| Index: third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl.cc
|
| diff --git a/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl.cc b/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl.cc
|
| index 9abf01c8d01df2660217c29e6dfc24c503fac500..72652c8a0cf39b176e57e96a29d67f716540e586 100644
|
| --- a/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl.cc
|
| +++ b/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl.cc
|
| @@ -601,9 +601,9 @@ bool RendererSchedulerImpl::ShouldPrioritizeInputEvent(
|
| const blink::WebInputEvent& web_input_event) {
|
| // We regard MouseMove events with the left mouse button down as a signal
|
| // that the user is doing something requiring a smooth frame rate.
|
| - if ((web_input_event.type == blink::WebInputEvent::MouseDown ||
|
| - web_input_event.type == blink::WebInputEvent::MouseMove) &&
|
| - (web_input_event.modifiers & blink::WebInputEvent::LeftButtonDown)) {
|
| + if ((web_input_event.type() == blink::WebInputEvent::MouseDown ||
|
| + web_input_event.type() == blink::WebInputEvent::MouseMove) &&
|
| + (web_input_event.modifiers() & blink::WebInputEvent::LeftButtonDown)) {
|
| return true;
|
| }
|
| // Ignore all other mouse events because they probably don't signal user
|
| @@ -611,8 +611,8 @@ bool RendererSchedulerImpl::ShouldPrioritizeInputEvent(
|
| // for mouse wheel events, hence we regard them as user input.
|
| // Ignore keyboard events because it doesn't really make sense to enter
|
| // compositor priority for them.
|
| - if (blink::WebInputEvent::isMouseEventType(web_input_event.type) ||
|
| - blink::WebInputEvent::isKeyboardEventType(web_input_event.type)) {
|
| + if (blink::WebInputEvent::isMouseEventType(web_input_event.type()) ||
|
| + blink::WebInputEvent::isKeyboardEventType(web_input_event.type())) {
|
| return false;
|
| }
|
| return true;
|
| @@ -626,7 +626,7 @@ void RendererSchedulerImpl::DidHandleInputEventOnCompositorThread(
|
| if (!ShouldPrioritizeInputEvent(web_input_event))
|
| return;
|
|
|
| - UpdateForInputEventOnCompositorThread(web_input_event.type, event_state);
|
| + UpdateForInputEventOnCompositorThread(web_input_event.type(), event_state);
|
| }
|
|
|
| void RendererSchedulerImpl::DidAnimateForInputOnCompositorThread() {
|
|
|