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Unified Diff: include/gpu/GrContext.h

Issue 25673004: When cache is full delay flush until GrContext draw is finished (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Rob's comments Created 7 years, 2 months ago
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Index: include/gpu/GrContext.h
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 5b25fe4697c80e22176f6daba5220ddd512bd0af..973185c320ea15d72f0abeb13591d74c86108446 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -877,6 +877,9 @@ private:
GrIndexBufferAllocPool* fDrawBufferIBAllocPool;
GrInOrderDrawBuffer* fDrawBuffer;
+ // Set by OverbudgetCB() to request that GrContext flush before exiting a draw.
+ bool fFlushToReduceCacheSize;
+
GrAARectRenderer* fAARectRenderer;
GrOvalRenderer* fOvalRenderer;
@@ -899,9 +902,10 @@ private:
void setupDrawBuffer();
class AutoRestoreEffects;
+ class AutoCheckFlush;
/// Sets the paint and returns the target to draw into. The paint can be NULL in which case the
/// draw state is left unmodified.
- GrDrawTarget* prepareToDraw(const GrPaint*, BufferedDraw, AutoRestoreEffects*);
+ GrDrawTarget* prepareToDraw(const GrPaint*, BufferedDraw, AutoRestoreEffects*, AutoCheckFlush*);
void internalDrawPath(GrDrawTarget* target, bool useAA, const SkPath& path,
const SkStrokeRec& stroke);
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