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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WebGL2RenderingContextBase_h | 5 #ifndef WebGL2RenderingContextBase_h |
| 6 #define WebGL2RenderingContextBase_h | 6 #define WebGL2RenderingContextBase_h |
| 7 | 7 |
| 8 #include "bindings/core/v8/ScriptPromise.h" | |
| 9 #include "bindings/core/v8/TraceWrapperMember.h" | 8 #include "bindings/core/v8/TraceWrapperMember.h" |
| 10 #include "modules/webgl/WebGLExtension.h" | 9 #include "modules/webgl/WebGLExtension.h" |
| 11 #include "modules/webgl/WebGLRenderingContextBase.h" | 10 #include "modules/webgl/WebGLRenderingContextBase.h" |
| 12 #include <memory> | 11 #include <memory> |
| 13 | 12 |
| 14 namespace blink { | 13 namespace blink { |
| 15 | 14 |
| 16 class WebGLTexture; | 15 class WebGLTexture; |
| 17 | 16 |
| 18 class WebGLActiveInfo; | 17 class WebGLActiveInfo; |
| 19 class WebGLBuffer; | 18 class WebGLBuffer; |
| 19 class WebGLGetBufferSubDataAsync; |
| 20 class WebGLGetBufferSubDataAsyncCallback; | 20 class WebGLGetBufferSubDataAsyncCallback; |
| 21 class WebGLProgram; | 21 class WebGLProgram; |
| 22 class WebGLQuery; | 22 class WebGLQuery; |
| 23 class WebGLSampler; | 23 class WebGLSampler; |
| 24 class WebGLSync; | 24 class WebGLSync; |
| 25 class WebGLTransformFeedback; | 25 class WebGLTransformFeedback; |
| 26 class WebGLUniformLocation; | 26 class WebGLUniformLocation; |
| 27 class WebGLVertexArrayObject; | 27 class WebGLVertexArrayObject; |
| 28 | 28 |
| 29 class WebGL2RenderingContextBase : public WebGLRenderingContextBase { | 29 class WebGL2RenderingContextBase : public WebGLRenderingContextBase { |
| 30 public: | 30 public: |
| 31 void destroyContext() override; | 31 void destroyContext() override; |
| 32 | 32 |
| 33 /* Buffer objects */ | 33 /* Buffer objects */ |
| 34 void bufferData(GLenum, DOMArrayBufferView*, GLenum, GLuint, GLuint); | 34 void bufferData(GLenum, DOMArrayBufferView*, GLenum, GLuint, GLuint); |
| 35 void bufferSubData(GLenum, GLintptr, DOMArrayBufferView*, GLuint, GLuint); | 35 void bufferSubData(GLenum, GLintptr, DOMArrayBufferView*, GLuint, GLuint); |
| 36 // Have to re-declare/re-define the following buffer{Sub}Data functions from | 36 // Have to re-declare/re-define the following buffer{Sub}Data functions from |
| 37 // base class. This is because the above buffer{Sub}Data() hides the name | 37 // base class. This is because the above buffer{Sub}Data() hides the name |
| 38 // from base class. | 38 // from base class. |
| 39 void bufferData(GLenum target, long long size, GLenum usage); | 39 void bufferData(GLenum target, long long size, GLenum usage); |
| 40 void bufferData(GLenum target, DOMArrayBuffer* data, GLenum usage); | 40 void bufferData(GLenum target, DOMArrayBuffer* data, GLenum usage); |
| 41 void bufferData(GLenum target, DOMArrayBufferView* data, GLenum usage); | 41 void bufferData(GLenum target, DOMArrayBufferView* data, GLenum usage); |
| 42 void bufferSubData(GLenum target, long long offset, DOMArrayBuffer* data); | 42 void bufferSubData(GLenum target, long long offset, DOMArrayBuffer* data); |
| 43 void bufferSubData(GLenum target, | 43 void bufferSubData(GLenum target, |
| 44 long long offset, | 44 long long offset, |
| 45 const FlexibleArrayBufferView& data); | 45 const FlexibleArrayBufferView& data); |
| 46 | 46 |
| 47 void copyBufferSubData(GLenum, GLenum, long long, long long, long long); | 47 void copyBufferSubData(GLenum, GLenum, long long, long long, long long); |
| 48 void getBufferSubData(GLenum, long long, DOMArrayBufferView*, GLuint, GLuint); | 48 void getBufferSubData(GLenum, long long, DOMArrayBufferView*, GLuint, GLuint); |
| 49 ScriptPromise getBufferSubDataAsync(ScriptState*, | |
| 50 GLenum target, | |
| 51 GLintptr srcByteOffset, | |
| 52 DOMArrayBufferView*, | |
| 53 GLuint dstOffset, | |
| 54 GLuint length); | |
| 55 | 49 |
| 56 void registerGetBufferSubDataAsyncCallback( | 50 void registerGetBufferSubDataAsyncCallback( |
| 57 WebGLGetBufferSubDataAsyncCallback*); | 51 WebGLGetBufferSubDataAsyncCallback*); |
| 58 void unregisterGetBufferSubDataAsyncCallback( | 52 void unregisterGetBufferSubDataAsyncCallback( |
| 59 WebGLGetBufferSubDataAsyncCallback*); | 53 WebGLGetBufferSubDataAsyncCallback*); |
| 60 | 54 |
| 61 /* Framebuffer objects */ | 55 /* Framebuffer objects */ |
| 62 bool validateTexFuncLayer(const char*, GLenum texTarget, GLint layer); | 56 bool validateTexFuncLayer(const char*, GLenum texTarget, GLint layer); |
| 63 void blitFramebuffer(GLint, | 57 void blitFramebuffer(GLint, |
| 64 GLint, | 58 GLint, |
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| 740 GLenum format, | 734 GLenum format, |
| 741 GLenum type, | 735 GLenum type, |
| 742 DOMArrayBufferView* pixels) override; | 736 DOMArrayBufferView* pixels) override; |
| 743 void restoreCurrentFramebuffer() override; | 737 void restoreCurrentFramebuffer() override; |
| 744 | 738 |
| 745 DECLARE_VIRTUAL_TRACE(); | 739 DECLARE_VIRTUAL_TRACE(); |
| 746 DECLARE_VIRTUAL_TRACE_WRAPPERS(); | 740 DECLARE_VIRTUAL_TRACE_WRAPPERS(); |
| 747 | 741 |
| 748 protected: | 742 protected: |
| 749 friend class V8WebGL2RenderingContext; | 743 friend class V8WebGL2RenderingContext; |
| 744 friend class WebGLGetBufferSubDataAsync; |
| 750 | 745 |
| 751 WebGL2RenderingContextBase( | 746 WebGL2RenderingContextBase( |
| 752 HTMLCanvasElement*, | 747 HTMLCanvasElement*, |
| 753 std::unique_ptr<WebGraphicsContext3DProvider>, | 748 std::unique_ptr<WebGraphicsContext3DProvider>, |
| 754 const CanvasContextCreationAttributes& requestedAttributes); | 749 const CanvasContextCreationAttributes& requestedAttributes); |
| 755 WebGL2RenderingContextBase( | 750 WebGL2RenderingContextBase( |
| 756 OffscreenCanvas*, | 751 OffscreenCanvas*, |
| 757 std::unique_ptr<WebGraphicsContext3DProvider>, | 752 std::unique_ptr<WebGraphicsContext3DProvider>, |
| 758 const CanvasContextCreationAttributes& requestedAttributes); | 753 const CanvasContextCreationAttributes& requestedAttributes); |
| 759 | 754 |
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| 921 context, | 916 context, |
| 922 context->is3d() && | 917 context->is3d() && |
| 923 WebGLRenderingContextBase::getWebGLVersion(context) >= 2, | 918 WebGLRenderingContextBase::getWebGLVersion(context) >= 2, |
| 924 context.is3d() && | 919 context.is3d() && |
| 925 WebGLRenderingContextBase::getWebGLVersion(&context) >= | 920 WebGLRenderingContextBase::getWebGLVersion(&context) >= |
| 926 2); | 921 2); |
| 927 | 922 |
| 928 } // namespace blink | 923 } // namespace blink |
| 929 | 924 |
| 930 #endif | 925 #endif |
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