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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/paint/PaintInvalidator.h" | 5 #include "core/paint/PaintInvalidator.h" |
| 6 | 6 |
| 7 #include "core/editing/FrameSelection.h" | 7 #include "core/editing/FrameSelection.h" |
| 8 #include "core/frame/FrameView.h" | 8 #include "core/frame/FrameView.h" |
| 9 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
| 10 #include "core/frame/Settings.h" | 10 #include "core/frame/Settings.h" |
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| 321 object.containerForPaintInvalidation()); | 321 object.containerForPaintInvalidation()); |
| 322 DCHECK(context.paintingLayer == object.paintingLayer()); | 322 DCHECK(context.paintingLayer == object.paintingLayer()); |
| 323 | 323 |
| 324 if (object.mayNeedPaintInvalidationSubtree()) | 324 if (object.mayNeedPaintInvalidationSubtree()) |
| 325 context.forcedSubtreeInvalidationFlags |= | 325 context.forcedSubtreeInvalidationFlags |= |
| 326 PaintInvalidatorContext::ForcedSubtreeInvalidationChecking; | 326 PaintInvalidatorContext::ForcedSubtreeInvalidationChecking; |
| 327 | 327 |
| 328 // TODO(crbug.com/637313): This is temporary before we support filters in | 328 // TODO(crbug.com/637313): This is temporary before we support filters in |
| 329 // paint property tree. | 329 // paint property tree. |
| 330 // TODO(crbug.com/648274): This is a workaround for multi-column contents. | 330 // TODO(crbug.com/648274): This is a workaround for multi-column contents. |
| 331 if (object.hasFilterInducingProperty() || object.isLayoutFlowThread()) | 331 // TODO(crbug.com/672989): This is a workaround for out-of-flow positioned |
| 332 // objects in multi-column spanner. |
| 333 if (object.hasFilterInducingProperty() || object.isLayoutFlowThread() || |
| 334 object.isColumnSpanAll()) { |
| 332 context.forcedSubtreeInvalidationFlags |= | 335 context.forcedSubtreeInvalidationFlags |= |
| 333 PaintInvalidatorContext::ForcedSubtreeSlowPathRect; | 336 PaintInvalidatorContext::ForcedSubtreeSlowPathRect; |
| 337 } |
| 334 | 338 |
| 335 ObjectPaintInvalidator objectPaintInvalidator(object); | 339 ObjectPaintInvalidator objectPaintInvalidator(object); |
| 336 context.oldVisualRect = object.previousVisualRect(); | 340 context.oldVisualRect = object.previousVisualRect(); |
| 337 context.oldLocation = objectPaintInvalidator.previousLocationInBacking(); | 341 context.oldLocation = objectPaintInvalidator.previousLocationInBacking(); |
| 338 context.newVisualRect = computeVisualRectInBacking(object, context); | 342 context.newVisualRect = computeVisualRectInBacking(object, context); |
| 339 context.newLocation = computeLocationInBacking(object, context); | 343 context.newLocation = computeLocationInBacking(object, context); |
| 340 context.oldPaintOffset = object.previousPaintOffset(); | 344 context.oldPaintOffset = object.previousPaintOffset(); |
| 341 context.newPaintOffset = context.treeBuilderContext.current.paintOffset; | 345 context.newPaintOffset = context.treeBuilderContext.current.paintOffset; |
| 342 | 346 |
| 343 IntSize adjustment = object.scrollAdjustmentForPaintInvalidation( | 347 IntSize adjustment = object.scrollAdjustmentForPaintInvalidation( |
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| 438 PaintInvalidatorContext::ForcedSubtreeInvalidationRectUpdate; | 442 PaintInvalidatorContext::ForcedSubtreeInvalidationRectUpdate; |
| 439 } | 443 } |
| 440 | 444 |
| 441 void PaintInvalidator::processPendingDelayedPaintInvalidations() { | 445 void PaintInvalidator::processPendingDelayedPaintInvalidations() { |
| 442 for (auto target : m_pendingDelayedPaintInvalidations) | 446 for (auto target : m_pendingDelayedPaintInvalidations) |
| 443 target->getMutableForPainting().setShouldDoFullPaintInvalidation( | 447 target->getMutableForPainting().setShouldDoFullPaintInvalidation( |
| 444 PaintInvalidationDelayedFull); | 448 PaintInvalidationDelayedFull); |
| 445 } | 449 } |
| 446 | 450 |
| 447 } // namespace blink | 451 } // namespace blink |
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