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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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214 // For page containing |object| mark the region covering the object's map | 214 // For page containing |object| mark the region covering the object's map |
215 // dirty. |object| is the object being stored into, |map| is the Map object | 215 // dirty. |object| is the object being stored into, |map| is the Map object |
216 // that was stored. | 216 // that was stored. |
217 void RecordWriteForMap( | 217 void RecordWriteForMap( |
218 Register object, | 218 Register object, |
219 Handle<Map> map, | 219 Handle<Map> map, |
220 Register scratch1, | 220 Register scratch1, |
221 Register scratch2, | 221 Register scratch2, |
222 SaveFPRegsMode save_fp); | 222 SaveFPRegsMode save_fp); |
223 | 223 |
224 #ifdef ENABLE_DEBUGGER_SUPPORT | |
225 // --------------------------------------------------------------------------- | 224 // --------------------------------------------------------------------------- |
226 // Debugger Support | 225 // Debugger Support |
227 | 226 |
228 void DebugBreak(); | 227 void DebugBreak(); |
229 #endif | |
230 | 228 |
231 // Generates function and stub prologue code. | 229 // Generates function and stub prologue code. |
232 void Prologue(PrologueFrameMode frame_mode); | 230 void Prologue(PrologueFrameMode frame_mode); |
233 | 231 |
234 // Enter specific kind of exit frame. Expects the number of | 232 // Enter specific kind of exit frame. Expects the number of |
235 // arguments in register eax and sets up the number of arguments in | 233 // arguments in register eax and sets up the number of arguments in |
236 // register edi and the pointer to the first argument in register | 234 // register edi and the pointer to the first argument in register |
237 // esi. | 235 // esi. |
238 void EnterExitFrame(bool save_doubles); | 236 void EnterExitFrame(bool save_doubles); |
239 | 237 |
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1119 } \ | 1117 } \ |
1120 masm-> | 1118 masm-> |
1121 #else | 1119 #else |
1122 #define ACCESS_MASM(masm) masm-> | 1120 #define ACCESS_MASM(masm) masm-> |
1123 #endif | 1121 #endif |
1124 | 1122 |
1125 | 1123 |
1126 } } // namespace v8::internal | 1124 } } // namespace v8::internal |
1127 | 1125 |
1128 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_ | 1126 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_ |
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