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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_ESCAPE_ANALYSIS_H_ | 5 #ifndef V8_COMPILER_ESCAPE_ANALYSIS_H_ |
| 6 #define V8_COMPILER_ESCAPE_ANALYSIS_H_ | 6 #define V8_COMPILER_ESCAPE_ANALYSIS_H_ |
| 7 | 7 |
| 8 #include "src/compiler/graph.h" | 8 #include "src/compiler/graph.h" |
| 9 #include "src/globals.h" | 9 #include "src/globals.h" |
| 10 | 10 |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 | 28 |
| 29 void Run(); | 29 void Run(); |
| 30 | 30 |
| 31 Node* GetReplacement(Node* node); | 31 Node* GetReplacement(Node* node); |
| 32 bool IsVirtual(Node* node); | 32 bool IsVirtual(Node* node); |
| 33 bool IsEscaped(Node* node); | 33 bool IsEscaped(Node* node); |
| 34 bool CompareVirtualObjects(Node* left, Node* right); | 34 bool CompareVirtualObjects(Node* left, Node* right); |
| 35 Node* GetOrCreateObjectState(Node* effect, Node* node); | 35 Node* GetOrCreateObjectState(Node* effect, Node* node); |
| 36 bool IsCyclicObjectState(Node* effect, Node* node); | 36 bool IsCyclicObjectState(Node* effect, Node* node); |
| 37 bool ExistsVirtualAllocate(); | 37 bool ExistsVirtualAllocate(); |
| 38 bool SetReplacement(Node* node, Node* rep); |
| 38 | 39 |
| 39 private: | 40 private: |
| 40 void RunObjectAnalysis(); | 41 void RunObjectAnalysis(); |
| 41 bool Process(Node* node); | 42 bool Process(Node* node); |
| 42 void ProcessLoadField(Node* node); | 43 void ProcessLoadField(Node* node); |
| 43 void ProcessStoreField(Node* node); | 44 void ProcessStoreField(Node* node); |
| 44 void ProcessLoadElement(Node* node); | 45 void ProcessLoadElement(Node* node); |
| 45 void ProcessStoreElement(Node* node); | 46 void ProcessStoreElement(Node* node); |
| 46 void ProcessAllocationUsers(Node* node); | 47 void ProcessAllocationUsers(Node* node); |
| 47 void ProcessAllocation(Node* node); | 48 void ProcessAllocation(Node* node); |
| 48 void ProcessFinishRegion(Node* node); | 49 void ProcessFinishRegion(Node* node); |
| 49 void ProcessCall(Node* node); | 50 void ProcessCall(Node* node); |
| 50 void ProcessStart(Node* node); | 51 void ProcessStart(Node* node); |
| 51 bool ProcessEffectPhi(Node* node); | 52 bool ProcessEffectPhi(Node* node); |
| 52 void ProcessLoadFromPhi(int offset, Node* from, Node* node, | 53 void ProcessLoadFromPhi(int offset, Node* from, Node* node, |
| 53 VirtualState* states); | 54 VirtualState* states); |
| 54 | 55 |
| 55 void ForwardVirtualState(Node* node); | 56 void ForwardVirtualState(Node* node); |
| 56 VirtualState* CopyForModificationAt(VirtualState* state, Node* node); | 57 VirtualState* CopyForModificationAt(VirtualState* state, Node* node); |
| 57 VirtualObject* CopyForModificationAt(VirtualObject* obj, VirtualState* state, | 58 VirtualObject* CopyForModificationAt(VirtualObject* obj, VirtualState* state, |
| 58 Node* node); | 59 Node* node); |
| 59 | 60 |
| 60 Node* replacement(Node* node); | 61 Node* replacement(Node* node); |
| 61 Node* ResolveReplacement(Node* node); | 62 Node* ResolveReplacement(Node* node); |
| 62 bool SetReplacement(Node* node, Node* rep); | |
| 63 bool UpdateReplacement(VirtualState* state, Node* node, Node* rep); | 63 bool UpdateReplacement(VirtualState* state, Node* node, Node* rep); |
| 64 | 64 |
| 65 VirtualObject* GetVirtualObject(VirtualState* state, Node* node); | 65 VirtualObject* GetVirtualObject(VirtualState* state, Node* node); |
| 66 | 66 |
| 67 void DebugPrint(); | 67 void DebugPrint(); |
| 68 void DebugPrintState(VirtualState* state); | 68 void DebugPrintState(VirtualState* state); |
| 69 | 69 |
| 70 Graph* graph() const; | 70 Graph* graph() const; |
| 71 Zone* zone() const { return zone_; } | 71 Zone* zone() const { return zone_; } |
| 72 CommonOperatorBuilder* common() const { return common_; } | 72 CommonOperatorBuilder* common() const { return common_; } |
| 73 | 73 |
| 74 Zone* const zone_; | 74 Zone* const zone_; |
| 75 Node* const slot_not_analyzed_; | 75 Node* const slot_not_analyzed_; |
| 76 CommonOperatorBuilder* const common_; | 76 CommonOperatorBuilder* const common_; |
| 77 EscapeStatusAnalysis* status_analysis_; | 77 EscapeStatusAnalysis* status_analysis_; |
| 78 ZoneVector<VirtualState*> virtual_states_; | 78 ZoneVector<VirtualState*> virtual_states_; |
| 79 ZoneVector<Node*> replacements_; | 79 ZoneVector<Node*> replacements_; |
| 80 ZoneSet<VirtualObject*> cycle_detection_; | 80 ZoneSet<VirtualObject*> cycle_detection_; |
| 81 MergeCache* cache_; | 81 MergeCache* cache_; |
| 82 | 82 |
| 83 DISALLOW_COPY_AND_ASSIGN(EscapeAnalysis); | 83 DISALLOW_COPY_AND_ASSIGN(EscapeAnalysis); |
| 84 }; | 84 }; |
| 85 | 85 |
| 86 } // namespace compiler | 86 } // namespace compiler |
| 87 } // namespace internal | 87 } // namespace internal |
| 88 } // namespace v8 | 88 } // namespace v8 |
| 89 | 89 |
| 90 #endif // V8_COMPILER_ESCAPE_ANALYSIS_H_ | 90 #endif // V8_COMPILER_ESCAPE_ANALYSIS_H_ |
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