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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/paint/PaintPropertyTreeBuilder.h" | 5 #include "core/paint/PaintPropertyTreeBuilder.h" |
6 | 6 |
7 #include "core/frame/FrameView.h" | 7 #include "core/frame/FrameView.h" |
8 #include "core/frame/LocalFrame.h" | 8 #include "core/frame/LocalFrame.h" |
9 #include "core/frame/Settings.h" | 9 #include "core/frame/Settings.h" |
10 #include "core/layout/LayoutInline.h" | 10 #include "core/layout/LayoutInline.h" |
11 #include "core/layout/LayoutView.h" | 11 #include "core/layout/LayoutView.h" |
12 #include "core/layout/svg/LayoutSVGRoot.h" | 12 #include "core/layout/svg/LayoutSVGRoot.h" |
| 13 #include "core/layout/svg/SVGLayoutSupport.h" |
13 #include "core/paint/FindPropertiesNeedingUpdate.h" | 14 #include "core/paint/FindPropertiesNeedingUpdate.h" |
14 #include "core/paint/ObjectPaintProperties.h" | 15 #include "core/paint/ObjectPaintProperties.h" |
15 #include "core/paint/PaintLayer.h" | 16 #include "core/paint/PaintLayer.h" |
16 #include "core/paint/SVGRootPainter.h" | 17 #include "core/paint/SVGRootPainter.h" |
17 #include "platform/transforms/TransformationMatrix.h" | 18 #include "platform/transforms/TransformationMatrix.h" |
18 #include "wtf/PtrUtil.h" | 19 #include "wtf/PtrUtil.h" |
19 #include <memory> | 20 #include <memory> |
20 | 21 |
21 namespace blink { | 22 namespace blink { |
22 | 23 |
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357 context.current.shouldFlattenInheritedTransform = true; | 358 context.current.shouldFlattenInheritedTransform = true; |
358 } | 359 } |
359 } | 360 } |
360 } | 361 } |
361 | 362 |
362 void PaintPropertyTreeBuilder::updateEffect( | 363 void PaintPropertyTreeBuilder::updateEffect( |
363 const LayoutObject& object, | 364 const LayoutObject& object, |
364 PaintPropertyTreeBuilderContext& context) { | 365 PaintPropertyTreeBuilderContext& context) { |
365 const ComputedStyle& style = object.styleRef(); | 366 const ComputedStyle& style = object.styleRef(); |
366 | 367 |
367 // TODO(crbug.com/673500): style.isStackingContext() is only meaningful for | 368 const bool isIsolatedGroup = |
368 // HTML elements. What we really want to ask is whether the element starts | 369 (object.isBoxModelObject() && style.isStackingContext()) || |
369 // an isolated group, and SVGs use a different rule. | 370 (object.isSVG() && !object.isSVGRoot() && SVGLayoutSupport::willIsolateBlend
ingDescendantsForObject(&object)); |
370 if (!style.isStackingContext()) { | 371 if (!isIsolatedGroup) { |
371 if (object.needsPaintPropertyUpdate() || context.forceSubtreeUpdate) { | 372 if (object.needsPaintPropertyUpdate() || context.forceSubtreeUpdate) { |
372 if (auto* properties = object.getMutableForPainting().paintProperties()) | 373 if (auto* properties = object.getMutableForPainting().paintProperties()) |
373 context.forceSubtreeUpdate |= properties->clearEffect(); | 374 context.forceSubtreeUpdate |= properties->clearEffect(); |
374 } | 375 } |
375 return; | 376 return; |
376 } | 377 } |
377 | 378 |
378 // TODO(trchen): Can't omit effect node if we have 3D children. | 379 // TODO(trchen): Can't omit effect node if we have 3D children. |
379 if (object.needsPaintPropertyUpdate() || context.forceSubtreeUpdate) { | 380 if (object.needsPaintPropertyUpdate() || context.forceSubtreeUpdate) { |
380 bool effectNodeNeeded = false; | 381 bool effectNodeNeeded = false; |
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926 #endif | 927 #endif |
927 | 928 |
928 updateOverflowClip(object, context); | 929 updateOverflowClip(object, context); |
929 updatePerspective(object, context); | 930 updatePerspective(object, context); |
930 updateSvgLocalToBorderBoxTransform(object, context); | 931 updateSvgLocalToBorderBoxTransform(object, context); |
931 updateScrollAndScrollTranslation(object, context); | 932 updateScrollAndScrollTranslation(object, context); |
932 updateOutOfFlowContext(object, context); | 933 updateOutOfFlowContext(object, context); |
933 } | 934 } |
934 | 935 |
935 } // namespace blink | 936 } // namespace blink |
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