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Unified Diff: third_party/WebKit/Source/core/layout/LayoutObject.cpp

Issue 2570463004: [SPInvalidation] Update paint properties on css clip change (Closed)
Patch Set: Rebase Created 4 years ago
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Index: third_party/WebKit/Source/core/layout/LayoutObject.cpp
diff --git a/third_party/WebKit/Source/core/layout/LayoutObject.cpp b/third_party/WebKit/Source/core/layout/LayoutObject.cpp
index fa98e5a2beeded2917a1883383dc865236693b84..88ed08ce73c53ec9f01818f7d54bdfd61dc56081 100644
--- a/third_party/WebKit/Source/core/layout/LayoutObject.cpp
+++ b/third_party/WebKit/Source/core/layout/LayoutObject.cpp
@@ -1467,25 +1467,6 @@ StyleDifference LayoutObject::adjustStyleDifference(
diff.setNeedsFullLayout();
}
- if (RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled()) {
- // Text nodes share style with their parents but the checked styles don't
- // apply to them, hence the !isText() check.
- if (!isText() && (diff.transformChanged() || diff.opacityChanged() ||
- diff.zIndexChanged() || diff.filterChanged() ||
- diff.backdropFilterChanged())) {
- // We don't need to invalidate paint of objects on SPv2 when only paint
- // property or paint order change. Mark the painting layer needing repaint
- // for changed paint property or paint order. Raster invalidation will be
- // issued if needed during paint.
- if (RuntimeEnabledFeatures::slimmingPaintV2Enabled())
- ObjectPaintInvalidator(*this).slowSetPaintingLayerNeedsRepaint();
-
- // When transform, opacity, etc. change, paint properties will also change
- // so we need to mark this object as needing an update.
- getMutableForPainting().setNeedsPaintPropertyUpdate();
- }
- }
-
if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled()) {
// If transform changed, and the layer does not paint into its own separate
// backing, then we need to invalidate paints.
@@ -1530,6 +1511,11 @@ StyleDifference LayoutObject::adjustStyleDifference(
}
}
+ // TODO(wangxianzhu): We may avoid subtree paint invalidation on CSS clip
+ // change for SPv2.
+ if (diff.cssClipChanged())
+ diff.setNeedsPaintInvalidationSubtree();
+
// Optimization: for decoration/color property changes, invalidation is only
// needed if we have style or text affected by these properties.
if (diff.textDecorationOrColorChanged() && !diff.needsPaintInvalidation()) {
@@ -1738,6 +1724,20 @@ void LayoutObject::setStyle(PassRefPtr<ComputedStyle> style) {
else if (diff.needsPaintInvalidationObject() ||
updatedDiff.needsPaintInvalidationObject())
setShouldDoFullPaintInvalidation();
+
+ // Text nodes share style with their parents but the paint properties don't
+ // apply to them, hence the !isText() check.
+ if (RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled() &&
+ diff.needsPaintPropertyUpdate() && !isText()) {
+ setNeedsPaintPropertyUpdate();
+
+ // We don't need to invalidate paint of objects on SPv2 when only paint
+ // property or paint order change. Mark the painting layer needing repaint
+ // for changed paint property or paint order. Raster invalidation will be
+ // issued if needed during paint.
+ if (RuntimeEnabledFeatures::slimmingPaintV2Enabled())
+ ObjectPaintInvalidator(*this).slowSetPaintingLayerNeedsRepaint();
+ }
}
void LayoutObject::styleWillChange(StyleDifference diff,

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