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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | 27 |
| 28 #ifndef V8_DEBUG_AGENT_H_ | 28 #ifndef V8_DEBUG_AGENT_H_ |
| 29 #define V8_DEBUG_AGENT_H_ | 29 #define V8_DEBUG_AGENT_H_ |
| 30 | 30 |
| 31 #ifdef ENABLE_DEBUGGER_SUPPORT | |
| 32 #include "../include/v8-debug.h" | 31 #include "../include/v8-debug.h" |
| 33 #include "platform.h" | 32 #include "platform.h" |
| 34 | 33 |
| 35 namespace v8 { | 34 namespace v8 { |
| 36 namespace internal { | 35 namespace internal { |
| 37 | 36 |
| 38 // Forward decelrations. | 37 // Forward decelrations. |
| 39 class DebuggerAgentSession; | 38 class DebuggerAgentSession; |
| 40 class Socket; | 39 class Socket; |
| 41 | 40 |
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| 107 | 106 |
| 108 static SmartArrayPointer<char> ReceiveMessage(Socket* conn); | 107 static SmartArrayPointer<char> ReceiveMessage(Socket* conn); |
| 109 static bool SendConnectMessage(Socket* conn, const char* embedding_host); | 108 static bool SendConnectMessage(Socket* conn, const char* embedding_host); |
| 110 static bool SendMessage(Socket* conn, const Vector<uint16_t> message); | 109 static bool SendMessage(Socket* conn, const Vector<uint16_t> message); |
| 111 static bool SendMessage(Socket* conn, const v8::Handle<v8::String> message); | 110 static bool SendMessage(Socket* conn, const v8::Handle<v8::String> message); |
| 112 static int ReceiveAll(Socket* conn, char* data, int len); | 111 static int ReceiveAll(Socket* conn, char* data, int len); |
| 113 }; | 112 }; |
| 114 | 113 |
| 115 } } // namespace v8::internal | 114 } } // namespace v8::internal |
| 116 | 115 |
| 117 #endif // ENABLE_DEBUGGER_SUPPORT | |
| 118 | |
| 119 #endif // V8_DEBUG_AGENT_H_ | 116 #endif // V8_DEBUG_AGENT_H_ |
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