(...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after
85 } 85 }
86 86
87 void DisplayCompositor::OnCompositorFrameSinkPrivateConnectionLost( 87 void DisplayCompositor::OnCompositorFrameSinkPrivateConnectionLost(
88 const cc::FrameSinkId& frame_sink_id, 88 const cc::FrameSinkId& frame_sink_id,
89 bool destroy_compositor_frame_sink) { 89 bool destroy_compositor_frame_sink) {
90 DCHECK(thread_checker_.CalledOnValidThread()); 90 DCHECK(thread_checker_.CalledOnValidThread());
91 if (destroy_compositor_frame_sink) 91 if (destroy_compositor_frame_sink)
92 compositor_frame_sinks_.erase(frame_sink_id); 92 compositor_frame_sinks_.erase(frame_sink_id);
93 } 93 }
94 94
95 void DisplayCompositor::CreateCompositorFrameSink( 95 void DisplayCompositor::CreateDisplayCompositorFrameSink(
96 const cc::FrameSinkId& frame_sink_id, 96 const cc::FrameSinkId& frame_sink_id,
97 gpu::SurfaceHandle surface_handle, 97 gpu::SurfaceHandle surface_handle,
98 cc::mojom::MojoCompositorFrameSinkRequest request, 98 cc::mojom::MojoCompositorFrameSinkRequest request,
99 cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request, 99 cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request,
100 cc::mojom::MojoCompositorFrameSinkClientPtr client) { 100 cc::mojom::MojoCompositorFrameSinkClientPtr client) {
101 DCHECK(thread_checker_.CalledOnValidThread()); 101 DCHECK(thread_checker_.CalledOnValidThread());
102 // We cannot create more than one CompositorFrameSink with a given 102 DCHECK_NE(surface_handle, gpu::kNullSurfaceHandle);
103 // |frame_sink_id|. 103 std::unique_ptr<cc::SyntheticBeginFrameSource> begin_frame_source(
104 DCHECK_EQ(0u, compositor_frame_sinks_.count(frame_sink_id)); 104 new cc::DelayBasedBeginFrameSource(
105 base::MakeUnique<cc::DelayBasedTimeSource>(task_runner_.get())));
106 CreateCompositorFrameSinkInternal(
107 frame_sink_id, surface_handle,
108 CreateDisplay(frame_sink_id, surface_handle, begin_frame_source.get()),
Fady Samuel 2016/12/15 14:43:44 store this in a local variable above to make sure
Alex Z. 2016/12/15 15:17:51 Done.
109 std::move(begin_frame_source), std::move(request),
110 std::move(private_request), std::move(client));
111 }
105 112
106 std::unique_ptr<cc::Display> display; 113 void DisplayCompositor::CreateOffscreenCompositorFrameSink(
107 std::unique_ptr<cc::SyntheticBeginFrameSource> begin_frame_source; 114 const cc::FrameSinkId& frame_sink_id,
108 if (surface_handle != gpu::kNullSurfaceHandle) { 115 cc::mojom::MojoCompositorFrameSinkRequest request,
109 begin_frame_source.reset(new cc::DelayBasedBeginFrameSource( 116 cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request,
110 base::MakeUnique<cc::DelayBasedTimeSource>(task_runner_.get()))); 117 cc::mojom::MojoCompositorFrameSinkClientPtr client) {
111 display = 118 CreateCompositorFrameSinkInternal(
112 CreateDisplay(frame_sink_id, surface_handle, begin_frame_source.get()); 119 frame_sink_id, gpu::kNullSurfaceHandle, nullptr, nullptr,
113 } 120 std::move(request), std::move(private_request), std::move(client));
114
115 compositor_frame_sinks_[frame_sink_id] =
116 base::MakeUnique<GpuCompositorFrameSink>(
117 this, frame_sink_id, std::move(display),
118 std::move(begin_frame_source), std::move(request),
119 std::move(private_request), std::move(client));
120 } 121 }
121 122
122 void DisplayCompositor::AddSurfaceReference(const cc::SurfaceReference& ref) { 123 void DisplayCompositor::AddSurfaceReference(const cc::SurfaceReference& ref) {
123 const cc::SurfaceId& parent_id = ref.parent_id(); 124 const cc::SurfaceId& parent_id = ref.parent_id();
124 const cc::SurfaceId& child_id = ref.child_id(); 125 const cc::SurfaceId& child_id = ref.child_id();
125 126
126 auto vector_iter = temp_references_.find(child_id.frame_sink_id()); 127 auto vector_iter = temp_references_.find(child_id.frame_sink_id());
127 128
128 // If there are no temporary references for the FrameSinkId then we can just 129 // If there are no temporary references for the FrameSinkId then we can just
129 // add reference and return. 130 // add reference and return.
(...skipping 81 matching lines...) Expand 10 before | Expand all | Expand 10 after
211 std::unique_ptr<cc::DisplayScheduler> scheduler( 212 std::unique_ptr<cc::DisplayScheduler> scheduler(
212 new cc::DisplayScheduler(task_runner_.get(), max_frames_pending)); 213 new cc::DisplayScheduler(task_runner_.get(), max_frames_pending));
213 214
214 return base::MakeUnique<cc::Display>( 215 return base::MakeUnique<cc::Display>(
215 nullptr /* bitmap_manager */, gpu_memory_buffer_manager_.get(), 216 nullptr /* bitmap_manager */, gpu_memory_buffer_manager_.get(),
216 cc::RendererSettings(), frame_sink_id, begin_frame_source, 217 cc::RendererSettings(), frame_sink_id, begin_frame_source,
217 std::move(display_output_surface), std::move(scheduler), 218 std::move(display_output_surface), std::move(scheduler),
218 base::MakeUnique<cc::TextureMailboxDeleter>(task_runner_.get())); 219 base::MakeUnique<cc::TextureMailboxDeleter>(task_runner_.get()));
219 } 220 }
220 221
222 void DisplayCompositor::CreateCompositorFrameSinkInternal(
223 const cc::FrameSinkId& frame_sink_id,
224 gpu::SurfaceHandle surface_handle,
225 std::unique_ptr<cc::Display> display,
226 std::unique_ptr<cc::SyntheticBeginFrameSource> begin_frame_source,
227 cc::mojom::MojoCompositorFrameSinkRequest request,
228 cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request,
229 cc::mojom::MojoCompositorFrameSinkClientPtr client) {
230 DCHECK(thread_checker_.CalledOnValidThread());
231 // We cannot create more than one CompositorFrameSink with a given
232 // |frame_sink_id|.
233 DCHECK_EQ(0u, compositor_frame_sinks_.count(frame_sink_id));
234
235 compositor_frame_sinks_[frame_sink_id] =
236 base::MakeUnique<GpuCompositorFrameSink>(
237 this, frame_sink_id, std::move(display),
238 std::move(begin_frame_source), std::move(request),
239 std::move(private_request), std::move(client));
240 }
241
221 const cc::SurfaceId& DisplayCompositor::GetRootSurfaceId() const { 242 const cc::SurfaceId& DisplayCompositor::GetRootSurfaceId() const {
222 return reference_manager_->GetRootSurfaceId(); 243 return reference_manager_->GetRootSurfaceId();
223 } 244 }
224 245
225 void DisplayCompositor::OnSurfaceCreated(const cc::SurfaceId& surface_id, 246 void DisplayCompositor::OnSurfaceCreated(const cc::SurfaceId& surface_id,
226 const gfx::Size& frame_size, 247 const gfx::Size& frame_size,
227 float device_scale_factor) { 248 float device_scale_factor) {
228 DCHECK(thread_checker_.CalledOnValidThread()); 249 DCHECK(thread_checker_.CalledOnValidThread());
229 // We can get into a situation where multiple CompositorFrames arrive for a 250 // We can get into a situation where multiple CompositorFrames arrive for a
230 // CompositorFrameSink before the DisplayCompositorClient can add any 251 // CompositorFrameSink before the DisplayCompositorClient can add any
231 // references for the frame. When the second frame with a new size arrives, 252 // references for the frame. When the second frame with a new size arrives,
232 // the first will be destroyed and then if there are no references it will be 253 // the first will be destroyed and then if there are no references it will be
233 // deleted during surface GC. A temporary reference, removed when a real 254 // deleted during surface GC. A temporary reference, removed when a real
234 // reference is received, is added to prevent this from happening. 255 // reference is received, is added to prevent this from happening.
235 reference_manager_->AddSurfaceReference(GetRootSurfaceId(), surface_id); 256 reference_manager_->AddSurfaceReference(GetRootSurfaceId(), surface_id);
236 temp_references_[surface_id.frame_sink_id()].push_back( 257 temp_references_[surface_id.frame_sink_id()].push_back(
237 surface_id.local_frame_id()); 258 surface_id.local_frame_id());
238 259
239 if (client_) 260 if (client_)
240 client_->OnSurfaceCreated(surface_id, frame_size, device_scale_factor); 261 client_->OnSurfaceCreated(surface_id, frame_size, device_scale_factor);
241 } 262 }
242 263
243 void DisplayCompositor::OnSurfaceDamaged(const cc::SurfaceId& surface_id, 264 void DisplayCompositor::OnSurfaceDamaged(const cc::SurfaceId& surface_id,
244 bool* changed) {} 265 bool* changed) {}
245 266
246 } // namespace ui 267 } // namespace ui
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