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Side by Side Diff: ui/gl/gl_angle_util_win.h

Issue 2565123002: Unify code to query D3D device object from ANGLE (Closed)
Patch Set: add export Created 4 years ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_GL_GL_ANGLE_UTIL_WIN_H_
6 #define UI_GL_GL_ANGLE_UTIL_WIN_H_
7
8 #include <d3d11.h>
9 #include <d3d9.h>
10
11 #include "base/win/scoped_comptr.h"
12 #include "ui/gl/gl_export.h"
13
14 namespace gl {
15
16 GL_EXPORT base::win::ScopedComPtr<ID3D11Device>
17 QueryD3D11DeviceObjectFromANGLE();
18 GL_EXPORT base::win::ScopedComPtr<IDirect3DDevice9>
19 QueryD3D9DeviceObjectFromANGLE();
20
21 } // namespace gl
22
23 #endif // UI_GL_GL_ANGLE_UTIL_WIN_H_
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