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Side by Side Diff: content/browser/renderer_host/render_process_host_impl.cc

Issue 2565223003: content: Move shader cache factory singleton into a separate file. (Closed)
Patch Set: Created 4 years ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Represents the browser side of the browser <--> renderer communication 5 // Represents the browser side of the browser <--> renderer communication
6 // channel. There will be one RenderProcessHost per renderer process. 6 // channel. There will be one RenderProcessHost per renderer process.
7 7
8 #include "content/browser/renderer_host/render_process_host_impl.h" 8 #include "content/browser/renderer_host/render_process_host_impl.h"
9 9
10 #include <algorithm> 10 #include <algorithm>
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66 #include "content/browser/child_process_security_policy_impl.h" 66 #include "content/browser/child_process_security_policy_impl.h"
67 #include "content/browser/device_sensors/device_sensor_host.h" 67 #include "content/browser/device_sensors/device_sensor_host.h"
68 #include "content/browser/dom_storage/dom_storage_context_wrapper.h" 68 #include "content/browser/dom_storage/dom_storage_context_wrapper.h"
69 #include "content/browser/dom_storage/dom_storage_message_filter.h" 69 #include "content/browser/dom_storage/dom_storage_message_filter.h"
70 #include "content/browser/fileapi/fileapi_message_filter.h" 70 #include "content/browser/fileapi/fileapi_message_filter.h"
71 #include "content/browser/frame_host/render_frame_message_filter.h" 71 #include "content/browser/frame_host/render_frame_message_filter.h"
72 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h" 72 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h"
73 #include "content/browser/gpu/compositor_util.h" 73 #include "content/browser/gpu/compositor_util.h"
74 #include "content/browser/gpu/gpu_data_manager_impl.h" 74 #include "content/browser/gpu/gpu_data_manager_impl.h"
75 #include "content/browser/gpu/gpu_process_host.h" 75 #include "content/browser/gpu/gpu_process_host.h"
76 #include "content/browser/gpu/shader_disk_cache.h" 76 #include "content/browser/gpu/shader_cache_factory.h"
77 #include "content/browser/histogram_message_filter.h" 77 #include "content/browser/histogram_message_filter.h"
78 #include "content/browser/indexed_db/indexed_db_context_impl.h" 78 #include "content/browser/indexed_db/indexed_db_context_impl.h"
79 #include "content/browser/indexed_db/indexed_db_dispatcher_host.h" 79 #include "content/browser/indexed_db/indexed_db_dispatcher_host.h"
80 #include "content/browser/loader/resource_message_filter.h" 80 #include "content/browser/loader/resource_message_filter.h"
81 #include "content/browser/loader/resource_scheduler_filter.h" 81 #include "content/browser/loader/resource_scheduler_filter.h"
82 #include "content/browser/loader/url_loader_factory_impl.h" 82 #include "content/browser/loader/url_loader_factory_impl.h"
83 #include "content/browser/media/capture/audio_mirroring_manager.h" 83 #include "content/browser/media/capture/audio_mirroring_manager.h"
84 #include "content/browser/media/capture/image_capture_impl.h" 84 #include "content/browser/media/capture/image_capture_impl.h"
85 #include "content/browser/media/media_internals.h" 85 #include "content/browser/media/media_internals.h"
86 #include "content/browser/media/midi_host.h" 86 #include "content/browser/media/midi_host.h"
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254 namespace { 254 namespace {
255 255
256 const char kSiteProcessMapKeyName[] = "content_site_process_map"; 256 const char kSiteProcessMapKeyName[] = "content_site_process_map";
257 257
258 #if BUILDFLAG(ENABLE_WEBRTC) 258 #if BUILDFLAG(ENABLE_WEBRTC)
259 const base::FilePath::CharType kAecDumpFileNameAddition[] = 259 const base::FilePath::CharType kAecDumpFileNameAddition[] =
260 FILE_PATH_LITERAL("aec_dump"); 260 FILE_PATH_LITERAL("aec_dump");
261 #endif 261 #endif
262 262
263 void CacheShaderInfo(int32_t id, base::FilePath path) { 263 void CacheShaderInfo(int32_t id, base::FilePath path) {
264 if (ShaderCacheFactory::GetInstance()) 264 if (GetShaderCacheFactorySingleton())
265 ShaderCacheFactory::GetInstance()->SetCacheInfo(id, path); 265 GetShaderCacheFactorySingleton()->SetCacheInfo(id, path);
266 } 266 }
267 267
268 void RemoveShaderInfo(int32_t id) { 268 void RemoveShaderInfo(int32_t id) {
269 if (ShaderCacheFactory::GetInstance()) 269 if (GetShaderCacheFactorySingleton())
270 ShaderCacheFactory::GetInstance()->RemoveCacheInfo(id); 270 GetShaderCacheFactorySingleton()->RemoveCacheInfo(id);
271 } 271 }
272 272
273 net::URLRequestContext* GetRequestContext( 273 net::URLRequestContext* GetRequestContext(
274 scoped_refptr<net::URLRequestContextGetter> request_context, 274 scoped_refptr<net::URLRequestContextGetter> request_context,
275 scoped_refptr<net::URLRequestContextGetter> media_request_context, 275 scoped_refptr<net::URLRequestContextGetter> media_request_context,
276 ResourceType resource_type) { 276 ResourceType resource_type) {
277 // If the request has resource type of RESOURCE_TYPE_MEDIA, we use a request 277 // If the request has resource type of RESOURCE_TYPE_MEDIA, we use a request
278 // context specific to media for handling it because these resources have 278 // context specific to media for handling it because these resources have
279 // specific needs for caching. 279 // specific needs for caching.
280 if (resource_type == RESOURCE_TYPE_MEDIA) 280 if (resource_type == RESOURCE_TYPE_MEDIA)
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3002 LOG(ERROR) << "Terminating render process for bad Mojo message: " << error; 3002 LOG(ERROR) << "Terminating render process for bad Mojo message: " << error;
3003 3003
3004 // The ReceivedBadMessage call below will trigger a DumpWithoutCrashing. 3004 // The ReceivedBadMessage call below will trigger a DumpWithoutCrashing.
3005 // Capture the error message in a crash key value. 3005 // Capture the error message in a crash key value.
3006 base::debug::ScopedCrashKey error_key_value("mojo-message-error", error); 3006 base::debug::ScopedCrashKey error_key_value("mojo-message-error", error);
3007 bad_message::ReceivedBadMessage(render_process_id, 3007 bad_message::ReceivedBadMessage(render_process_id,
3008 bad_message::RPH_MOJO_PROCESS_ERROR); 3008 bad_message::RPH_MOJO_PROCESS_ERROR);
3009 } 3009 }
3010 3010
3011 } // namespace content 3011 } // namespace content
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