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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef TransformPaintPropertyNode_h | 5 #ifndef TransformPaintPropertyNode_h |
| 6 #define TransformPaintPropertyNode_h | 6 #define TransformPaintPropertyNode_h |
| 7 | 7 |
| 8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
| 9 #include "platform/geometry/FloatPoint3D.h" | 9 #include "platform/geometry/FloatPoint3D.h" |
| 10 #include "platform/transforms/TransformationMatrix.h" | 10 #include "platform/transforms/TransformationMatrix.h" |
| 11 #include "wtf/PassRefPtr.h" | 11 #include "wtf/PassRefPtr.h" |
| 12 #include "wtf/RefCounted.h" | 12 #include "wtf/RefCounted.h" |
| 13 #include "wtf/RefPtr.h" | 13 #include "wtf/RefPtr.h" |
| 14 #include "wtf/text/WTFString.h" |
| 14 | 15 |
| 15 #include <iosfwd> | 16 #include <iosfwd> |
| 16 | 17 |
| 17 namespace blink { | 18 namespace blink { |
| 18 | 19 |
| 19 // A transform created by a css property such as "transform" or "perspective" | 20 // A transform created by a css property such as "transform" or "perspective" |
| 20 // along with a reference to the parent TransformPaintPropertyNode. | 21 // along with a reference to the parent TransformPaintPropertyNode. |
| 21 // | 22 // |
| 22 // The transform tree is rooted at a node with no parent. This root node should | 23 // The transform tree is rooted at a node with no parent. This root node should |
| 23 // not be modified. | 24 // not be modified. |
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| 83 // The equality operator is used by FindPropertiesNeedingUpdate.h for checking | 84 // The equality operator is used by FindPropertiesNeedingUpdate.h for checking |
| 84 // if a transform node has changed. | 85 // if a transform node has changed. |
| 85 bool operator==(const TransformPaintPropertyNode& o) const { | 86 bool operator==(const TransformPaintPropertyNode& o) const { |
| 86 return m_matrix == o.m_matrix && m_origin == o.m_origin && | 87 return m_matrix == o.m_matrix && m_origin == o.m_origin && |
| 87 m_parent == o.m_parent && | 88 m_parent == o.m_parent && |
| 88 m_flattensInheritedTransform == o.m_flattensInheritedTransform && | 89 m_flattensInheritedTransform == o.m_flattensInheritedTransform && |
| 89 m_renderingContextID == o.m_renderingContextID; | 90 m_renderingContextID == o.m_renderingContextID; |
| 90 } | 91 } |
| 91 #endif | 92 #endif |
| 92 | 93 |
| 94 String toString() const; |
| 95 |
| 93 private: | 96 private: |
| 94 TransformPaintPropertyNode( | 97 TransformPaintPropertyNode( |
| 95 const TransformationMatrix& matrix, | 98 const TransformationMatrix& matrix, |
| 96 const FloatPoint3D& origin, | 99 const FloatPoint3D& origin, |
| 97 PassRefPtr<const TransformPaintPropertyNode> parent, | 100 PassRefPtr<const TransformPaintPropertyNode> parent, |
| 98 bool flattensInheritedTransform, | 101 bool flattensInheritedTransform, |
| 99 unsigned renderingContextID) | 102 unsigned renderingContextID) |
| 100 : m_matrix(matrix), | 103 : m_matrix(matrix), |
| 101 m_origin(origin), | 104 m_origin(origin), |
| 102 m_parent(parent), | 105 m_parent(parent), |
| 103 m_flattensInheritedTransform(flattensInheritedTransform), | 106 m_flattensInheritedTransform(flattensInheritedTransform), |
| 104 m_renderingContextID(renderingContextID) {} | 107 m_renderingContextID(renderingContextID) {} |
| 105 | 108 |
| 106 TransformationMatrix m_matrix; | 109 TransformationMatrix m_matrix; |
| 107 FloatPoint3D m_origin; | 110 FloatPoint3D m_origin; |
| 108 RefPtr<const TransformPaintPropertyNode> m_parent; | 111 RefPtr<const TransformPaintPropertyNode> m_parent; |
| 109 bool m_flattensInheritedTransform; | 112 bool m_flattensInheritedTransform; |
| 110 unsigned m_renderingContextID; | 113 unsigned m_renderingContextID; |
| 111 }; | 114 }; |
| 112 | 115 |
| 113 // Redeclared here to avoid ODR issues. | 116 // Redeclared here to avoid ODR issues. |
| 114 // See platform/testing/PaintPrinters.h. | 117 // See platform/testing/PaintPrinters.h. |
| 115 void PrintTo(const TransformPaintPropertyNode&, std::ostream*); | 118 void PrintTo(const TransformPaintPropertyNode&, std::ostream*); |
| 116 | 119 |
| 117 } // namespace blink | 120 } // namespace blink |
| 118 | 121 |
| 119 #endif // TransformPaintPropertyNode_h | 122 #endif // TransformPaintPropertyNode_h |
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