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| 1 # Copyright 2016 The Chromium Authors. All rights reserved. | 1 # Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 | 4 |
| 5 import("//third_party/WebKit/Source/modules/modules.gni") | 5 import("//third_party/WebKit/Source/modules/modules.gni") |
| 6 | 6 |
| 7 blink_modules_sources("webgl") { | 7 blink_modules_sources("webgl") { |
| 8 sources = [ | 8 sources = [ |
| 9 "ANGLEInstancedArrays.cpp", | 9 "ANGLEInstancedArrays.cpp", |
| 10 "ANGLEInstancedArrays.h", | 10 "ANGLEInstancedArrays.h", |
| (...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 75 "WebGLDepthTexture.h", | 75 "WebGLDepthTexture.h", |
| 76 "WebGLDrawBuffers.cpp", | 76 "WebGLDrawBuffers.cpp", |
| 77 "WebGLDrawBuffers.h", | 77 "WebGLDrawBuffers.h", |
| 78 "WebGLExtension.cpp", | 78 "WebGLExtension.cpp", |
| 79 "WebGLExtension.h", | 79 "WebGLExtension.h", |
| 80 "WebGLExtensionName.h", | 80 "WebGLExtensionName.h", |
| 81 "WebGLFenceSync.cpp", | 81 "WebGLFenceSync.cpp", |
| 82 "WebGLFenceSync.h", | 82 "WebGLFenceSync.h", |
| 83 "WebGLFramebuffer.cpp", | 83 "WebGLFramebuffer.cpp", |
| 84 "WebGLFramebuffer.h", | 84 "WebGLFramebuffer.h", |
| 85 "WebGLGetBufferSubDataAsync.cpp", |
| 86 "WebGLGetBufferSubDataAsync.h", |
| 85 "WebGLLoseContext.cpp", | 87 "WebGLLoseContext.cpp", |
| 86 "WebGLLoseContext.h", | 88 "WebGLLoseContext.h", |
| 87 "WebGLObject.cpp", | 89 "WebGLObject.cpp", |
| 88 "WebGLObject.h", | 90 "WebGLObject.h", |
| 89 "WebGLProgram.cpp", | 91 "WebGLProgram.cpp", |
| 90 "WebGLProgram.h", | 92 "WebGLProgram.h", |
| 91 "WebGLQuery.cpp", | 93 "WebGLQuery.cpp", |
| 92 "WebGLQuery.h", | 94 "WebGLQuery.h", |
| 93 "WebGLRenderbuffer.cpp", | 95 "WebGLRenderbuffer.cpp", |
| 94 "WebGLRenderbuffer.h", | 96 "WebGLRenderbuffer.h", |
| (...skipping 27 matching lines...) Expand all Loading... |
| 122 "WebGLVertexArrayObjectBase.h", | 124 "WebGLVertexArrayObjectBase.h", |
| 123 "WebGLVertexArrayObjectOES.cpp", | 125 "WebGLVertexArrayObjectOES.cpp", |
| 124 "WebGLVertexArrayObjectOES.h", | 126 "WebGLVertexArrayObjectOES.h", |
| 125 ] | 127 ] |
| 126 | 128 |
| 127 # The modules/webgl/ directly is a larger module, and | 129 # The modules/webgl/ directly is a larger module, and |
| 128 # the implementation depends on a fair chunk of core/ -- | 130 # the implementation depends on a fair chunk of core/ -- |
| 129 # include the core pch for faster Windows compilation times. | 131 # include the core pch for faster Windows compilation times. |
| 130 configs += [ "//third_party/WebKit/Source/core:blink_core_pch" ] | 132 configs += [ "//third_party/WebKit/Source/core:blink_core_pch" ] |
| 131 } | 133 } |
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