| Index: components/wallpaper/wallpaper_manager_base.h
|
| diff --git a/components/wallpaper/wallpaper_manager_base.h b/components/wallpaper/wallpaper_manager_base.h
|
| index a734d2f5f03983d4a2df2f4029a483cd142328fb..cd18065d39ede8ddab216dfc16ef01a27ab21979 100644
|
| --- a/components/wallpaper/wallpaper_manager_base.h
|
| +++ b/components/wallpaper/wallpaper_manager_base.h
|
| @@ -354,6 +354,14 @@ class WALLPAPER_EXPORT WallpaperManagerBase {
|
| // Ruturns files identifier for the |account_id|.
|
| virtual WallpaperFilesId GetFilesId(const AccountId& account_id) const = 0;
|
|
|
| + // If the device is enterprise managed and we're at the login screen, set the
|
| + // device wallpaper as the login screen wallpaper. If the device is enterprise
|
| + // managed and we're in a user session, only set the device wallpaper if there
|
| + // is no user policy wallpaper and the user hasn't changed the default or the
|
| + // device wallpaper. Returns true if the device wallpaper should be set as the
|
| + // wallpaper, otherwise returns false.
|
| + virtual bool SetDeviceWallpaperIfApplicable(const AccountId& account_id) = 0;
|
| +
|
| protected:
|
| friend class TestApi;
|
| friend class WallpaperManagerBrowserTest;
|
| @@ -402,7 +410,8 @@ class WALLPAPER_EXPORT WallpaperManagerBase {
|
| gfx::ImageSkia* large_wallpaper_image);
|
|
|
| // Initialize wallpaper for the specified user to default and saves this
|
| - // settings in local state.
|
| + // settings in local state. Note if the device policy controlled wallpaper
|
| + // exists, use the device wallpaper as the default wallpaper.
|
| virtual void InitInitialUserWallpaper(const AccountId& account_id,
|
| bool is_persistent);
|
|
|
| @@ -472,6 +481,17 @@ class WALLPAPER_EXPORT WallpaperManagerBase {
|
| virtual bool GetUserWallpaperInfo(const AccountId& account_id,
|
| WallpaperInfo* info) const = 0;
|
|
|
| + // Returns true if the device wallpaper should be set for the account.
|
| + virtual bool ShouldSetDeviceWallpaper(const AccountId& account_id,
|
| + std::string* url,
|
| + std::string* hash) = 0;
|
| +
|
| + // Returns the file directory where the downloaded device wallpaper is saved.
|
| + virtual base::FilePath GetDeviceWallpaperDir() = 0;
|
| +
|
| + // Returns the full path for the downloaded device wallpaper.
|
| + virtual base::FilePath GetDeviceWallpaperFilePath() = 0;
|
| +
|
| // Sets wallpaper to the decoded wallpaper if |update_wallpaper| is true.
|
| // Otherwise, cache wallpaper to memory if not logged in. (Takes a UserImage
|
| // because that's the callback interface provided by UserImageLoader.)
|
|
|