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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "factory.h" | 5 #include "factory.h" |
6 | 6 |
7 #include "macro-assembler.h" | 7 #include "macro-assembler.h" |
8 #include "isolate-inl.h" | 8 #include "isolate-inl.h" |
9 #include "v8conversions.h" | 9 #include "v8conversions.h" |
10 | 10 |
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1730 // TODO(rossberg): Once we optimize proxies, cache these maps. | 1730 // TODO(rossberg): Once we optimize proxies, cache these maps. |
1731 Handle<Map> map = NewMap(type, size); | 1731 Handle<Map> map = NewMap(type, size); |
1732 | 1732 |
1733 // Check that the receiver has at least the size of the fresh object. | 1733 // Check that the receiver has at least the size of the fresh object. |
1734 int size_difference = object->map()->instance_size() - map->instance_size(); | 1734 int size_difference = object->map()->instance_size() - map->instance_size(); |
1735 ASSERT(size_difference >= 0); | 1735 ASSERT(size_difference >= 0); |
1736 | 1736 |
1737 map->set_prototype(object->map()->prototype()); | 1737 map->set_prototype(object->map()->prototype()); |
1738 | 1738 |
1739 // Allocate the backing storage for the properties. | 1739 // Allocate the backing storage for the properties. |
1740 int prop_size = map->unused_property_fields() - map->inobject_properties(); | 1740 int prop_size = map->InitialPropertiesLength(); |
1741 Handle<FixedArray> properties = NewFixedArray(prop_size, TENURED); | 1741 Handle<FixedArray> properties = NewFixedArray(prop_size, TENURED); |
1742 | 1742 |
1743 Heap* heap = isolate()->heap(); | 1743 Heap* heap = isolate()->heap(); |
1744 MaybeHandle<SharedFunctionInfo> shared; | 1744 MaybeHandle<SharedFunctionInfo> shared; |
1745 if (type == JS_FUNCTION_TYPE) { | 1745 if (type == JS_FUNCTION_TYPE) { |
1746 OneByteStringKey key(STATIC_ASCII_VECTOR("<freezing call trap>"), | 1746 OneByteStringKey key(STATIC_ASCII_VECTOR("<freezing call trap>"), |
1747 heap->HashSeed()); | 1747 heap->HashSeed()); |
1748 Handle<String> name = InternalizeStringWithKey(&key); | 1748 Handle<String> name = InternalizeStringWithKey(&key); |
1749 shared = NewSharedFunctionInfo(name); | 1749 shared = NewSharedFunctionInfo(name); |
1750 } | 1750 } |
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1781 Handle<JSFunction> constructor) { | 1781 Handle<JSFunction> constructor) { |
1782 ASSERT(constructor->has_initial_map()); | 1782 ASSERT(constructor->has_initial_map()); |
1783 Handle<Map> map(constructor->initial_map(), isolate()); | 1783 Handle<Map> map(constructor->initial_map(), isolate()); |
1784 | 1784 |
1785 // Check that the already allocated object has the same size and type as | 1785 // Check that the already allocated object has the same size and type as |
1786 // objects allocated using the constructor. | 1786 // objects allocated using the constructor. |
1787 ASSERT(map->instance_size() == object->map()->instance_size()); | 1787 ASSERT(map->instance_size() == object->map()->instance_size()); |
1788 ASSERT(map->instance_type() == object->map()->instance_type()); | 1788 ASSERT(map->instance_type() == object->map()->instance_type()); |
1789 | 1789 |
1790 // Allocate the backing storage for the properties. | 1790 // Allocate the backing storage for the properties. |
1791 int prop_size = map->unused_property_fields() - map->inobject_properties(); | 1791 int prop_size = map->InitialPropertiesLength(); |
1792 Handle<FixedArray> properties = NewFixedArray(prop_size, TENURED); | 1792 Handle<FixedArray> properties = NewFixedArray(prop_size, TENURED); |
1793 | 1793 |
1794 // In order to keep heap in consistent state there must be no allocations | 1794 // In order to keep heap in consistent state there must be no allocations |
1795 // before object re-initialization is finished. | 1795 // before object re-initialization is finished. |
1796 DisallowHeapAllocation no_allocation; | 1796 DisallowHeapAllocation no_allocation; |
1797 | 1797 |
1798 // Reset the map for the object. | 1798 // Reset the map for the object. |
1799 object->set_map(constructor->initial_map()); | 1799 object->set_map(constructor->initial_map()); |
1800 | 1800 |
1801 Heap* heap = isolate()->heap(); | 1801 Heap* heap = isolate()->heap(); |
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2328 return Handle<Object>::null(); | 2328 return Handle<Object>::null(); |
2329 } | 2329 } |
2330 | 2330 |
2331 | 2331 |
2332 Handle<Object> Factory::ToBoolean(bool value) { | 2332 Handle<Object> Factory::ToBoolean(bool value) { |
2333 return value ? true_value() : false_value(); | 2333 return value ? true_value() : false_value(); |
2334 } | 2334 } |
2335 | 2335 |
2336 | 2336 |
2337 } } // namespace v8::internal | 2337 } } // namespace v8::internal |
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