| Index: LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt
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| diff --git a/LayoutTests/fast/dom/Window/Location/set-location-after-close-expected.txt b/LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt
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| similarity index 60%
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| copy from LayoutTests/fast/dom/Window/Location/set-location-after-close-expected.txt
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| copy to LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt
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| index 1b11e3a55a2feada5ca6b5979a419b15db3cd51d..7a35557cf29eb4d607bfdbb3962346399fcdaf35 100644
|
| --- a/LayoutTests/fast/dom/Window/Location/set-location-after-close-expected.txt
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| +++ b/LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt
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| @@ -1,9 +1,10 @@
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| main frame - has 1 onunload handler(s)
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| -Updating window.location after the window has been closed, without crashing.
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| +Accessing Navigator Gamepad methods on a closed window.
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|
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| On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
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|
|
|
|
| +PASS w.navigator.getGamepads().length is expectedLength
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| PASS successfullyParsed is true
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|
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| TEST COMPLETE
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|