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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
DaleCurtis
2016/12/14 20:00:03
Should go in media/formats/ probably.
AndyWu
2016/12/15 22:20:03
Done.
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2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MEDIA_BASE_AC3_UTIL_H_ | |
6 #define MEDIA_BASE_AC3_UTIL_H_ | |
7 | |
8 #include <stddef.h> | |
9 #include <stdint.h> | |
10 | |
11 #include "base/macros.h" | |
12 | |
13 namespace media { | |
14 | |
15 class Ac3Util { | |
16 public: | |
17 // Returns the total number of audio samples in the given buffer, which | |
18 // contains several complete AC3 syncframes. | |
19 static int ParseTotalAc3SampleCount(const uint8_t* data, size_t size); | |
20 | |
21 // Returns the total number of audio samples in the given buffer, which | |
22 // contains several complete E-AC3 syncframes. | |
23 static int ParseTotalEac3SampleCount(const uint8_t* data, size_t size); | |
24 | |
25 private: | |
26 DISALLOW_COPY_AND_ASSIGN(Ac3Util); | |
27 }; | |
28 | |
29 } // namespace media | |
30 | |
31 #endif // MEDIA_BASE_AC3_UTIL_H_ | |
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