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Side by Side Diff: third_party/WebKit/Source/core/animation/Animation.cpp

Issue 2570503002: Avoid conditional Animation prefinalizers. (Closed)
Patch Set: rebased upto r437900 Created 4 years ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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92 m_timeline(&timeline), 92 m_timeline(&timeline),
93 m_paused(false), 93 m_paused(false),
94 m_held(false), 94 m_held(false),
95 m_isPausedForTesting(false), 95 m_isPausedForTesting(false),
96 m_isCompositedAnimationDisabledForTesting(false), 96 m_isCompositedAnimationDisabledForTesting(false),
97 m_outdated(false), 97 m_outdated(false),
98 m_finished(true), 98 m_finished(true),
99 m_compositorState(nullptr), 99 m_compositorState(nullptr),
100 m_compositorPending(false), 100 m_compositorPending(false),
101 m_compositorGroup(0), 101 m_compositorGroup(0),
102 m_preFinalizerRegistered(false),
103 m_currentTimePending(false), 102 m_currentTimePending(false),
104 m_stateIsBeingUpdated(false), 103 m_stateIsBeingUpdated(false),
105 m_effectSuppressed(false) { 104 m_effectSuppressed(false) {
106 if (m_content) { 105 if (m_content) {
107 if (m_content->animation()) { 106 if (m_content->animation()) {
108 m_content->animation()->cancel(); 107 m_content->animation()->cancel();
109 m_content->animation()->setEffect(0); 108 m_content->animation()->setEffect(0);
110 } 109 }
111 m_content->attach(this); 110 m_content->attach(this);
112 } 111 }
113 InspectorInstrumentation::didCreateAnimation(m_timeline->document(), 112 InspectorInstrumentation::didCreateAnimation(m_timeline->document(),
114 m_sequenceNumber); 113 m_sequenceNumber);
115 } 114 }
116 115
117 Animation::~Animation() { 116 Animation::~Animation() {
118 destroyCompositorPlayer(); 117 // Verify that m_compositorPlayer has been disposed of.
118 DCHECK(!m_compositorPlayer);
119 } 119 }
120 120
121 void Animation::dispose() { 121 void Animation::dispose() {
122 destroyCompositorPlayer(); 122 destroyCompositorPlayer();
123 // If the AnimationTimeline and its Animation objects are 123 // If the AnimationTimeline and its Animation objects are
124 // finalized by the same GC, we have to eagerly clear out 124 // finalized by the same GC, we have to eagerly clear out
125 // this Animation object's compositor player registration. 125 // this Animation object's compositor player registration.
126 DCHECK(!m_compositorPlayer); 126 DCHECK(!m_compositorPlayer);
127 } 127 }
128 128
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903 } 903 }
904 904
905 void Animation::endUpdatingState() { 905 void Animation::endUpdatingState() {
906 DCHECK(m_stateIsBeingUpdated); 906 DCHECK(m_stateIsBeingUpdated);
907 m_stateIsBeingUpdated = false; 907 m_stateIsBeingUpdated = false;
908 } 908 }
909 909
910 void Animation::createCompositorPlayer() { 910 void Animation::createCompositorPlayer() {
911 if (Platform::current()->isThreadedAnimationEnabled() && 911 if (Platform::current()->isThreadedAnimationEnabled() &&
912 !m_compositorPlayer) { 912 !m_compositorPlayer) {
913 // We only need to pre-finalize if we are running animations on the
914 // compositor.
915 if (!m_preFinalizerRegistered) {
916 ThreadState::current()->registerPreFinalizer(this);
917 m_preFinalizerRegistered = true;
918 }
919
920 DCHECK(Platform::current()->compositorSupport()); 913 DCHECK(Platform::current()->compositorSupport());
921 m_compositorPlayer = CompositorAnimationPlayer::create(); 914 m_compositorPlayer = CompositorAnimationPlayerHolder::create(this);
922 DCHECK(m_compositorPlayer); 915 DCHECK(m_compositorPlayer);
923 m_compositorPlayer->setAnimationDelegate(this);
924 attachCompositorTimeline(); 916 attachCompositorTimeline();
925 } 917 }
926 918
927 attachCompositedLayers(); 919 attachCompositedLayers();
928 } 920 }
929 921
930 void Animation::destroyCompositorPlayer() { 922 void Animation::destroyCompositorPlayer() {
931 detachCompositedLayers(); 923 detachCompositedLayers();
932 924
933 if (m_compositorPlayer) { 925 if (m_compositorPlayer) {
934 detachCompositorTimeline(); 926 detachCompositorTimeline();
935 m_compositorPlayer->setAnimationDelegate(nullptr); 927 m_compositorPlayer->detach();
936 m_compositorPlayer.reset(); 928 m_compositorPlayer = nullptr;
937 } 929 }
938 } 930 }
939 931
940 void Animation::attachCompositorTimeline() { 932 void Animation::attachCompositorTimeline() {
941 if (m_compositorPlayer) { 933 if (m_compositorPlayer) {
942 CompositorAnimationTimeline* timeline = 934 CompositorAnimationTimeline* timeline =
943 m_timeline ? m_timeline->compositorTimeline() : nullptr; 935 m_timeline ? m_timeline->compositorTimeline() : nullptr;
944 if (timeline) 936 if (timeline)
945 timeline->playerAttached(*this); 937 timeline->playerAttached(*this);
946 } 938 }
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959 if (!m_compositorPlayer) 951 if (!m_compositorPlayer)
960 return; 952 return;
961 953
962 DCHECK(m_content); 954 DCHECK(m_content);
963 DCHECK(m_content->isKeyframeEffectReadOnly()); 955 DCHECK(m_content->isKeyframeEffectReadOnly());
964 956
965 toKeyframeEffectReadOnly(m_content.get())->attachCompositedLayers(); 957 toKeyframeEffectReadOnly(m_content.get())->attachCompositedLayers();
966 } 958 }
967 959
968 void Animation::detachCompositedLayers() { 960 void Animation::detachCompositedLayers() {
969 if (m_compositorPlayer && m_compositorPlayer->isElementAttached()) 961 if (m_compositorPlayer && m_compositorPlayer->player()->isElementAttached())
970 m_compositorPlayer->detachElement(); 962 m_compositorPlayer->player()->detachElement();
971 } 963 }
972 964
973 void Animation::notifyAnimationStarted(double monotonicTime, int group) { 965 void Animation::notifyAnimationStarted(double monotonicTime, int group) {
974 timeline() 966 timeline()
975 ->document() 967 ->document()
976 ->compositorPendingAnimations() 968 ->compositorPendingAnimations()
977 .notifyCompositorAnimationStarted(monotonicTime, group); 969 .notifyCompositorAnimationStarted(monotonicTime, group);
978 } 970 }
979 971
980 Animation::PlayStateUpdateScope::PlayStateUpdateScope( 972 Animation::PlayStateUpdateScope::PlayStateUpdateScope(
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1119 StyleChangeReason::StyleSheetChange)); 1111 StyleChangeReason::StyleSheetChange));
1120 } 1112 }
1121 1113
1122 DEFINE_TRACE(Animation) { 1114 DEFINE_TRACE(Animation) {
1123 visitor->trace(m_content); 1115 visitor->trace(m_content);
1124 visitor->trace(m_timeline); 1116 visitor->trace(m_timeline);
1125 visitor->trace(m_pendingFinishedEvent); 1117 visitor->trace(m_pendingFinishedEvent);
1126 visitor->trace(m_pendingCancelledEvent); 1118 visitor->trace(m_pendingCancelledEvent);
1127 visitor->trace(m_finishedPromise); 1119 visitor->trace(m_finishedPromise);
1128 visitor->trace(m_readyPromise); 1120 visitor->trace(m_readyPromise);
1121 visitor->trace(m_compositorPlayer);
1129 EventTargetWithInlineData::trace(visitor); 1122 EventTargetWithInlineData::trace(visitor);
1130 SuspendableObject::trace(visitor); 1123 SuspendableObject::trace(visitor);
1131 } 1124 }
1132 1125
1126 Animation::CompositorAnimationPlayerHolder*
1127 Animation::CompositorAnimationPlayerHolder::create(Animation* animation) {
1128 return new CompositorAnimationPlayerHolder(animation);
1129 }
1130
1131 Animation::CompositorAnimationPlayerHolder::CompositorAnimationPlayerHolder(
1132 Animation* animation)
1133 : m_animation(animation) {
1134 ThreadState::current()->registerPreFinalizer(this);
1135 m_compositorPlayer = CompositorAnimationPlayer::create();
1136 m_compositorPlayer->setAnimationDelegate(m_animation);
1137 }
1138
1139 void Animation::CompositorAnimationPlayerHolder::dispose() {
1140 if (!m_animation)
1141 return;
1142 m_animation->dispose();
1143 DCHECK(!m_animation);
1144 DCHECK(!m_compositorPlayer);
1145 }
1146
1147 void Animation::CompositorAnimationPlayerHolder::detach() {
1148 DCHECK(m_compositorPlayer);
1149 m_compositorPlayer->setAnimationDelegate(nullptr);
1150 m_animation = nullptr;
1151 m_compositorPlayer.reset();
1152 }
1133 } // namespace blink 1153 } // namespace blink
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