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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/mus/window_manager.h" | 5 #include "ash/mus/window_manager.h" |
| 6 | 6 |
| 7 #include <stdint.h> | 7 #include <stdint.h> |
| 8 | 8 |
| 9 #include <utility> | 9 #include <utility> |
| 10 | 10 |
| 11 #include "ash/common/session/session_controller.h" |
| 11 #include "ash/common/wm/container_finder.h" | 12 #include "ash/common/wm/container_finder.h" |
| 12 #include "ash/common/wm/window_state.h" | 13 #include "ash/common/wm/window_state.h" |
| 13 #include "ash/display/screen_position_controller.h" | 14 #include "ash/display/screen_position_controller.h" |
| 14 #include "ash/mus/accelerators/accelerator_handler.h" | 15 #include "ash/mus/accelerators/accelerator_handler.h" |
| 15 #include "ash/mus/accelerators/accelerator_ids.h" | 16 #include "ash/mus/accelerators/accelerator_ids.h" |
| 16 #include "ash/mus/app_list_presenter_mus.h" | 17 #include "ash/mus/app_list_presenter_mus.h" |
| 17 #include "ash/mus/bridge/wm_lookup_mus.h" | 18 #include "ash/mus/bridge/wm_lookup_mus.h" |
| 18 #include "ash/mus/bridge/wm_root_window_controller_mus.h" | 19 #include "ash/mus/bridge/wm_root_window_controller_mus.h" |
| 19 #include "ash/mus/bridge/wm_shell_mus.h" | 20 #include "ash/mus/bridge/wm_shell_mus.h" |
| 20 #include "ash/mus/bridge/wm_window_mus.h" | 21 #include "ash/mus/bridge/wm_window_mus.h" |
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| 130 frame_decoration_values->maximized_client_area_insets = client_area_insets; | 131 frame_decoration_values->maximized_client_area_insets = client_area_insets; |
| 131 frame_decoration_values->max_title_bar_button_width = | 132 frame_decoration_values->max_title_bar_button_width = |
| 132 NonClientFrameController::GetMaxTitleBarButtonWidth(); | 133 NonClientFrameController::GetMaxTitleBarButtonWidth(); |
| 133 window_manager_client_->SetFrameDecorationValues( | 134 window_manager_client_->SetFrameDecorationValues( |
| 134 std::move(frame_decoration_values)); | 135 std::move(frame_decoration_values)); |
| 135 | 136 |
| 136 shell_.reset(new WmShellMus(base::MakeUnique<ShellDelegateMus>(connector_), | 137 shell_.reset(new WmShellMus(base::MakeUnique<ShellDelegateMus>(connector_), |
| 137 this, pointer_watcher_event_router_.get())); | 138 this, pointer_watcher_event_router_.get())); |
| 138 shell_->Initialize(blocking_pool); | 139 shell_->Initialize(blocking_pool); |
| 139 lookup_.reset(new WmLookupMus); | 140 lookup_.reset(new WmLookupMus); |
| 140 | |
| 141 // TODO: this should be called when logged in. See http://crbug.com/654606. | |
| 142 shell_->CreateShelf(); | |
| 143 } | 141 } |
| 144 | 142 |
| 145 aura::Window* WindowManager::NewTopLevelWindow( | 143 aura::Window* WindowManager::NewTopLevelWindow( |
| 146 ui::mojom::WindowType window_type, | 144 ui::mojom::WindowType window_type, |
| 147 std::map<std::string, std::vector<uint8_t>>* properties) { | 145 std::map<std::string, std::vector<uint8_t>>* properties) { |
| 148 RootWindowController* root_window_controller = | 146 RootWindowController* root_window_controller = |
| 149 GetRootWindowControllerForNewTopLevelWindow(properties); | 147 GetRootWindowControllerForNewTopLevelWindow(properties); |
| 150 aura::Window* window = | 148 aura::Window* window = |
| 151 root_window_controller->NewTopLevelWindow(window_type, properties); | 149 root_window_controller->NewTopLevelWindow(window_type, properties); |
| 152 if (properties->count( | 150 if (properties->count( |
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| 214 aura::client::SetEventClient(window_tree_host->window(), event_client_.get()); | 212 aura::client::SetEventClient(window_tree_host->window(), event_client_.get()); |
| 215 aura::client::SetScreenPositionClient(window_tree_host->window(), | 213 aura::client::SetScreenPositionClient(window_tree_host->window(), |
| 216 screen_position_controller_.get()); | 214 screen_position_controller_.get()); |
| 217 | 215 |
| 218 std::unique_ptr<RootWindowController> root_window_controller_ptr( | 216 std::unique_ptr<RootWindowController> root_window_controller_ptr( |
| 219 new RootWindowController(this, std::move(window_tree_host), display)); | 217 new RootWindowController(this, std::move(window_tree_host), display)); |
| 220 RootWindowController* root_window_controller = | 218 RootWindowController* root_window_controller = |
| 221 root_window_controller_ptr.get(); | 219 root_window_controller_ptr.get(); |
| 222 root_window_controllers_.insert(std::move(root_window_controller_ptr)); | 220 root_window_controllers_.insert(std::move(root_window_controller_ptr)); |
| 223 | 221 |
| 224 // TODO: this should be called when logged in. See http://crbug.com/654606. | 222 // Create a shelf if a user is already logged in. |
| 225 root_window_controller->wm_root_window_controller()->CreateShelf(); | 223 if (shell_->session_controller()->NumberOfLoggedInUsers()) |
| 224 root_window_controller->wm_root_window_controller()->CreateShelf(); |
| 226 | 225 |
| 227 for (auto& observer : observers_) | 226 for (auto& observer : observers_) |
| 228 observer.OnRootWindowControllerAdded(root_window_controller); | 227 observer.OnRootWindowControllerAdded(root_window_controller); |
| 229 | 228 |
| 230 for (auto& observer : *screen_->display_list().observers()) | 229 for (auto& observer : *screen_->display_list().observers()) |
| 231 observer.OnDisplayAdded(root_window_controller->display()); | 230 observer.OnDisplayAdded(root_window_controller->display()); |
| 232 | 231 |
| 233 return root_window_controller; | 232 return root_window_controller; |
| 234 } | 233 } |
| 235 | 234 |
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| 500 | 499 |
| 501 void WindowManager::OnWindowInitialized(aura::Window* window) { | 500 void WindowManager::OnWindowInitialized(aura::Window* window) { |
| 502 // This ensures WmWindowAura won't be called before WmWindowMus. This is | 501 // This ensures WmWindowAura won't be called before WmWindowMus. This is |
| 503 // important as if WmWindowAura::Get() is called first, then WmWindowAura | 502 // important as if WmWindowAura::Get() is called first, then WmWindowAura |
| 504 // would be created, not WmWindowMus. | 503 // would be created, not WmWindowMus. |
| 505 WmWindowMus::Get(window); | 504 WmWindowMus::Get(window); |
| 506 } | 505 } |
| 507 | 506 |
| 508 } // namespace mus | 507 } // namespace mus |
| 509 } // namespace ash | 508 } // namespace ash |
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