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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2566603002: Improve precision of uninitialized-test-2.html suppression. (Closed)
Patch Set: Combined two lines. Created 4 years ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path, url_prefixes=None): 9 def __init__(self, conformance_path, url_prefixes=None):
10 super(WebGL2ConformanceExpectations, self).__init__( 10 super(WebGL2ConformanceExpectations, self).__init__(
(...skipping 25 matching lines...) Expand all
36 # ======================== 36 # ========================
37 # Conformance expectations 37 # Conformance expectations
38 # ======================== 38 # ========================
39 39
40 # Too slow (take about one hour to run) 40 # Too slow (take about one hour to run)
41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) 41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
42 42
43 # All platforms. 43 # All platforms.
44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) 44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) 45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282)
46 self.Flaky('conformance2/misc/uninitialized-test-2.html', bug=671791) 46
47 # This next one fails reliably on Linux AMD and is flaky everywhere
48 # else. Unfortunately, this means the expectation needs to be
49 # complicated to avoid collisions (and unit test failures).
50 self.Flaky('conformance2/misc/uninitialized-test-2.html',
51 ['win', 'mac', 'chromeos', 'android'], bug=671791)
52 self.Flaky('conformance2/misc/uninitialized-test-2.html',
53 ['linux', 'intel', 'nvidia'], bug=671791)
47 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', 54 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html',
48 bug=660844) # WebGL 2.0.1 55 bug=660844) # WebGL 2.0.1
49 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', 56 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html',
50 bug=660844) 57 bug=660844)
51 self.Fail('conformance2/textures/misc/' + 58 self.Fail('conformance2/textures/misc/' +
52 'integer-cubemap-specification-order-bug.html', 59 'integer-cubemap-specification-order-bug.html',
53 bug=483282) # owner:cwallez, test might be buggy 60 bug=483282) # owner:cwallez, test might be buggy
54 # Windows only. 61 # Windows only.
55 self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html', 62 self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html',
56 ['win'], bug=644740) 63 ['win'], bug=644740)
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612 ['linux', 'amd'], bug=483282) 619 ['linux', 'amd'], bug=483282)
613 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 620 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
614 'texelfetchoffset.html', 621 'texelfetchoffset.html',
615 ['linux', 'amd'], bug=483282) 622 ['linux', 'amd'], bug=483282)
616 623
617 self.Fail('deqp/functional/gles3/negativetextureapi.html', 624 self.Fail('deqp/functional/gles3/negativetextureapi.html',
618 ['linux', 'amd'], bug=483282) 625 ['linux', 'amd'], bug=483282)
619 self.Fail('deqp/functional/gles3/transformfeedback/array_separate*.html', 626 self.Fail('deqp/functional/gles3/transformfeedback/array_separate*.html',
620 ['linux', 'amd'], bug=483282) 627 ['linux', 'amd'], bug=483282)
621 628
629 self.Fail('conformance2/misc/uninitialized-test-2.html',
630 ['linux', 'amd'], bug=483282)
622 self.Fail('conformance2/rendering/blitframebuffer-filter-srgb.html', 631 self.Fail('conformance2/rendering/blitframebuffer-filter-srgb.html',
623 ['linux', 'amd'], bug=634525) 632 ['linux', 'amd'], bug=634525)
624 self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html', 633 self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html',
625 ['linux', 'amd'], bug=662644) # WebGL 2.0.1 634 ['linux', 'amd'], bug=662644) # WebGL 2.0.1
626 self.Fail('conformance2/renderbuffers/framebuffer-texture-layer.html', 635 self.Fail('conformance2/renderbuffers/framebuffer-texture-layer.html',
627 ['linux', 'amd'], bug=295792) 636 ['linux', 'amd'], bug=295792)
628 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html', 637 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html',
629 ['linux', 'amd'], bug=483282) 638 ['linux', 'amd'], bug=483282)
630 self.Fail('conformance2/textures/misc/copy-texture-image-luma-format.html', 639 self.Fail('conformance2/textures/misc/copy-texture-image-luma-format.html',
631 ['linux', 'amd'], bug=483282) 640 ['linux', 'amd'], bug=483282)
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852 # self.Fail(page_name, 861 # self.Fail(page_name,
853 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 862 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
854 # self.Fail(page_name, 863 # self.Fail(page_name,
855 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 864 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
856 865
857 # Conflicts if between a generic os condition and a specific version 866 # Conflicts if between a generic os condition and a specific version
858 # self.Fail(page_name, 867 # self.Fail(page_name,
859 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 868 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
860 # self.Fail(page_name, 869 # self.Fail(page_name,
861 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 870 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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