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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_DISPLAY_DISPLAY_LAYOUT_H_ | 5 #ifndef UI_DISPLAY_DISPLAY_LAYOUT_H_ |
| 6 #define UI_DISPLAY_DISPLAY_LAYOUT_H_ | 6 #define UI_DISPLAY_DISPLAY_LAYOUT_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <memory> | 10 #include <memory> |
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| 79 }; | 79 }; |
| 80 | 80 |
| 81 class DISPLAY_EXPORT DisplayLayout final { | 81 class DISPLAY_EXPORT DisplayLayout final { |
| 82 public: | 82 public: |
| 83 DisplayLayout(); | 83 DisplayLayout(); |
| 84 ~DisplayLayout(); | 84 ~DisplayLayout(); |
| 85 | 85 |
| 86 // Applies the layout to the displays in |display_list|. | 86 // Applies the layout to the displays in |display_list|. |
| 87 // |updated_ids| (optional) contains the ids for displays whose bounds have | 87 // |updated_ids| (optional) contains the ids for displays whose bounds have |
| 88 // changed. |minimum_offset_overlap| represents the minimum required overlap | 88 // changed. |minimum_offset_overlap| represents the minimum required overlap |
| 89 // between displays. | 89 // between displays. Any overlap between displays will be fixed, and the |
| 90 // display placement will be fixed. |
| 90 void ApplyToDisplayList(Displays* display_list, | 91 void ApplyToDisplayList(Displays* display_list, |
| 91 std::vector<int64_t>* updated_ids, | 92 std::vector<int64_t>* updated_ids, |
| 92 int minimum_offset_overlap) const; | 93 int minimum_offset_overlap); |
| 93 | 94 |
| 94 // Validates the layout object. | 95 // Validates the layout object. |
| 95 static bool Validate(const DisplayIdList& list, const DisplayLayout& layout); | 96 static bool Validate(const DisplayIdList& list, const DisplayLayout& layout); |
| 96 | 97 |
| 97 std::vector<DisplayPlacement> placement_list; | 98 std::vector<DisplayPlacement> placement_list; |
| 98 | 99 |
| 99 // True if displays are mirrored. | 100 // True if displays are mirrored. |
| 100 bool mirrored; | 101 bool mirrored; |
| 101 | 102 |
| 102 // True if multi displays should default to unified mode. | 103 // True if multi displays should default to unified mode. |
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| 124 static bool ApplyDisplayPlacement(const DisplayPlacement& placement, | 125 static bool ApplyDisplayPlacement(const DisplayPlacement& placement, |
| 125 Displays* display_list, | 126 Displays* display_list, |
| 126 int minimum_offset_overlap); | 127 int minimum_offset_overlap); |
| 127 | 128 |
| 128 DISALLOW_COPY_AND_ASSIGN(DisplayLayout); | 129 DISALLOW_COPY_AND_ASSIGN(DisplayLayout); |
| 129 }; | 130 }; |
| 130 | 131 |
| 131 } // namespace display | 132 } // namespace display |
| 132 | 133 |
| 133 #endif // UI_DISPLAY_DISPLAY_LAYOUT_H_ | 134 #endif // UI_DISPLAY_DISPLAY_LAYOUT_H_ |
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