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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/renderers/video_renderer_impl.h" | 5 #include "media/renderers/video_renderer_impl.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/callback.h" | 10 #include "base/callback.h" |
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| 631 std::vector<base::TimeTicks> current_time; | 631 std::vector<base::TimeTicks> current_time; |
| 632 wall_clock_time_cb_.Run(std::vector<base::TimeDelta>(), ¤t_time); | 632 wall_clock_time_cb_.Run(std::vector<base::TimeDelta>(), ¤t_time); |
| 633 return current_time[0]; | 633 return current_time[0]; |
| 634 } | 634 } |
| 635 | 635 |
| 636 bool VideoRendererImpl::IsBeforeStartTime(base::TimeDelta timestamp) { | 636 bool VideoRendererImpl::IsBeforeStartTime(base::TimeDelta timestamp) { |
| 637 return timestamp + video_frame_stream_->AverageDuration() < start_timestamp_; | 637 return timestamp + video_frame_stream_->AverageDuration() < start_timestamp_; |
| 638 } | 638 } |
| 639 | 639 |
| 640 void VideoRendererImpl::RemoveFramesForUnderflowOrBackgroundRendering() { | 640 void VideoRendererImpl::RemoveFramesForUnderflowOrBackgroundRendering() { |
| 641 // Nothing to do if we're not underflowing, background rendering, or frame | 641 // Nothing to do if frame dropping is disabled for testing or we have nothing. |
| 642 // dropping is disabled (test only). | 642 if (!drop_frames_ || !algorithm_->frames_queued()) |
| 643 const bool have_nothing = buffering_state_ == BUFFERING_HAVE_NOTHING; | |
| 644 if (!was_background_rendering_ && !have_nothing && !drop_frames_) | |
| 645 return; | |
| 646 | |
| 647 // If there are no frames to remove, nothing can be done. | |
| 648 if (!algorithm_->frames_queued()) | |
| 649 return; | 643 return; |
| 650 | 644 |
| 651 // If we're paused for prerolling (current time is 0), don't expire any | 645 // If we're paused for prerolling (current time is 0), don't expire any |
| 652 // frames. It's possible that during preroll |have_nothing| is false while | 646 // frames. It's possible that during preroll |have_nothing| is false while |
| 653 // |was_background_rendering_| is true. We differentiate this from actual | 647 // |was_background_rendering_| is true. We differentiate this from actual |
| 654 // background rendering by checking if current time is 0. | 648 // background rendering by checking if current time is 0. |
| 655 const base::TimeTicks current_time = GetCurrentMediaTimeAsWallClockTime(); | 649 const base::TimeTicks current_time = GetCurrentMediaTimeAsWallClockTime(); |
| 656 if (current_time.is_null()) | 650 if (current_time.is_null()) |
| 657 return; | 651 return; |
| 658 | 652 |
| 659 // Background rendering updates may not be ticking fast enough to remove | 653 // Background rendering updates may not be ticking fast enough to remove |
| 660 // expired frames, so provide a boost here by ensuring we don't exit the | 654 // expired frames, so provide a boost here by ensuring we don't exit the |
| 661 // decoding cycle too early. Dropped frames are not counted in this case. | 655 // decoding cycle too early. Dropped frames are not counted in this case. |
| 662 if (was_background_rendering_) { | 656 if (was_background_rendering_) { |
| 663 algorithm_->RemoveExpiredFrames(tick_clock_->NowTicks()); | 657 algorithm_->RemoveExpiredFrames(tick_clock_->NowTicks()); |
| 664 return; | 658 return; |
| 665 } | 659 } |
| 666 | 660 |
| 667 // Use the current media wall clock time plus the frame duration since | |
| 668 // RemoveExpiredFrames() is expecting the end point of an interval (it will | |
| 669 // subtract from the given value). It's important to always call this so | |
| 670 // that frame statistics are updated correctly. | |
| 671 frames_dropped_ += algorithm_->RemoveExpiredFrames( | |
| 672 current_time + algorithm_->average_frame_duration()); | |
| 673 | |
| 674 // If we've paused for underflow, and still have no effective frames, clear | 661 // If we've paused for underflow, and still have no effective frames, clear |
| 675 // the entire queue. Note: this may cause slight inaccuracies in the number | 662 // the entire queue. Note: this may cause slight inaccuracies in the number |
| 676 // of dropped frames since the frame may have been rendered before. | 663 // of dropped frames since the frame may have been rendered before. |
| 677 if (!sink_started_ && !algorithm_->effective_frames_queued()) { | 664 if (!sink_started_ && !algorithm_->effective_frames_queued()) { |
| 678 frames_dropped_ += algorithm_->frames_queued(); | 665 frames_dropped_ += algorithm_->frames_queued(); |
| 679 algorithm_->Reset( | 666 algorithm_->Reset( |
| 680 VideoRendererAlgorithm::ResetFlag::kPreserveNextFrameEstimates); | 667 VideoRendererAlgorithm::ResetFlag::kPreserveNextFrameEstimates); |
| 681 painted_first_frame_ = false; | 668 painted_first_frame_ = false; |
| 682 | 669 |
| 683 // It's possible in the background rendering case for us to expire enough | 670 // It's possible in the background rendering case for us to expire enough |
| 684 // frames that we need to transition from HAVE_ENOUGH => HAVE_NOTHING. Just | 671 // frames that we need to transition from HAVE_ENOUGH => HAVE_NOTHING. Just |
| 685 // calling this function will check if we need to transition or not. | 672 // calling this function will check if we need to transition or not. |
| 686 if (buffering_state_ == BUFFERING_HAVE_ENOUGH) | 673 if (buffering_state_ == BUFFERING_HAVE_ENOUGH) |
| 687 TransitionToHaveNothing_Locked(); | 674 TransitionToHaveNothing_Locked(); |
| 675 return; |
| 688 } | 676 } |
| 677 |
| 678 // Use the current media wall clock time plus the frame duration since |
| 679 // RemoveExpiredFrames() is expecting the end point of an interval (it will |
| 680 // subtract from the given value). It's important to always call this so |
| 681 // that frame statistics are updated correctly. |
| 682 if (buffering_state_ == BUFFERING_HAVE_NOTHING) { |
| 683 frames_dropped_ += algorithm_->RemoveExpiredFrames( |
| 684 current_time + algorithm_->average_frame_duration()); |
| 685 return; |
| 686 } |
| 687 |
| 688 // If we reach this point, the normal rendering process will take care of |
| 689 // removing any expired frames. |
| 689 } | 690 } |
| 690 | 691 |
| 691 void VideoRendererImpl::CheckForMetadataChanges(VideoPixelFormat pixel_format, | 692 void VideoRendererImpl::CheckForMetadataChanges(VideoPixelFormat pixel_format, |
| 692 const gfx::Size& natural_size) { | 693 const gfx::Size& natural_size) { |
| 693 DCHECK(task_runner_->BelongsToCurrentThread()); | 694 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 694 | 695 |
| 695 // Notify client of size and opacity changes if this is the first frame | 696 // Notify client of size and opacity changes if this is the first frame |
| 696 // or if those have changed from the last frame. | 697 // or if those have changed from the last frame. |
| 697 if (!have_renderered_frames_ || last_frame_natural_size_ != natural_size) { | 698 if (!have_renderered_frames_ || last_frame_natural_size_ != natural_size) { |
| 698 last_frame_natural_size_ = natural_size; | 699 last_frame_natural_size_ = natural_size; |
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| 710 | 711 |
| 711 void VideoRendererImpl::AttemptReadAndCheckForMetadataChanges( | 712 void VideoRendererImpl::AttemptReadAndCheckForMetadataChanges( |
| 712 VideoPixelFormat pixel_format, | 713 VideoPixelFormat pixel_format, |
| 713 const gfx::Size& natural_size) { | 714 const gfx::Size& natural_size) { |
| 714 base::AutoLock auto_lock(lock_); | 715 base::AutoLock auto_lock(lock_); |
| 715 CheckForMetadataChanges(pixel_format, natural_size); | 716 CheckForMetadataChanges(pixel_format, natural_size); |
| 716 AttemptRead_Locked(); | 717 AttemptRead_Locked(); |
| 717 } | 718 } |
| 718 | 719 |
| 719 } // namespace media | 720 } // namespace media |
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