| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "SkXfermode.h" | 10 #include "SkXfermode.h" |
| (...skipping 1058 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1069 AddLumFunction(builder, &setLum); | 1069 AddLumFunction(builder, &setLum); |
| 1070 builder->fsCodeAppendf("\t\tvec4 srcDstAlpha = %s * %s.a;\n"
, | 1070 builder->fsCodeAppendf("\t\tvec4 srcDstAlpha = %s * %s.a;\n"
, |
| 1071 inputColor, dstColor); | 1071 inputColor, dstColor); |
| 1072 builder->fsCodeAppendf("\t\t%s.rgb = %s(%s.rgb * %s.a, srcDs
tAlpha.a, srcDstAlpha.rgb);\n", | 1072 builder->fsCodeAppendf("\t\t%s.rgb = %s(%s.rgb * %s.a, srcDs
tAlpha.a, srcDstAlpha.rgb);\n", |
| 1073 outputColor, setLum.c_str(), dstColor
, inputColor); | 1073 outputColor, setLum.c_str(), dstColor
, inputColor); |
| 1074 builder->fsCodeAppendf("\t\t%s.rgb += (1.0 - %s.a) * %s.rgb
+ (1.0 - %s.a) * %s.rgb;\n", | 1074 builder->fsCodeAppendf("\t\t%s.rgb += (1.0 - %s.a) * %s.rgb
+ (1.0 - %s.a) * %s.rgb;\n", |
| 1075 outputColor, inputColor, dstColor, ds
tColor, inputColor); | 1075 outputColor, inputColor, dstColor, ds
tColor, inputColor); |
| 1076 break; | 1076 break; |
| 1077 } | 1077 } |
| 1078 default: | 1078 default: |
| 1079 GrCrash("Unknown XferEffect mode."); | 1079 SkFAIL("Unknown XferEffect mode."); |
| 1080 break; | 1080 break; |
| 1081 } | 1081 } |
| 1082 } | 1082 } |
| 1083 | 1083 |
| 1084 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrG
LCaps&) { | 1084 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrG
LCaps&) { |
| 1085 // The background may come from the dst or from a texture. | 1085 // The background may come from the dst or from a texture. |
| 1086 int numTextures = (*drawEffect.effect())->numTextures(); | 1086 int numTextures = (*drawEffect.effect())->numTextures(); |
| 1087 SkASSERT(numTextures <= 1); | 1087 SkASSERT(numTextures <= 1); |
| 1088 return (drawEffect.castEffect<XferEffect>().mode() << 1) | numTextur
es; | 1088 return (drawEffect.castEffect<XferEffect>().mode() << 1) | numTextur
es; |
| 1089 } | 1089 } |
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| 2082 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSrcXfermode) | 2082 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSrcXfermode) |
| 2083 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDstInXfermode) | 2083 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDstInXfermode) |
| 2084 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDstOutXfermode) | 2084 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDstOutXfermode) |
| 2085 #if !SK_ARM_NEON_IS_NONE | 2085 #if !SK_ARM_NEON_IS_NONE |
| 2086 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkNEONProcCoeffXfermode) | 2086 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkNEONProcCoeffXfermode) |
| 2087 #endif | 2087 #endif |
| 2088 #if defined(SK_CPU_X86) && !defined(SK_BUILD_FOR_IOS) | 2088 #if defined(SK_CPU_X86) && !defined(SK_BUILD_FOR_IOS) |
| 2089 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSSE2ProcCoeffXfermode) | 2089 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSSE2ProcCoeffXfermode) |
| 2090 #endif | 2090 #endif |
| 2091 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 2091 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
| OLD | NEW |