Index: components/wallpaper/wallpaper_manager_base.h |
diff --git a/components/wallpaper/wallpaper_manager_base.h b/components/wallpaper/wallpaper_manager_base.h |
index a734d2f5f03983d4a2df2f4029a483cd142328fb..cd18065d39ede8ddab216dfc16ef01a27ab21979 100644 |
--- a/components/wallpaper/wallpaper_manager_base.h |
+++ b/components/wallpaper/wallpaper_manager_base.h |
@@ -354,6 +354,14 @@ class WALLPAPER_EXPORT WallpaperManagerBase { |
// Ruturns files identifier for the |account_id|. |
virtual WallpaperFilesId GetFilesId(const AccountId& account_id) const = 0; |
+ // If the device is enterprise managed and we're at the login screen, set the |
+ // device wallpaper as the login screen wallpaper. If the device is enterprise |
+ // managed and we're in a user session, only set the device wallpaper if there |
+ // is no user policy wallpaper and the user hasn't changed the default or the |
+ // device wallpaper. Returns true if the device wallpaper should be set as the |
+ // wallpaper, otherwise returns false. |
+ virtual bool SetDeviceWallpaperIfApplicable(const AccountId& account_id) = 0; |
+ |
protected: |
friend class TestApi; |
friend class WallpaperManagerBrowserTest; |
@@ -402,7 +410,8 @@ class WALLPAPER_EXPORT WallpaperManagerBase { |
gfx::ImageSkia* large_wallpaper_image); |
// Initialize wallpaper for the specified user to default and saves this |
- // settings in local state. |
+ // settings in local state. Note if the device policy controlled wallpaper |
+ // exists, use the device wallpaper as the default wallpaper. |
virtual void InitInitialUserWallpaper(const AccountId& account_id, |
bool is_persistent); |
@@ -472,6 +481,17 @@ class WALLPAPER_EXPORT WallpaperManagerBase { |
virtual bool GetUserWallpaperInfo(const AccountId& account_id, |
WallpaperInfo* info) const = 0; |
+ // Returns true if the device wallpaper should be set for the account. |
+ virtual bool ShouldSetDeviceWallpaper(const AccountId& account_id, |
+ std::string* url, |
+ std::string* hash) = 0; |
+ |
+ // Returns the file directory where the downloaded device wallpaper is saved. |
+ virtual base::FilePath GetDeviceWallpaperDir() = 0; |
+ |
+ // Returns the full path for the downloaded device wallpaper. |
+ virtual base::FilePath GetDeviceWallpaperFilePath() = 0; |
+ |
// Sets wallpaper to the decoded wallpaper if |update_wallpaper| is true. |
// Otherwise, cache wallpaper to memory if not logged in. (Takes a UserImage |
// because that's the callback interface provided by UserImageLoader.) |