Chromium Code Reviews| Index: third_party/WebKit/Source/modules/webgl/WebGLGetBufferSubDataAsync.cpp |
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLGetBufferSubDataAsync.cpp b/third_party/WebKit/Source/modules/webgl/WebGLGetBufferSubDataAsync.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..dd6107df253e7853cff4808b5934bf8a66064f4b |
| --- /dev/null |
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLGetBufferSubDataAsync.cpp |
| @@ -0,0 +1,176 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "modules/webgl/WebGLGetBufferSubDataAsync.h" |
| + |
| +#include "core/dom/DOMException.h" |
| +#include "gpu/GLES2/gl2extchromium.h" |
| +#include "gpu/command_buffer/client/gles2_interface.h" |
| +#include "modules/webgl/WebGL2RenderingContextBase.h" |
| + |
| +namespace blink { |
| + |
| +WebGLGetBufferSubDataAsync::WebGLGetBufferSubDataAsync( |
| + WebGLRenderingContextBase* context) |
| + : WebGLExtension(context) {} |
| + |
| +WebGLExtensionName WebGLGetBufferSubDataAsync::name() const { |
| + return WebGLGetBufferSubDataAsyncName; |
| +} |
| + |
| +WebGLGetBufferSubDataAsync* WebGLGetBufferSubDataAsync::create( |
| + WebGLRenderingContextBase* context) { |
| + return new WebGLGetBufferSubDataAsync(context); |
| +} |
| + |
| +bool WebGLGetBufferSubDataAsync::supported(WebGLRenderingContextBase* context) { |
| + Extensions3DUtil* extensionsUtil = context->extensionsUtil(); |
| + return extensionsUtil->supportsExtension( |
| + "GL_EXT_texture_compression_s3tc_srgb"); |
|
Ken Russell (switch to Gerrit)
2016/12/13 23:17:29
This looks wrong.
Kai Ninomiya
2016/12/13 23:20:30
uh... oops. error in context switch state restorat
|
| +} |
| + |
| +const char* WebGLGetBufferSubDataAsync::extensionName() { |
| + return "WEBGL_get_buffer_sub_data_async"; |
| +} |
| + |
| +ScriptPromise WebGLGetBufferSubDataAsync::getBufferSubDataAsync( |
| + ScriptState* scriptState, |
| + GLenum target, |
| + GLintptr srcByteOffset, |
| + DOMArrayBufferView* dstData, |
| + GLuint dstOffset, |
| + GLuint length) { |
| + ScriptPromiseResolver* resolver = ScriptPromiseResolver::create(scriptState); |
| + ScriptPromise promise = resolver->promise(); |
| + |
| + WebGLExtensionScopedContext scoped(this); |
| + if (scoped.isLost()) { |
| + DOMException* exception = |
| + DOMException::create(InvalidStateError, "context lost"); |
| + resolver->reject(exception); |
| + return promise; |
| + } |
| + |
| + WebGL2RenderingContextBase* context = nullptr; |
| + { |
| + WebGLRenderingContextBase* contextBase = scoped.context(); |
| + DCHECK_GE(contextBase->version(), 2); |
| + context = static_cast<WebGL2RenderingContextBase*>(contextBase); |
| + } |
| + |
| + WebGLBuffer* sourceBuffer = nullptr; |
| + void* destinationDataPtr = nullptr; |
| + long long destinationByteLength = 0; |
| + const char* message = context->validateGetBufferSubData( |
| + __FUNCTION__, target, srcByteOffset, dstData, dstOffset, length, |
| + &sourceBuffer, &destinationDataPtr, &destinationByteLength); |
| + if (message) { |
| + // If there was a GL error, it was already synthesized in |
| + // validateGetBufferSubData, so it's not done here. |
| + DOMException* exception = DOMException::create(InvalidStateError, message); |
| + resolver->reject(exception); |
| + return promise; |
| + } |
| + |
| + message = context->validateGetBufferSubDataBounds( |
| + __FUNCTION__, sourceBuffer, srcByteOffset, destinationByteLength); |
| + if (message) { |
| + // If there was a GL error, it was already synthesized in |
| + // validateGetBufferSubDataBounds, so it's not done here. |
| + DOMException* exception = DOMException::create(InvalidStateError, message); |
| + resolver->reject(exception); |
| + return promise; |
| + } |
| + |
| + // If the length of the copy is zero, this is a no-op. |
| + if (!destinationByteLength) { |
| + resolver->resolve(dstData); |
| + return promise; |
| + } |
| + |
| + GLuint queryID; |
| + context->contextGL()->GenQueriesEXT(1, &queryID); |
| + context->contextGL()->BeginQueryEXT(GL_COMMANDS_ISSUED_CHROMIUM, queryID); |
| + void* mappedData = context->contextGL()->GetBufferSubDataAsyncCHROMIUM( |
| + target, srcByteOffset, destinationByteLength); |
| + context->contextGL()->EndQueryEXT(GL_COMMANDS_ISSUED_CHROMIUM); |
| + if (!mappedData) { |
| + DOMException* exception = |
| + DOMException::create(InvalidStateError, "Out of memory"); |
| + resolver->reject(exception); |
| + return promise; |
| + } |
| + |
| + auto callbackObject = new WebGLGetBufferSubDataAsyncCallback( |
| + context, resolver, mappedData, queryID, dstData, destinationDataPtr, |
| + destinationByteLength); |
| + context->registerGetBufferSubDataAsyncCallback(callbackObject); |
| + auto callback = WTF::bind(&WebGLGetBufferSubDataAsyncCallback::resolve, |
| + wrapPersistent(callbackObject)); |
| + context->drawingBuffer()->contextProvider()->signalQuery( |
| + queryID, convertToBaseCallback(std::move(callback))); |
| + |
| + return promise; |
| +} |
| + |
| +WebGLGetBufferSubDataAsyncCallback::WebGLGetBufferSubDataAsyncCallback( |
| + WebGL2RenderingContextBase* context, |
| + ScriptPromiseResolver* promiseResolver, |
| + void* shmReadbackResultData, |
| + GLuint commandsIssuedQueryID, |
| + DOMArrayBufferView* destinationArrayBufferView, |
| + void* destinationDataPtr, |
| + long long destinationByteLength) |
| + : m_context(context), |
| + m_promiseResolver(promiseResolver), |
| + m_shmReadbackResultData(shmReadbackResultData), |
| + m_commandsIssuedQueryID(commandsIssuedQueryID), |
| + m_destinationArrayBufferView(destinationArrayBufferView), |
| + m_destinationDataPtr(destinationDataPtr), |
| + m_destinationByteLength(destinationByteLength) { |
| + DCHECK(shmReadbackResultData); |
| + DCHECK(destinationDataPtr); |
| +} |
| + |
| +void WebGLGetBufferSubDataAsyncCallback::destroy() { |
| + DCHECK(m_shmReadbackResultData); |
| + m_context->contextGL()->FreeSharedMemory(m_shmReadbackResultData); |
| + m_shmReadbackResultData = nullptr; |
| + DOMException* exception = |
| + DOMException::create(InvalidStateError, "Context lost or destroyed"); |
| + m_promiseResolver->reject(exception); |
| +} |
| + |
| +void WebGLGetBufferSubDataAsyncCallback::resolve() { |
| + if (!m_context || !m_shmReadbackResultData) { |
| + DOMException* exception = |
| + DOMException::create(InvalidStateError, "Context lost or destroyed"); |
| + m_promiseResolver->reject(exception); |
| + return; |
| + } |
| + if (m_destinationArrayBufferView->buffer()->isNeutered()) { |
| + DOMException* exception = DOMException::create( |
| + InvalidStateError, "ArrayBufferView became invalid asynchronously"); |
| + m_promiseResolver->reject(exception); |
| + return; |
| + } |
| + memcpy(m_destinationDataPtr, m_shmReadbackResultData, |
| + m_destinationByteLength); |
| + // TODO(kainino): What would happen if the DOM was suspended when the |
| + // promise became resolved? Could another JS task happen between the memcpy |
| + // and the promise resolution task, which would see the wrong data? |
| + m_promiseResolver->resolve(m_destinationArrayBufferView); |
| + |
| + m_context->contextGL()->DeleteQueriesEXT(1, &m_commandsIssuedQueryID); |
| + this->destroy(); |
| + m_context->unregisterGetBufferSubDataAsyncCallback(this); |
| +} |
| + |
| +DEFINE_TRACE(WebGLGetBufferSubDataAsyncCallback) { |
| + visitor->trace(m_context); |
| + visitor->trace(m_promiseResolver); |
| + visitor->trace(m_destinationArrayBufferView); |
| +} |
| + |
| +} // namespace blink |