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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/webgl/WebGL2RenderingContext.h" | 5 #include "modules/webgl/WebGL2RenderingContext.h" |
| 6 | 6 |
| 7 #include "bindings/modules/v8/OffscreenCanvasRenderingContext2DOrWebGLRenderingC
ontextOrWebGL2RenderingContext.h" | 7 #include "bindings/modules/v8/OffscreenCanvasRenderingContext2DOrWebGLRenderingC
ontextOrWebGL2RenderingContext.h" |
| 8 #include "bindings/modules/v8/RenderingContext.h" | 8 #include "bindings/modules/v8/RenderingContext.h" |
| 9 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
| 10 #include "core/frame/Settings.h" | 10 #include "core/frame/Settings.h" |
| 11 #include "core/loader/FrameLoader.h" | 11 #include "core/loader/FrameLoader.h" |
| 12 #include "core/loader/FrameLoaderClient.h" | 12 #include "core/loader/FrameLoaderClient.h" |
| 13 #include "gpu/command_buffer/client/gles2_interface.h" | 13 #include "gpu/command_buffer/client/gles2_interface.h" |
| 14 #include "modules/webgl/EXTColorBufferFloat.h" | 14 #include "modules/webgl/EXTColorBufferFloat.h" |
| 15 #include "modules/webgl/EXTDisjointTimerQueryWebGL2.h" | 15 #include "modules/webgl/EXTDisjointTimerQueryWebGL2.h" |
| 16 #include "modules/webgl/EXTTextureFilterAnisotropic.h" | 16 #include "modules/webgl/EXTTextureFilterAnisotropic.h" |
| 17 #include "modules/webgl/OESTextureFloatLinear.h" | 17 #include "modules/webgl/OESTextureFloatLinear.h" |
| 18 #include "modules/webgl/WebGLCompressedTextureASTC.h" | 18 #include "modules/webgl/WebGLCompressedTextureASTC.h" |
| 19 #include "modules/webgl/WebGLCompressedTextureATC.h" | 19 #include "modules/webgl/WebGLCompressedTextureATC.h" |
| 20 #include "modules/webgl/WebGLCompressedTextureETC.h" | 20 #include "modules/webgl/WebGLCompressedTextureETC.h" |
| 21 #include "modules/webgl/WebGLCompressedTextureETC1.h" | 21 #include "modules/webgl/WebGLCompressedTextureETC1.h" |
| 22 #include "modules/webgl/WebGLCompressedTexturePVRTC.h" | 22 #include "modules/webgl/WebGLCompressedTexturePVRTC.h" |
| 23 #include "modules/webgl/WebGLCompressedTextureS3TC.h" | 23 #include "modules/webgl/WebGLCompressedTextureS3TC.h" |
| 24 #include "modules/webgl/WebGLCompressedTextureS3TCsRGB.h" | 24 #include "modules/webgl/WebGLCompressedTextureS3TCsRGB.h" |
| 25 #include "modules/webgl/WebGLContextAttributeHelpers.h" | 25 #include "modules/webgl/WebGLContextAttributeHelpers.h" |
| 26 #include "modules/webgl/WebGLContextEvent.h" | 26 #include "modules/webgl/WebGLContextEvent.h" |
| 27 #include "modules/webgl/WebGLDebugRendererInfo.h" | 27 #include "modules/webgl/WebGLDebugRendererInfo.h" |
| 28 #include "modules/webgl/WebGLDebugShaders.h" | 28 #include "modules/webgl/WebGLDebugShaders.h" |
| 29 #include "modules/webgl/WebGLGetBufferSubDataAsync.h" |
| 29 #include "modules/webgl/WebGLLoseContext.h" | 30 #include "modules/webgl/WebGLLoseContext.h" |
| 30 #include "platform/graphics/gpu/DrawingBuffer.h" | 31 #include "platform/graphics/gpu/DrawingBuffer.h" |
| 31 #include "public/platform/Platform.h" | 32 #include "public/platform/Platform.h" |
| 32 #include "public/platform/WebGraphicsContext3DProvider.h" | 33 #include "public/platform/WebGraphicsContext3DProvider.h" |
| 33 #include <memory> | 34 #include <memory> |
| 34 | 35 |
| 35 namespace blink { | 36 namespace blink { |
| 36 | 37 |
| 37 // An helper function for the two create() methods. The return value is an | 38 // An helper function for the two create() methods. The return value is an |
| 38 // indicate of whether the create() should return nullptr or not. | 39 // indicate of whether the create() should return nullptr or not. |
| (...skipping 122 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 161 DraftExtension); | 162 DraftExtension); |
| 162 registerExtension<WebGLCompressedTextureATC>(m_webglCompressedTextureATC); | 163 registerExtension<WebGLCompressedTextureATC>(m_webglCompressedTextureATC); |
| 163 registerExtension<WebGLCompressedTextureETC>(m_webglCompressedTextureETC); | 164 registerExtension<WebGLCompressedTextureETC>(m_webglCompressedTextureETC); |
| 164 registerExtension<WebGLCompressedTextureETC1>(m_webglCompressedTextureETC1); | 165 registerExtension<WebGLCompressedTextureETC1>(m_webglCompressedTextureETC1); |
| 165 registerExtension<WebGLCompressedTexturePVRTC>(m_webglCompressedTexturePVRTC); | 166 registerExtension<WebGLCompressedTexturePVRTC>(m_webglCompressedTexturePVRTC); |
| 166 registerExtension<WebGLCompressedTextureS3TC>(m_webglCompressedTextureS3TC); | 167 registerExtension<WebGLCompressedTextureS3TC>(m_webglCompressedTextureS3TC); |
| 167 registerExtension<WebGLCompressedTextureS3TCsRGB>( | 168 registerExtension<WebGLCompressedTextureS3TCsRGB>( |
| 168 m_webglCompressedTextureS3TCsRGB, DraftExtension); | 169 m_webglCompressedTextureS3TCsRGB, DraftExtension); |
| 169 registerExtension<WebGLDebugRendererInfo>(m_webglDebugRendererInfo); | 170 registerExtension<WebGLDebugRendererInfo>(m_webglDebugRendererInfo); |
| 170 registerExtension<WebGLDebugShaders>(m_webglDebugShaders); | 171 registerExtension<WebGLDebugShaders>(m_webglDebugShaders); |
| 172 registerExtension<WebGLGetBufferSubDataAsync>(m_webglGetBufferSubDataAsync, |
| 173 DraftExtension); |
| 171 registerExtension<WebGLLoseContext>(m_webglLoseContext); | 174 registerExtension<WebGLLoseContext>(m_webglLoseContext); |
| 172 } | 175 } |
| 173 | 176 |
| 174 DEFINE_TRACE(WebGL2RenderingContext) { | 177 DEFINE_TRACE(WebGL2RenderingContext) { |
| 175 visitor->trace(m_extColorBufferFloat); | 178 visitor->trace(m_extColorBufferFloat); |
| 176 visitor->trace(m_extDisjointTimerQueryWebGL2); | 179 visitor->trace(m_extDisjointTimerQueryWebGL2); |
| 177 visitor->trace(m_extTextureFilterAnisotropic); | 180 visitor->trace(m_extTextureFilterAnisotropic); |
| 178 visitor->trace(m_oesTextureFloatLinear); | 181 visitor->trace(m_oesTextureFloatLinear); |
| 179 visitor->trace(m_webglCompressedTextureASTC); | 182 visitor->trace(m_webglCompressedTextureASTC); |
| 180 visitor->trace(m_webglCompressedTextureATC); | 183 visitor->trace(m_webglCompressedTextureATC); |
| 181 visitor->trace(m_webglCompressedTextureETC); | 184 visitor->trace(m_webglCompressedTextureETC); |
| 182 visitor->trace(m_webglCompressedTextureETC1); | 185 visitor->trace(m_webglCompressedTextureETC1); |
| 183 visitor->trace(m_webglCompressedTexturePVRTC); | 186 visitor->trace(m_webglCompressedTexturePVRTC); |
| 184 visitor->trace(m_webglCompressedTextureS3TC); | 187 visitor->trace(m_webglCompressedTextureS3TC); |
| 185 visitor->trace(m_webglCompressedTextureS3TCsRGB); | 188 visitor->trace(m_webglCompressedTextureS3TCsRGB); |
| 186 visitor->trace(m_webglDebugRendererInfo); | 189 visitor->trace(m_webglDebugRendererInfo); |
| 187 visitor->trace(m_webglDebugShaders); | 190 visitor->trace(m_webglDebugShaders); |
| 191 visitor->trace(m_webglGetBufferSubDataAsync); |
| 188 visitor->trace(m_webglLoseContext); | 192 visitor->trace(m_webglLoseContext); |
| 189 WebGL2RenderingContextBase::trace(visitor); | 193 WebGL2RenderingContextBase::trace(visitor); |
| 190 } | 194 } |
| 191 | 195 |
| 192 DEFINE_TRACE_WRAPPERS(WebGL2RenderingContext) { | 196 DEFINE_TRACE_WRAPPERS(WebGL2RenderingContext) { |
| 193 // Extensions are managed by WebGL2RenderingContextBase. | 197 // Extensions are managed by WebGL2RenderingContextBase. |
| 194 WebGL2RenderingContextBase::traceWrappers(visitor); | 198 WebGL2RenderingContextBase::traceWrappers(visitor); |
| 195 } | 199 } |
| 196 | 200 |
| 197 } // namespace blink | 201 } // namespace blink |
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