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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // modification, are permitted provided that the following conditions are | 3 // found in the LICENSE file. |
| 4 // met: | |
| 5 // | |
| 6 // * Redistributions of source code must retain the above copyright | |
| 7 // notice, this list of conditions and the following disclaimer. | |
| 8 // * Redistributions in binary form must reproduce the above | |
| 9 // copyright notice, this list of conditions and the following | |
| 10 // disclaimer in the documentation and/or other materials provided | |
| 11 // with the distribution. | |
| 12 // * Neither the name of Google Inc. nor the names of its | |
| 13 // contributors may be used to endorse or promote products derived | |
| 14 // from this software without specific prior written permission. | |
| 15 // | |
| 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 27 // | |
| 28 // Review notes: | |
| 29 // | |
| 30 // - The use of macros in these inline functions may seem superfluous | |
| 31 // but it is absolutely needed to make sure gcc generates optimal | |
| 32 // code. gcc is not happy when attempting to inline too deep. | |
| 33 // | |
| 34 | 4 |
| 35 #ifndef V8_OBJECTS_INL_H_ | 5 #ifndef V8_OBJECTS_INL_H_ |
| 36 #define V8_OBJECTS_INL_H_ | 6 #define V8_OBJECTS_INL_H_ |
| 37 | 7 |
| 38 #include "elements.h" | |
| 39 #include "objects.h" | 8 #include "objects.h" |
| 9 | |
| 40 #include "contexts.h" | 10 #include "contexts.h" |
| 41 #include "conversions-inl.h" | 11 #include "conversions-inl.h" |
| 12 #include "elements.h" | |
| 13 #include "factory.h" | |
| 42 #include "heap.h" | 14 #include "heap.h" |
| 43 #include "isolate.h" | |
| 44 #include "heap-inl.h" | 15 #include "heap-inl.h" |
| 16 #include "incremental-marking.h" | |
| 17 #include "objects-visiting.h" | |
| 45 #include "property.h" | 18 #include "property.h" |
| 46 #include "spaces.h" | 19 #include "spaces.h" |
| 47 #include "store-buffer.h" | 20 #include "store-buffer.h" |
| 21 #include "transitions-inl.h" | |
| 48 #include "v8memory.h" | 22 #include "v8memory.h" |
| 49 #include "factory.h" | |
| 50 #include "incremental-marking.h" | |
| 51 #include "transitions-inl.h" | |
| 52 #include "objects-visiting.h" | |
| 53 | 23 |
| 54 namespace v8 { | 24 namespace v8 { |
| 55 namespace internal { | 25 namespace internal { |
| 56 | 26 |
| 57 PropertyDetails::PropertyDetails(Smi* smi) { | 27 PropertyDetails::PropertyDetails(Smi* smi) { |
| 58 value_ = smi->value(); | 28 value_ = smi->value(); |
| 59 } | 29 } |
| 60 | 30 |
| 61 | 31 |
| 62 Smi* PropertyDetails::AsSmi() const { | 32 Smi* PropertyDetails::AsSmi() const { |
| 63 // Ensure the upper 2 bits have the same value by sign extending it. This is | 33 // Ensure the upper 2 bits have the same value by sign extending it. This is |
| 64 // necessary to be able to use the 31st bit of the property details. | 34 // necessary to be able to use the 31st bit of the property details. |
| 65 int value = value_ << 1; | 35 int value = value_ << 1; |
| 66 return Smi::FromInt(value >> 1); | 36 return Smi::FromInt(value >> 1); |
| 67 } | 37 } |
| 68 | 38 |
| 69 | 39 |
| 70 PropertyDetails PropertyDetails::AsDeleted() const { | 40 PropertyDetails PropertyDetails::AsDeleted() const { |
| 71 Smi* smi = Smi::FromInt(value_ | DeletedField::encode(1)); | 41 Smi* smi = Smi::FromInt(value_ | DeletedField::encode(1)); |
| 72 return PropertyDetails(smi); | 42 return PropertyDetails(smi); |
| 73 } | 43 } |
| 74 | 44 |
| 75 | 45 |
| 46 // Review notes: | |
| 47 // | |
| 48 // - The use of macros in these inline functions may seem superfluous | |
| 49 // but it is absolutely needed to make sure gcc generates optimal | |
| 50 // code. gcc is not happy when attempting to inline too deep. | |
|
Sven Panne
2014/04/24 11:17:21
Wouldn't it be better to move this comment just be
Benedikt Meurer
2014/04/24 11:30:50
No, because it applies to all of these macros.
| |
| 51 // | |
| 76 #define TYPE_CHECKER(type, instancetype) \ | 52 #define TYPE_CHECKER(type, instancetype) \ |
| 77 bool Object::Is##type() { \ | 53 bool Object::Is##type() { \ |
| 78 return Object::IsHeapObject() && \ | 54 return Object::IsHeapObject() && \ |
| 79 HeapObject::cast(this)->map()->instance_type() == instancetype; \ | 55 HeapObject::cast(this)->map()->instance_type() == instancetype; \ |
| 80 } | 56 } |
| 81 | 57 |
| 82 | 58 |
| 83 #define CAST_ACCESSOR(type) \ | 59 #define CAST_ACCESSOR(type) \ |
| 84 type* type::cast(Object* object) { \ | 60 type* type::cast(Object* object) { \ |
| 85 SLOW_ASSERT(object->Is##type()); \ | 61 SLOW_ASSERT(object->Is##type()); \ |
| (...skipping 6928 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 7014 #undef READ_SHORT_FIELD | 6990 #undef READ_SHORT_FIELD |
| 7015 #undef WRITE_SHORT_FIELD | 6991 #undef WRITE_SHORT_FIELD |
| 7016 #undef READ_BYTE_FIELD | 6992 #undef READ_BYTE_FIELD |
| 7017 #undef WRITE_BYTE_FIELD | 6993 #undef WRITE_BYTE_FIELD |
| 7018 #undef NOBARRIER_READ_BYTE_FIELD | 6994 #undef NOBARRIER_READ_BYTE_FIELD |
| 7019 #undef NOBARRIER_WRITE_BYTE_FIELD | 6995 #undef NOBARRIER_WRITE_BYTE_FIELD |
| 7020 | 6996 |
| 7021 } } // namespace v8::internal | 6997 } } // namespace v8::internal |
| 7022 | 6998 |
| 7023 #endif // V8_OBJECTS_INL_H_ | 6999 #endif // V8_OBJECTS_INL_H_ |
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