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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "platform/graphics/paint/TransformPaintPropertyNode.h" | 5 #include "platform/graphics/paint/TransformPaintPropertyNode.h" |
| 6 | 6 |
| 7 namespace blink { | 7 namespace blink { |
| 8 | 8 |
| 9 TransformPaintPropertyNode* TransformPaintPropertyNode::root() { | 9 TransformPaintPropertyNode* TransformPaintPropertyNode::root() { |
| 10 DEFINE_STATIC_REF(TransformPaintPropertyNode, root, | 10 DEFINE_STATIC_REF(TransformPaintPropertyNode, root, |
| 11 (TransformPaintPropertyNode::create( | 11 (TransformPaintPropertyNode::create( |
| 12 nullptr, TransformationMatrix(), FloatPoint3D()))); | 12 nullptr, TransformationMatrix(), FloatPoint3D()))); |
| 13 return root; | 13 return root; |
| 14 } | 14 } |
| 15 | 15 |
| 16 String TransformPaintPropertyNode::toString() const { |
| 17 return "transform=" + m_matrix.toString() + " origin=" + m_origin.toString(); |
| 18 } |
| 19 |
| 16 } // namespace blink | 20 } // namespace blink |
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