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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrAtlas.h" | 9 #include "GrAtlas.h" |
10 #include "GrContext.h" | 10 #include "GrContext.h" |
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172 // If the above fails, then either we have no starting plot, or the current | 172 // If the above fails, then either we have no starting plot, or the current |
173 // plot list is full. Either way we need to allocate a new plot | 173 // plot list is full. Either way we need to allocate a new plot |
174 GrPlot* newPlot = this->allocPlot(); | 174 GrPlot* newPlot = this->allocPlot(); |
175 if (NULL == newPlot) { | 175 if (NULL == newPlot) { |
176 return NULL; | 176 return NULL; |
177 } | 177 } |
178 | 178 |
179 if (NULL == fTexture) { | 179 if (NULL == fTexture) { |
180 // TODO: Update this to use the cache rather than directly creating a te
xture. | 180 // TODO: Update this to use the cache rather than directly creating a te
xture. |
181 GrTextureDesc desc; | 181 GrTextureDesc desc; |
| 182 #ifdef SK_DEVELOPER |
| 183 // RenderTarget so we can read the pixels to dump them |
| 184 desc.fFlags = kDynamicUpdate_GrTextureFlagBit|kRenderTarget_GrTextureFla
gBit |
| 185 |kNoStencil_GrTextureFlagBi
t; |
| 186 #else |
182 desc.fFlags = kDynamicUpdate_GrTextureFlagBit; | 187 desc.fFlags = kDynamicUpdate_GrTextureFlagBit; |
| 188 #endif |
183 desc.fWidth = GR_ATLAS_TEXTURE_WIDTH; | 189 desc.fWidth = GR_ATLAS_TEXTURE_WIDTH; |
184 desc.fHeight = GR_ATLAS_TEXTURE_HEIGHT; | 190 desc.fHeight = GR_ATLAS_TEXTURE_HEIGHT; |
185 desc.fConfig = fPixelConfig; | 191 desc.fConfig = fPixelConfig; |
186 | 192 |
187 fTexture = fGpu->createTexture(desc, NULL, 0); | 193 fTexture = fGpu->createTexture(desc, NULL, 0); |
188 if (NULL == fTexture) { | 194 if (NULL == fTexture) { |
189 return NULL; | 195 return NULL; |
190 } | 196 } |
191 } | 197 } |
192 // be sure to set texture for fast lookup | 198 // be sure to set texture for fast lookup |
193 newPlot->fTexture = fTexture; | 199 newPlot->fTexture = fTexture; |
194 | 200 |
195 if (!newPlot->addSubImage(width, height, image, loc)) { | 201 if (!newPlot->addSubImage(width, height, image, loc)) { |
196 this->freePlot(newPlot); | 202 this->freePlot(newPlot); |
197 return NULL; | 203 return NULL; |
198 } | 204 } |
199 | 205 |
200 // new plot, put at head | 206 // new plot, put at head |
201 newPlot->fNext = atlas->fPlots; | 207 newPlot->fNext = atlas->fPlots; |
202 atlas->fPlots = newPlot; | 208 atlas->fPlots = newPlot; |
203 | 209 |
204 return newPlot; | 210 return newPlot; |
205 } | 211 } |
206 | 212 |
207 bool GrAtlasMgr::removeUnusedPlots(GrAtlas* atlas) { | 213 bool GrAtlasMgr::removeUnusedPlots(GrAtlas* atlas) { |
| 214 |
208 // GrPlot** is used so that the head element can be easily | 215 // GrPlot** is used so that the head element can be easily |
209 // modified when the first element is deleted | 216 // modified when the first element is deleted |
210 GrPlot** plotRef = &atlas->fPlots; | 217 GrPlot** plotRef = &atlas->fPlots; |
211 GrPlot* plot = atlas->fPlots; | 218 GrPlot* plot = atlas->fPlots; |
212 bool removed = false; | 219 bool removed = false; |
213 while (NULL != plot) { | 220 while (NULL != plot) { |
214 if (plot->drawToken().isIssued()) { | 221 if (plot->drawToken().isIssued()) { |
215 *plotRef = plot->fNext; | 222 *plotRef = plot->fNext; |
216 this->freePlot(plot); | 223 this->freePlot(plot); |
217 plot = *plotRef; | 224 plot = *plotRef; |
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253 | 260 |
254 plot->fRects->reset(); | 261 plot->fRects->reset(); |
255 plot->fNext = fFreePlots; | 262 plot->fNext = fFreePlots; |
256 fFreePlots = plot; | 263 fFreePlots = plot; |
257 | 264 |
258 #ifdef SK_DEBUG | 265 #ifdef SK_DEBUG |
259 --gCounter; | 266 --gCounter; |
260 // GrPrintf("~GrPlot %p [%d %d] %d\n", this, plot->fOffset.fX, plot->fOffset.
fY, gCounter); | 267 // GrPrintf("~GrPlot %p [%d %d] %d\n", this, plot->fOffset.fX, plot->fOffset.
fY, gCounter); |
261 #endif | 268 #endif |
262 } | 269 } |
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