Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(172)

Side by Side Diff: third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.cpp

Issue 2570223002: [SPv2] Associate effect property nodes for SVG paint chunks (Closed)
Patch Set: fix isolation & apply effects to SVG graphics elements Created 4 years ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/paint/PaintPropertyTreeBuilder.h" 5 #include "core/paint/PaintPropertyTreeBuilder.h"
6 6
7 #include "core/frame/FrameView.h" 7 #include "core/frame/FrameView.h"
8 #include "core/frame/LocalFrame.h" 8 #include "core/frame/LocalFrame.h"
9 #include "core/frame/Settings.h" 9 #include "core/frame/Settings.h"
10 #include "core/layout/LayoutInline.h" 10 #include "core/layout/LayoutInline.h"
11 #include "core/layout/LayoutView.h" 11 #include "core/layout/LayoutView.h"
12 #include "core/layout/svg/LayoutSVGRoot.h" 12 #include "core/layout/svg/LayoutSVGRoot.h"
13 #include "core/layout/svg/SVGLayoutSupport.h"
13 #include "core/paint/FindPropertiesNeedingUpdate.h" 14 #include "core/paint/FindPropertiesNeedingUpdate.h"
14 #include "core/paint/ObjectPaintProperties.h" 15 #include "core/paint/ObjectPaintProperties.h"
15 #include "core/paint/PaintLayer.h" 16 #include "core/paint/PaintLayer.h"
16 #include "core/paint/SVGRootPainter.h" 17 #include "core/paint/SVGRootPainter.h"
17 #include "platform/transforms/TransformationMatrix.h" 18 #include "platform/transforms/TransformationMatrix.h"
18 #include "wtf/PtrUtil.h" 19 #include "wtf/PtrUtil.h"
19 #include <memory> 20 #include <memory>
20 21
21 namespace blink { 22 namespace blink {
22 23
(...skipping 338 matching lines...) Expand 10 before | Expand all | Expand 10 after
361 context.current.shouldFlattenInheritedTransform = true; 362 context.current.shouldFlattenInheritedTransform = true;
362 } 363 }
363 } 364 }
364 } 365 }
365 366
366 void PaintPropertyTreeBuilder::updateEffect( 367 void PaintPropertyTreeBuilder::updateEffect(
367 const LayoutObject& object, 368 const LayoutObject& object,
368 PaintPropertyTreeBuilderContext& context) { 369 PaintPropertyTreeBuilderContext& context) {
369 const ComputedStyle& style = object.styleRef(); 370 const ComputedStyle& style = object.styleRef();
370 371
371 // TODO(crbug.com/673500): style.isStackingContext() is only meaningful for 372 const bool isIsolatedGroup =
372 // HTML elements. What we really want to ask is whether the element starts 373 (object.isSVG() && !object.isSVGRoot())
373 // an isolated group, and SVGs use a different rule. 374 ? SVGLayoutSupport::willIsolateBlendingDescendantsForObject(&object)
374 if (!style.isStackingContext()) { 375 : (object.isBoxModelObject() && style.isStackingContext());
376 const bool isSVGGraphicsElement =
chrishtr 2016/12/15 19:21:23 Why skip SVG graphics elements?
trchen 2016/12/15 23:49:46 It is to include SVG graphics elements. SVGLayoutS
377 object.isSVGShape() || object.isSVGImage() || object.isSVGText();
378 if (!isIsolatedGroup && !isSVGGraphicsElement) {
375 if (object.needsPaintPropertyUpdate() || context.forceSubtreeUpdate) { 379 if (object.needsPaintPropertyUpdate() || context.forceSubtreeUpdate) {
376 if (auto* properties = object.getMutableForPainting().paintProperties()) 380 if (auto* properties = object.getMutableForPainting().paintProperties())
377 context.forceSubtreeUpdate |= properties->clearEffect(); 381 context.forceSubtreeUpdate |= properties->clearEffect();
378 } 382 }
379 return; 383 return;
380 } 384 }
381 385
382 // TODO(trchen): Can't omit effect node if we have 3D children. 386 // TODO(trchen): Can't omit effect node if we have 3D children.
383 if (object.needsPaintPropertyUpdate() || context.forceSubtreeUpdate) { 387 if (object.needsPaintPropertyUpdate() || context.forceSubtreeUpdate) {
384 bool effectNodeNeeded = false; 388 bool effectNodeNeeded = false;
(...skipping 543 matching lines...) Expand 10 before | Expand all | Expand 10 after
928 #endif 932 #endif
929 933
930 updateOverflowClip(object, context); 934 updateOverflowClip(object, context);
931 updatePerspective(object, context); 935 updatePerspective(object, context);
932 updateSvgLocalToBorderBoxTransform(object, context); 936 updateSvgLocalToBorderBoxTransform(object, context);
933 updateScrollAndScrollTranslation(object, context); 937 updateScrollAndScrollTranslation(object, context);
934 updateOutOfFlowContext(object, context); 938 updateOutOfFlowContext(object, context);
935 } 939 }
936 940
937 } // namespace blink 941 } // namespace blink
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698