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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are met: | 5 * modification, are permitted provided that the following conditions are met: |
| 6 * | 6 * |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 77 if (!document.frame() || !document.frame()->domWindow()) | 77 if (!document.frame() || !document.frame()->domWindow()) |
| 78 return 0; | 78 return 0; |
| 79 Navigator& navigator = document.frame()->domWindow()->navigator(); | 79 Navigator& navigator = document.frame()->domWindow()->navigator(); |
| 80 return &from(navigator); | 80 return &from(navigator); |
| 81 } | 81 } |
| 82 | 82 |
| 83 NavigatorGamepad& NavigatorGamepad::from(Navigator& navigator) | 83 NavigatorGamepad& NavigatorGamepad::from(Navigator& navigator) |
| 84 { | 84 { |
| 85 NavigatorGamepad* supplement = static_cast<NavigatorGamepad*>(WillBeHeapSupp
lement<Navigator>::from(navigator, supplementName())); | 85 NavigatorGamepad* supplement = static_cast<NavigatorGamepad*>(WillBeHeapSupp
lement<Navigator>::from(navigator, supplementName())); |
| 86 if (!supplement) { | 86 if (!supplement) { |
| 87 supplement = new NavigatorGamepad(*navigator.frame()->document()); | 87 supplement = new NavigatorGamepad(navigator.frame()); |
| 88 provideTo(navigator, supplementName(), adoptPtrWillBeNoop(supplement)); | 88 provideTo(navigator, supplementName(), adoptPtrWillBeNoop(supplement)); |
| 89 } | 89 } |
| 90 return *supplement; | 90 return *supplement; |
| 91 } | 91 } |
| 92 | 92 |
| 93 WebKitGamepadList* NavigatorGamepad::webkitGetGamepads(Navigator& navigator) | 93 WebKitGamepadList* NavigatorGamepad::webkitGetGamepads(Navigator& navigator) |
| 94 { | 94 { |
| 95 return NavigatorGamepad::from(navigator).webkitGamepads(); | 95 return NavigatorGamepad::from(navigator).webkitGamepads(); |
| 96 } | 96 } |
| 97 | 97 |
| 98 GamepadList* NavigatorGamepad::getGamepads(Navigator& navigator) | 98 GamepadList* NavigatorGamepad::getGamepads(Navigator& navigator) |
| 99 { | 99 { |
| 100 return NavigatorGamepad::from(navigator).gamepads(); | 100 return NavigatorGamepad::from(navigator).gamepads(); |
| 101 } | 101 } |
| 102 | 102 |
| 103 WebKitGamepadList* NavigatorGamepad::webkitGamepads() | 103 WebKitGamepadList* NavigatorGamepad::webkitGamepads() |
| 104 { | 104 { |
| 105 startUpdating(); | |
| 106 if (!m_webkitGamepads) | 105 if (!m_webkitGamepads) |
| 107 m_webkitGamepads = WebKitGamepadList::create(); | 106 m_webkitGamepads = WebKitGamepadList::create(); |
| 108 sampleGamepads<WebKitGamepad>(m_webkitGamepads.get()); | 107 if (window()) { |
| 108 startUpdating(); |
| 109 sampleGamepads<WebKitGamepad>(m_webkitGamepads.get()); |
| 110 } |
| 109 return m_webkitGamepads.get(); | 111 return m_webkitGamepads.get(); |
| 110 } | 112 } |
| 111 | 113 |
| 112 GamepadList* NavigatorGamepad::gamepads() | 114 GamepadList* NavigatorGamepad::gamepads() |
| 113 { | 115 { |
| 114 startUpdating(); | |
| 115 if (!m_gamepads) | 116 if (!m_gamepads) |
| 116 m_gamepads = GamepadList::create(); | 117 m_gamepads = GamepadList::create(); |
| 117 sampleGamepads<Gamepad>(m_gamepads.get()); | 118 if (window()) { |
| 119 startUpdating(); |
| 120 sampleGamepads<Gamepad>(m_gamepads.get()); |
| 121 } |
| 118 return m_gamepads.get(); | 122 return m_gamepads.get(); |
| 119 } | 123 } |
| 120 | 124 |
| 121 void NavigatorGamepad::trace(Visitor* visitor) | 125 void NavigatorGamepad::trace(Visitor* visitor) |
| 122 { | 126 { |
| 123 visitor->trace(m_gamepads); | 127 visitor->trace(m_gamepads); |
| 124 visitor->trace(m_webkitGamepads); | 128 visitor->trace(m_webkitGamepads); |
| 125 } | 129 } |
| 126 | 130 |
| 127 void NavigatorGamepad::didConnectOrDisconnectGamepad(unsigned index, const blink
::WebGamepad& webGamepad, bool connected) | 131 void NavigatorGamepad::didConnectOrDisconnectGamepad(unsigned index, const blink
::WebGamepad& webGamepad, bool connected) |
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| 146 if (!gamepad) | 150 if (!gamepad) |
| 147 gamepad = Gamepad::create(); | 151 gamepad = Gamepad::create(); |
| 148 sampleGamepad(index, *gamepad, webGamepad); | 152 sampleGamepad(index, *gamepad, webGamepad); |
| 149 m_gamepads->set(index, gamepad); | 153 m_gamepads->set(index, gamepad); |
| 150 | 154 |
| 151 const AtomicString& eventName = connected ? EventTypeNames::gamepadconnected
: EventTypeNames::gamepaddisconnected; | 155 const AtomicString& eventName = connected ? EventTypeNames::gamepadconnected
: EventTypeNames::gamepaddisconnected; |
| 152 RefPtrWillBeRawPtr<GamepadEvent> event = GamepadEvent::create(eventName, fal
se, true, gamepad); | 156 RefPtrWillBeRawPtr<GamepadEvent> event = GamepadEvent::create(eventName, fal
se, true, gamepad); |
| 153 window()->dispatchEvent(event); | 157 window()->dispatchEvent(event); |
| 154 } | 158 } |
| 155 | 159 |
| 156 NavigatorGamepad::NavigatorGamepad(Document& document) | 160 NavigatorGamepad::NavigatorGamepad(LocalFrame* frame) |
| 157 : DOMWindowProperty(document.frame()) | 161 : DOMWindowProperty(frame) |
| 158 , DeviceSensorEventController(document) | 162 , DeviceSensorEventController(frame ? frame->document() : 0) |
| 159 , DOMWindowLifecycleObserver(document.frame()->domWindow()) | 163 , DOMWindowLifecycleObserver(frame ? frame->domWindow() : 0) |
| 160 { | 164 { |
| 161 } | 165 } |
| 162 | 166 |
| 163 NavigatorGamepad::~NavigatorGamepad() | 167 NavigatorGamepad::~NavigatorGamepad() |
| 164 { | 168 { |
| 165 } | 169 } |
| 166 | 170 |
| 167 const char* NavigatorGamepad::supplementName() | 171 const char* NavigatorGamepad::supplementName() |
| 168 { | 172 { |
| 169 return "NavigatorGamepad"; | 173 return "NavigatorGamepad"; |
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| 204 return nullptr; | 208 return nullptr; |
| 205 } | 209 } |
| 206 | 210 |
| 207 bool NavigatorGamepad::isNullEvent(Event*) | 211 bool NavigatorGamepad::isNullEvent(Event*) |
| 208 { | 212 { |
| 209 // This is called only when hasLastData() is true. | 213 // This is called only when hasLastData() is true. |
| 210 ASSERT_NOT_REACHED(); | 214 ASSERT_NOT_REACHED(); |
| 211 return false; | 215 return false; |
| 212 } | 216 } |
| 213 | 217 |
| 218 static bool isGamepadEvent(const AtomicString& eventType) |
| 219 { |
| 220 return eventType == EventTypeNames::gamepadconnected || eventType == EventTy
peNames::gamepaddisconnected; |
| 221 } |
| 222 |
| 214 void NavigatorGamepad::didAddEventListener(DOMWindow*, const AtomicString& event
Type) | 223 void NavigatorGamepad::didAddEventListener(DOMWindow*, const AtomicString& event
Type) |
| 215 { | 224 { |
| 216 if (RuntimeEnabledFeatures::gamepadEnabled() && (eventType == EventTypeNames
::gamepadconnected || eventType == EventTypeNames::gamepaddisconnected)) { | 225 if (RuntimeEnabledFeatures::gamepadEnabled() && isGamepadEvent(eventType)) { |
| 217 if (page() && page()->visibilityState() == PageVisibilityStateVisible) | 226 if (page() && page()->visibilityState() == PageVisibilityStateVisible) |
| 218 startUpdating(); | 227 startUpdating(); |
| 219 m_hasEventListener = true; | 228 m_hasEventListener = true; |
| 220 } | 229 } |
| 221 } | 230 } |
| 222 | 231 |
| 223 void NavigatorGamepad::didRemoveEventListener(DOMWindow*, const AtomicString& ev
entType) | 232 void NavigatorGamepad::didRemoveEventListener(DOMWindow*, const AtomicString& ev
entType) |
| 224 { | 233 { |
| 225 if (eventType == EventTypeNames::gamepadconnected || eventType == EventTypeN
ames::gamepaddisconnected) | 234 if (isGamepadEvent(eventType)) |
| 226 m_hasEventListener = false; | 235 m_hasEventListener = false; |
| 227 } | 236 } |
| 228 | 237 |
| 229 void NavigatorGamepad::didRemoveAllEventListeners(DOMWindow*) | 238 void NavigatorGamepad::didRemoveAllEventListeners(DOMWindow*) |
| 230 { | 239 { |
| 231 m_hasEventListener = false; | 240 m_hasEventListener = false; |
| 232 } | 241 } |
| 233 | 242 |
| 234 } // namespace WebCore | 243 } // namespace WebCore |
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