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Side by Side Diff: third_party/WebKit/Source/platform/graphics/paint/PaintChunkProperties.h

Issue 2573883002: Refactor PaintChunkProperties to use PropertyTreeState (Closed)
Patch Set: none Created 4 years ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PaintChunkProperties_h 5 #ifndef PaintChunkProperties_h
6 #define PaintChunkProperties_h 6 #define PaintChunkProperties_h
7 7
8 #include "platform/graphics/paint/ClipPaintPropertyNode.h" 8 #include "platform/graphics/paint/PropertyTreeState.h"
9 #include "platform/graphics/paint/EffectPaintPropertyNode.h"
10 #include "platform/graphics/paint/ScrollPaintPropertyNode.h"
11 #include "platform/graphics/paint/TransformPaintPropertyNode.h"
12 #include "wtf/Allocator.h" 9 #include "wtf/Allocator.h"
13 #include "wtf/Noncopyable.h" 10 #include "wtf/Noncopyable.h"
14 #include <iosfwd> 11 #include <iosfwd>
15 12
16 namespace blink { 13 namespace blink {
17 14
18 // The set of paint properties applying to a |PaintChunk|. These properties are 15 // The set of paint properties applying to a |PaintChunk|. These properties are
19 // not local-only paint style parameters such as color, but instead represent 16 // not local-only paint style parameters such as color, but instead represent
20 // the hierarchy of transforms, clips, effects, etc, that apply to a contiguous 17 // the hierarchy of transforms, clips, effects, etc, that apply to a contiguous
21 // chunk of display items. A single DisplayItemClient can generate multiple 18 // chunk of display items. A single DisplayItemClient can generate multiple
22 // properties of the same type and this struct represents the total state of all 19 // properties of the same type and this struct represents the total state of all
23 // properties for a given |PaintChunk|. 20 // properties for a given |PaintChunk|.
24 // 21 //
25 // This differs from |ObjectPaintProperties| because it only stores one property 22 // This differs from |ObjectPaintProperties| because it only stores one property
26 // for each type (e.g., either transform or perspective, but not both). 23 // for each type (e.g., either transform or perspective, but not both).
27 struct PaintChunkProperties { 24 struct PaintChunkProperties {
28 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); 25 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW();
29 26
30 PaintChunkProperties() : backfaceHidden(false) {} 27 PaintChunkProperties(const PropertyTreeState& state)
28 : propertyTreeState(state), backfaceHidden(false) {}
29
30 PaintChunkProperties()
31 : propertyTreeState(nullptr, nullptr, nullptr, nullptr),
32 backfaceHidden(false) {}
31 33
32 // TODO(pdr): Refactor these to use PropertyTreeState. 34 // TODO(pdr): Refactor these to use PropertyTreeState.
pdr. 2016/12/13 18:27:10 Please remove this comment
chrishtr 2016/12/13 21:03:40 Done.
33 RefPtr<const TransformPaintPropertyNode> transform; 35 PropertyTreeState propertyTreeState;
34 RefPtr<const ClipPaintPropertyNode> clip;
35 RefPtr<const EffectPaintPropertyNode> effect;
36 RefPtr<const ScrollPaintPropertyNode> scroll;
37 bool backfaceHidden; 36 bool backfaceHidden;
38 }; 37 };
39 38
40 // Equality is based only on the pointers and is not 'deep' which would require 39 // Equality is based only on the pointers and is not 'deep' which would require
41 // crawling the entire property tree to compute. 40 // crawling the entire property tree to compute.
42 inline bool operator==(const PaintChunkProperties& a, 41 inline bool operator==(const PaintChunkProperties& a,
43 const PaintChunkProperties& b) { 42 const PaintChunkProperties& b) {
44 return a.transform.get() == b.transform.get() && 43 return a.propertyTreeState == b.propertyTreeState &&
45 a.clip.get() == b.clip.get() && a.effect.get() == b.effect.get() &&
46 a.scroll.get() == b.scroll.get() &&
47 a.backfaceHidden == b.backfaceHidden; 44 a.backfaceHidden == b.backfaceHidden;
48 } 45 }
49 46
50 inline bool operator!=(const PaintChunkProperties& a, 47 inline bool operator!=(const PaintChunkProperties& a,
51 const PaintChunkProperties& b) { 48 const PaintChunkProperties& b) {
52 return !(a == b); 49 return !(a == b);
53 } 50 }
54 51
55 // Redeclared here to avoid ODR issues. 52 // Redeclared here to avoid ODR issues.
56 // See platform/testing/PaintPrinters.h. 53 // See platform/testing/PaintPrinters.h.
57 void PrintTo(const PaintChunkProperties&, std::ostream*); 54 void PrintTo(const PaintChunkProperties&, std::ostream*);
58 55
59 } // namespace blink 56 } // namespace blink
60 57
61 #endif // PaintChunkProperties_h 58 #endif // PaintChunkProperties_h
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