Index: LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt |
diff --git a/LayoutTests/fast/dom/Window/Location/set-location-after-close-expected.txt b/LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt |
similarity index 60% |
copy from LayoutTests/fast/dom/Window/Location/set-location-after-close-expected.txt |
copy to LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt |
index 1b11e3a55a2feada5ca6b5979a419b15db3cd51d..7a35557cf29eb4d607bfdbb3962346399fcdaf35 100644 |
--- a/LayoutTests/fast/dom/Window/Location/set-location-after-close-expected.txt |
+++ b/LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt |
@@ -1,9 +1,10 @@ |
main frame - has 1 onunload handler(s) |
-Updating window.location after the window has been closed, without crashing. |
+Accessing Navigator Gamepad methods on a closed window. |
On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". |
+PASS w.navigator.getGamepads().length is expectedLength |
PASS successfullyParsed is true |
TEST COMPLETE |