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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // modification, are permitted provided that the following conditions are | 3 // found in the LICENSE file. |
4 // met: | |
5 // | |
6 // * Redistributions of source code must retain the above copyright | |
7 // notice, this list of conditions and the following disclaimer. | |
8 // * Redistributions in binary form must reproduce the above | |
9 // copyright notice, this list of conditions and the following | |
10 // disclaimer in the documentation and/or other materials provided | |
11 // with the distribution. | |
12 // * Neither the name of Google Inc. nor the names of its | |
13 // contributors may be used to endorse or promote products derived | |
14 // from this software without specific prior written permission. | |
15 // | |
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
27 | 4 |
28 #ifndef V8_ZONE_INL_H_ | 5 #ifndef V8_ZONE_INL_H_ |
29 #define V8_ZONE_INL_H_ | 6 #define V8_ZONE_INL_H_ |
30 | 7 |
31 #include "zone.h" | 8 #include "zone.h" |
32 | 9 |
33 #ifdef V8_USE_ADDRESS_SANITIZER | 10 #ifdef V8_USE_ADDRESS_SANITIZER |
34 #include <sanitizer/asan_interface.h> | 11 #include <sanitizer/asan_interface.h> |
35 #else | 12 #else |
36 #define ASAN_UNPOISON_MEMORY_REGION(start, size) ((void) 0) | 13 #define ASAN_UNPOISON_MEMORY_REGION(start, size) ((void) 0) |
37 #endif | 14 #endif |
38 | 15 |
39 #include "counters.h" | |
40 #include "isolate.h" | 16 #include "isolate.h" |
41 #include "utils.h" | 17 #include "utils.h" |
42 #include "v8-counters.h" | 18 #include "v8-counters.h" |
43 | 19 |
44 namespace v8 { | 20 namespace v8 { |
45 namespace internal { | 21 namespace internal { |
46 | 22 |
47 | 23 |
48 static const int kASanRedzoneBytes = 24; // Must be a multiple of 8. | 24 static const int kASanRedzoneBytes = 24; // Must be a multiple of 8. |
49 | 25 |
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113 // in the destructor. For a zone-allocated tree, nodes will be | 89 // in the destructor. For a zone-allocated tree, nodes will be |
114 // freed by the Zone. | 90 // freed by the Zone. |
115 SplayTree<Config, ZoneAllocationPolicy>::ResetRoot(); | 91 SplayTree<Config, ZoneAllocationPolicy>::ResetRoot(); |
116 } | 92 } |
117 | 93 |
118 | 94 |
119 void* ZoneObject::operator new(size_t size, Zone* zone) { | 95 void* ZoneObject::operator new(size_t size, Zone* zone) { |
120 return zone->New(static_cast<int>(size)); | 96 return zone->New(static_cast<int>(size)); |
121 } | 97 } |
122 | 98 |
| 99 |
123 inline void* ZoneAllocationPolicy::New(size_t size) { | 100 inline void* ZoneAllocationPolicy::New(size_t size) { |
124 ASSERT(zone_); | 101 ASSERT(zone_); |
125 return zone_->New(static_cast<int>(size)); | 102 return zone_->New(static_cast<int>(size)); |
126 } | 103 } |
127 | 104 |
128 | 105 |
129 template <typename T> | 106 template <typename T> |
130 void* ZoneList<T>::operator new(size_t size, Zone* zone) { | 107 void* ZoneList<T>::operator new(size_t size, Zone* zone) { |
131 return zone->New(static_cast<int>(size)); | 108 return zone->New(static_cast<int>(size)); |
132 } | 109 } |
133 | 110 |
134 | 111 |
135 template <typename T> | 112 template <typename T> |
136 void* ZoneSplayTree<T>::operator new(size_t size, Zone* zone) { | 113 void* ZoneSplayTree<T>::operator new(size_t size, Zone* zone) { |
137 return zone->New(static_cast<int>(size)); | 114 return zone->New(static_cast<int>(size)); |
138 } | 115 } |
139 | 116 |
140 | |
141 } } // namespace v8::internal | 117 } } // namespace v8::internal |
142 | 118 |
143 #endif // V8_ZONE_INL_H_ | 119 #endif // V8_ZONE_INL_H_ |
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