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| 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
| 5 | 5 |
| 6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
| 7 | 7 |
| 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 9 def __init__(self, conformance_path, url_prefixes=None): | 9 def __init__(self, conformance_path, url_prefixes=None): |
| 10 super(WebGL2ConformanceExpectations, self).__init__( | 10 super(WebGL2ConformanceExpectations, self).__init__( |
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| 36 # ======================== | 36 # ======================== |
| 37 # Conformance expectations | 37 # Conformance expectations |
| 38 # ======================== | 38 # ======================== |
| 39 | 39 |
| 40 # Too slow (take about one hour to run) | 40 # Too slow (take about one hour to run) |
| 41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) | 41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) |
| 42 | 42 |
| 43 # All platforms. | 43 # All platforms. |
| 44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) | 44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) |
| 45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) | 45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) |
| 46 self.Flaky('conformance2/misc/uninitialized-test-2.html', bug=671791) | 46 |
| 47 # This next one fails reliably on Linux AMD and is flaky everywhere |
| 48 # else. Unfortunately, this means the expectation needs to be |
| 49 # complicated to avoid collisions (and unit test failures). |
| 50 self.Flaky('conformance2/misc/uninitialized-test-2.html', |
| 51 ['win', 'mac', 'chromeos', 'android'], bug=671791) |
| 52 self.Flaky('conformance2/misc/uninitialized-test-2.html', |
| 53 ['linux', 'intel', 'nvidia'], bug=671791) |
| 47 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', | 54 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', |
| 48 bug=660844) # WebGL 2.0.1 | 55 bug=660844) # WebGL 2.0.1 |
| 49 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', | 56 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', |
| 50 bug=660844) | 57 bug=660844) |
| 51 self.Fail('conformance2/textures/misc/' + | 58 self.Fail('conformance2/textures/misc/' + |
| 52 'integer-cubemap-specification-order-bug.html', | 59 'integer-cubemap-specification-order-bug.html', |
| 53 bug=483282) # owner:cwallez, test might be buggy | 60 bug=483282) # owner:cwallez, test might be buggy |
| 54 # Windows only. | 61 # Windows only. |
| 55 self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html', | 62 self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html', |
| 56 ['win'], bug=644740) | 63 ['win'], bug=644740) |
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| 612 ['linux', 'amd'], bug=483282) | 619 ['linux', 'amd'], bug=483282) |
| 613 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 620 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 614 'texelfetchoffset.html', | 621 'texelfetchoffset.html', |
| 615 ['linux', 'amd'], bug=483282) | 622 ['linux', 'amd'], bug=483282) |
| 616 | 623 |
| 617 self.Fail('deqp/functional/gles3/negativetextureapi.html', | 624 self.Fail('deqp/functional/gles3/negativetextureapi.html', |
| 618 ['linux', 'amd'], bug=483282) | 625 ['linux', 'amd'], bug=483282) |
| 619 self.Fail('deqp/functional/gles3/transformfeedback/array_separate*.html', | 626 self.Fail('deqp/functional/gles3/transformfeedback/array_separate*.html', |
| 620 ['linux', 'amd'], bug=483282) | 627 ['linux', 'amd'], bug=483282) |
| 621 | 628 |
| 629 self.Fail('conformance2/misc/uninitialized-test-2.html', |
| 630 ['linux', 'amd'], bug=483282) |
| 622 self.Fail('conformance2/rendering/blitframebuffer-filter-srgb.html', | 631 self.Fail('conformance2/rendering/blitframebuffer-filter-srgb.html', |
| 623 ['linux', 'amd'], bug=634525) | 632 ['linux', 'amd'], bug=634525) |
| 624 self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html', | 633 self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html', |
| 625 ['linux', 'amd'], bug=662644) # WebGL 2.0.1 | 634 ['linux', 'amd'], bug=662644) # WebGL 2.0.1 |
| 626 self.Fail('conformance2/renderbuffers/framebuffer-texture-layer.html', | 635 self.Fail('conformance2/renderbuffers/framebuffer-texture-layer.html', |
| 627 ['linux', 'amd'], bug=295792) | 636 ['linux', 'amd'], bug=295792) |
| 628 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html', | 637 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html', |
| 629 ['linux', 'amd'], bug=483282) | 638 ['linux', 'amd'], bug=483282) |
| 630 self.Fail('conformance2/textures/misc/copy-texture-image-luma-format.html', | 639 self.Fail('conformance2/textures/misc/copy-texture-image-luma-format.html', |
| 631 ['linux', 'amd'], bug=483282) | 640 ['linux', 'amd'], bug=483282) |
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| 852 # self.Fail(page_name, | 861 # self.Fail(page_name, |
| 853 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 862 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
| 854 # self.Fail(page_name, | 863 # self.Fail(page_name, |
| 855 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 864 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| 856 | 865 |
| 857 # Conflicts if between a generic os condition and a specific version | 866 # Conflicts if between a generic os condition and a specific version |
| 858 # self.Fail(page_name, | 867 # self.Fail(page_name, |
| 859 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 868 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
| 860 # self.Fail(page_name, | 869 # self.Fail(page_name, |
| 861 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 870 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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