Index: test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc |
diff --git a/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc b/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc |
index 3f84b6859936c5f31528df3b65819ea1c2705ec0..ea3295cdf989deb68a04ec41bb4b19f96f25c6ff 100644 |
--- a/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc |
+++ b/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc |
@@ -2,9 +2,10 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include <memory> |
- |
#include "src/compiler-dispatcher/compiler-dispatcher.h" |
+ |
+#include "include/v8-platform.h" |
+#include "src/compiler-dispatcher/compiler-dispatcher-job.h" |
#include "src/flags.h" |
#include "src/handles.h" |
#include "src/objects-inl.h" |
@@ -17,45 +18,190 @@ namespace internal { |
typedef TestWithContext CompilerDispatcherTest; |
+namespace { |
+ |
+class MockPlatform : public v8::Platform { |
+ public: |
+ MockPlatform() : task_(nullptr), time_(0.0), time_step_(0.0) {} |
+ ~MockPlatform() override = default; |
+ |
+ void CallOnBackgroundThread(Task* task, |
+ ExpectedRuntime expected_runtime) override { |
+ UNREACHABLE(); |
+ } |
+ |
+ void CallOnForegroundThread(v8::Isolate* isolate, Task* task) override { |
+ UNREACHABLE(); |
+ } |
+ |
+ void CallDelayedOnForegroundThread(v8::Isolate* isolate, Task* task, |
+ double delay_in_seconds) override { |
+ UNREACHABLE(); |
+ } |
+ |
+ void CallIdleOnForegroundThread(v8::Isolate* isolate, |
+ IdleTask* task) override { |
+ task_ = task; |
+ } |
+ |
+ bool IdleTasksEnabled(v8::Isolate* isolate) override { return true; } |
+ |
+ double MonotonicallyIncreasingTime() override { |
+ time_ += time_step_; |
+ return time_; |
+ } |
+ |
+ void RunIdleTask(double deadline_in_seconds, double time_step) { |
+ ASSERT_TRUE(task_ != nullptr); |
+ time_step_ = time_step; |
+ IdleTask* task = task_; |
+ task_ = nullptr; |
+ task->Run(deadline_in_seconds); |
+ delete task; |
+ } |
+ |
+ bool IdleTaskPending() const { return !!task_; } |
+ |
+ private: |
+ IdleTask* task_; |
+ double time_; |
+ double time_step_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(MockPlatform); |
+}; |
+ |
+} // namespace |
+ |
TEST_F(CompilerDispatcherTest, Construct) { |
- std::unique_ptr<CompilerDispatcher> dispatcher( |
- new CompilerDispatcher(i_isolate(), FLAG_stack_size)); |
+ MockPlatform platform; |
+ CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
} |
TEST_F(CompilerDispatcherTest, IsEnqueued) { |
- std::unique_ptr<CompilerDispatcher> dispatcher( |
- new CompilerDispatcher(i_isolate(), FLAG_stack_size)); |
+ MockPlatform platform; |
+ CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
const char script[] = |
- "function g() { var y = 1; function f(x) { return x * y }; return f; } " |
+ "function g() { var y = 1; function f1(x) { return x * y }; return f1; } " |
"g();"; |
Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); |
Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); |
- ASSERT_FALSE(dispatcher->IsEnqueued(shared)); |
- ASSERT_TRUE(dispatcher->Enqueue(shared)); |
- ASSERT_TRUE(dispatcher->IsEnqueued(shared)); |
- dispatcher->Abort(shared, CompilerDispatcher::BlockingBehavior::kBlock); |
- ASSERT_FALSE(dispatcher->IsEnqueued(shared)); |
+ ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
+ ASSERT_TRUE(dispatcher.Enqueue(shared)); |
+ ASSERT_TRUE(dispatcher.IsEnqueued(shared)); |
+ dispatcher.Abort(shared, CompilerDispatcher::BlockingBehavior::kBlock); |
+ ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
} |
TEST_F(CompilerDispatcherTest, FinishNow) { |
- std::unique_ptr<CompilerDispatcher> dispatcher( |
- new CompilerDispatcher(i_isolate(), FLAG_stack_size)); |
+ MockPlatform platform; |
+ CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
const char script[] = |
- "function g() { var y = 1; function f(x) { return x * y }; return f; } " |
+ "function g() { var y = 1; function f2(x) { return x * y }; return f2; } " |
"g();"; |
Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); |
Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); |
ASSERT_FALSE(shared->HasBaselineCode()); |
- ASSERT_TRUE(dispatcher->Enqueue(shared)); |
- ASSERT_TRUE(dispatcher->FinishNow(shared)); |
+ ASSERT_TRUE(dispatcher.Enqueue(shared)); |
+ ASSERT_TRUE(dispatcher.FinishNow(shared)); |
// Finishing removes the SFI from the queue. |
- ASSERT_FALSE(dispatcher->IsEnqueued(shared)); |
+ ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
+ ASSERT_TRUE(shared->HasBaselineCode()); |
+} |
+ |
+TEST_F(CompilerDispatcherTest, IdleTask) { |
+ MockPlatform platform; |
+ CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
+ |
+ const char script[] = |
+ "function g() { var y = 1; function f3(x) { return x * y }; return f3; } " |
+ "g();"; |
+ Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); |
+ Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); |
+ |
+ ASSERT_FALSE(platform.IdleTaskPending()); |
+ ASSERT_TRUE(dispatcher.Enqueue(shared)); |
+ ASSERT_TRUE(platform.IdleTaskPending()); |
+ |
+ // Since time doesn't progress on the MockPlatform, this is enough idle time |
+ // to finish compiling the function. |
+ platform.RunIdleTask(1000.0, 0.0); |
+ |
+ ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
ASSERT_TRUE(shared->HasBaselineCode()); |
} |
+TEST_F(CompilerDispatcherTest, IdleTaskSmallIdleTime) { |
+ MockPlatform platform; |
+ CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
+ |
+ const char script[] = |
+ "function g() { var y = 1; function f4(x) { return x * y }; return f4; } " |
+ "g();"; |
+ Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); |
+ Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); |
+ |
+ ASSERT_FALSE(platform.IdleTaskPending()); |
+ ASSERT_TRUE(dispatcher.Enqueue(shared)); |
+ ASSERT_TRUE(platform.IdleTaskPending()); |
+ |
+ // The job should be scheduled for the main thread. |
+ ASSERT_EQ(dispatcher.jobs_.size(), 1u); |
+ ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == |
+ CompileJobStatus::kInitial); |
+ |
+ // Only grant a little idle time and have time advance beyond it in one step. |
+ platform.RunIdleTask(2.0, 1.0); |
+ |
+ ASSERT_TRUE(dispatcher.IsEnqueued(shared)); |
+ ASSERT_FALSE(shared->HasBaselineCode()); |
+ ASSERT_TRUE(platform.IdleTaskPending()); |
+ |
+ // The job should be still scheduled for the main thread, but ready for |
+ // parsing. |
+ ASSERT_EQ(dispatcher.jobs_.size(), 1u); |
+ ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == |
+ CompileJobStatus::kReadyToParse); |
+ |
+ // Only grant a lot of idle time and freeze time. |
+ platform.RunIdleTask(1000.0, 0.0); |
+ |
+ ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
+ ASSERT_TRUE(shared->HasBaselineCode()); |
+ ASSERT_FALSE(platform.IdleTaskPending()); |
+} |
+ |
+TEST_F(CompilerDispatcherTest, IdleTaskException) { |
+ MockPlatform platform; |
+ CompilerDispatcher dispatcher(i_isolate(), &platform, 50); |
+ |
+ std::string script("function g() { function f5(x) { var a = "); |
+ for (int i = 0; i < 1000; i++) { |
+ script += "'x' + "; |
+ } |
+ script += " 'x'; }; return f5; } g();"; |
+ Handle<JSFunction> f = |
+ Handle<JSFunction>::cast(RunJS(isolate(), script.c_str())); |
+ Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); |
+ |
+ ASSERT_FALSE(platform.IdleTaskPending()); |
+ ASSERT_TRUE(dispatcher.Enqueue(shared)); |
+ ASSERT_TRUE(platform.IdleTaskPending()); |
+ |
+ // Idle tasks shouldn't leave exceptions behind. |
+ v8::TryCatch try_catch(isolate()); |
+ |
+ // Since time doesn't progress on the MockPlatform, this is enough idle time |
+ // to finish compiling the function. |
+ platform.RunIdleTask(1000.0, 0.0); |
+ |
+ ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
+ ASSERT_FALSE(shared->HasBaselineCode()); |
+ ASSERT_FALSE(try_catch.HasCaught()); |
+} |
+ |
} // namespace internal |
} // namespace v8 |