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Unified Diff: LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt

Issue 256593010: Gracefully support Navigator Gamepad methods in a detached state. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Have document supplements keep a reference to their document Created 6 years, 8 months ago
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Index: LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt
diff --git a/LayoutTests/fast/dom/Window/Location/set-location-after-close-expected.txt b/LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt
similarity index 60%
copy from LayoutTests/fast/dom/Window/Location/set-location-after-close-expected.txt
copy to LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt
index 1b11e3a55a2feada5ca6b5979a419b15db3cd51d..7a35557cf29eb4d607bfdbb3962346399fcdaf35 100644
--- a/LayoutTests/fast/dom/Window/Location/set-location-after-close-expected.txt
+++ b/LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt
@@ -1,9 +1,10 @@
main frame - has 1 onunload handler(s)
-Updating window.location after the window has been closed, without crashing.
+Accessing Navigator Gamepad methods on a closed window.
On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
+PASS w.navigator.getGamepads().length is expectedLength
PASS successfullyParsed is true
TEST COMPLETE

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