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Side by Side Diff: media/base/fake_audio_render_callback.h

Issue 2567143002: media::SilentSinkSuspender should simulate |delay| and |delay_timestamp| (Closed)
Patch Set: build fix content_unittets & media_blink_unittsests Created 3 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_BASE_FAKE_AUDIO_RENDER_CALLBACK_H_ 5 #ifndef MEDIA_BASE_FAKE_AUDIO_RENDER_CALLBACK_H_
6 #define MEDIA_BASE_FAKE_AUDIO_RENDER_CALLBACK_H_ 6 #define MEDIA_BASE_FAKE_AUDIO_RENDER_CALLBACK_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "media/base/audio_converter.h" 11 #include "media/base/audio_converter.h"
12 #include "media/base/audio_renderer_sink.h" 12 #include "media/base/audio_renderer_sink.h"
13 #include "testing/gmock/include/gmock/gmock.h" 13 #include "testing/gmock/include/gmock/gmock.h"
14 14
15 namespace media { 15 namespace media {
16 16
17 // Fake RenderCallback which will fill each request with a sine wave. Sine 17 // Fake RenderCallback which will fill each request with a sine wave. Sine
18 // state is kept across callbacks. State can be reset to default via reset(). 18 // state is kept across callbacks. State can be reset to default via reset().
19 // Also provide an interface to AudioTransformInput. 19 // Also provide an interface to AudioTransformInput.
20 class FakeAudioRenderCallback 20 class FakeAudioRenderCallback
21 : public AudioRendererSink::RenderCallback, 21 : public AudioRendererSink::RenderCallback,
22 public AudioConverter::InputCallback { 22 public AudioConverter::InputCallback {
23 public: 23 public:
24 // The function used to fulfill Render() is f(x) = sin(2 * PI * x * |step|), 24 // The function used to fulfill Render() is f(x) = sin(2 * PI * x * |step|),
25 // where x = [|number_of_frames| * m, |number_of_frames| * (m + 1)] and m = 25 // where x = [|number_of_frames| * m, |number_of_frames| * (m + 1)] and m =
26 // the number of Render() calls fulfilled thus far. 26 // the number of Render() calls fulfilled thus far.
27 explicit FakeAudioRenderCallback(double step); 27 FakeAudioRenderCallback(double step, int sample_rate);
28 ~FakeAudioRenderCallback() override; 28 ~FakeAudioRenderCallback() override;
29 29
30 // Renders a sine wave into the provided audio data buffer. If |half_fill_| 30 // Renders a sine wave into the provided audio data buffer. If |half_fill_|
31 // is set, will only fill half the buffer. 31 // is set, will only fill half the buffer.
32 int Render(base::TimeDelta delay, 32 int Render(base::TimeDelta delay,
33 base::TimeTicks delay_timestamp, 33 base::TimeTicks delay_timestamp,
34 int prior_frames_skipped, 34 int prior_frames_skipped,
35 AudioBus* audio_bus) override; 35 AudioBus* audio_bus) override;
36 MOCK_METHOD0(OnRenderError, void()); 36 MOCK_METHOD0(OnRenderError, void());
37 37
38 // AudioTransform::ProvideAudioTransformInput implementation. 38 // AudioTransform::ProvideAudioTransformInput implementation.
39 double ProvideInput(AudioBus* audio_bus, uint32_t frames_delayed) override; 39 double ProvideInput(AudioBus* audio_bus, uint32_t frames_delayed) override;
40 40
41 // Toggles only filling half the requested amount during Render(). 41 // Toggles only filling half the requested amount during Render().
42 void set_half_fill(bool half_fill) { half_fill_ = half_fill; } 42 void set_half_fill(bool half_fill) { half_fill_ = half_fill; }
43 43
44 // Reset the sine state to initial value. 44 // Reset the sine state to initial value.
45 void reset() { x_ = 0; } 45 void reset() { x_ = 0; }
46 46
47 // Returns the last |frames_delayed| provided to Render() or -1 if 47 // Returns the last |delay| provided to Render() or base::TimeDelta::Max()
48 // no Render() call occurred. 48 // if no Render() call occurred.
49 int last_frames_delayed() const { return last_frames_delayed_; } 49 base::TimeDelta last_delay() const { return last_delay_; }
50 50
51 // Set volume information used by ProvideAudioTransformInput(). 51 // Set volume information used by ProvideAudioTransformInput().
52 void set_volume(double volume) { volume_ = volume; } 52 void set_volume(double volume) { volume_ = volume; }
53 53
54 int last_channel_count() const { return last_channel_count_; } 54 int last_channel_count() const { return last_channel_count_; }
55 55
56 private: 56 private:
57 int RenderInternal(AudioBus* audio_bus, 57 int RenderInternal(AudioBus* audio_bus, base::TimeDelta delay, double volume);
58 uint32_t frames_delayed,
59 double volume);
60 58
61 bool half_fill_; 59 bool half_fill_;
62 double x_; 60 double x_;
63 double step_; 61 double step_;
64 int last_frames_delayed_; 62 base::TimeDelta last_delay_;
65 int last_channel_count_; 63 int last_channel_count_;
66 double volume_; 64 double volume_;
65 int sample_rate_;
67 66
68 DISALLOW_COPY_AND_ASSIGN(FakeAudioRenderCallback); 67 DISALLOW_COPY_AND_ASSIGN(FakeAudioRenderCallback);
69 }; 68 };
70 69
71 } // namespace media 70 } // namespace media
72 71
73 #endif // MEDIA_BASE_FAKE_AUDIO_RENDER_CALLBACK_H_ 72 #endif // MEDIA_BASE_FAKE_AUDIO_RENDER_CALLBACK_H_
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