| Index: LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt | 
| diff --git a/LayoutTests/fast/dom/Window/Location/set-location-after-close-expected.txt b/LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt | 
| similarity index 60% | 
| copy from LayoutTests/fast/dom/Window/Location/set-location-after-close-expected.txt | 
| copy to LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt | 
| index 1b11e3a55a2feada5ca6b5979a419b15db3cd51d..7a35557cf29eb4d607bfdbb3962346399fcdaf35 100644 | 
| --- a/LayoutTests/fast/dom/Window/Location/set-location-after-close-expected.txt | 
| +++ b/LayoutTests/gamepad/gamepad-detached-no-crash-expected.txt | 
| @@ -1,9 +1,10 @@ | 
| main frame - has 1 onunload handler(s) | 
| -Updating window.location after the window has been closed, without crashing. | 
| +Accessing Navigator Gamepad methods on a closed window. | 
|  | 
| On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". | 
|  | 
|  | 
| +PASS w.navigator.getGamepads().length is expectedLength | 
| PASS successfullyParsed is true | 
|  | 
| TEST COMPLETE | 
|  |