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Issue 2565123002: Unify code to query D3D device object from ANGLE (Closed)
Patch Set: add export Created 4 years ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/gl/gl_angle_util_win.h"
6
7 #include "base/trace_event/trace_event.h"
8 #include "third_party/angle/include/EGL/egl.h"
9 #include "third_party/angle/include/EGL/eglext.h"
10 #include "ui/gl/gl_surface_egl.h"
11
12 namespace gl {
13
14 void* QueryDeviceObjectFromANGLE(int object_type) {
15 EGLDisplay egl_display = nullptr;
16 intptr_t egl_device = 0;
17 intptr_t device = 0;
18
19 {
20 TRACE_EVENT0("gpu", "QueryDeviceObjectFromANGLE. GetHardwareDisplay");
21 egl_display = gl::GLSurfaceEGL::GetHardwareDisplay();
22 }
23
24 if (!gl::GLSurfaceEGL::HasEGLExtension("EGL_EXT_device_query"))
25 return nullptr;
26
27 PFNEGLQUERYDISPLAYATTRIBEXTPROC QueryDisplayAttribEXT = nullptr;
28
29 {
30 TRACE_EVENT0("gpu", "QueryDeviceObjectFromANGLE. eglGetProcAddress");
31
32 QueryDisplayAttribEXT = reinterpret_cast<PFNEGLQUERYDISPLAYATTRIBEXTPROC>(
33 eglGetProcAddress("eglQueryDisplayAttribEXT"));
34
35 if (!QueryDisplayAttribEXT)
36 return nullptr;
37 }
38
39 PFNEGLQUERYDEVICEATTRIBEXTPROC QueryDeviceAttribEXT = nullptr;
40
41 {
42 TRACE_EVENT0("gpu", "QueryDeviceObjectFromANGLE. eglGetProcAddress");
43
44 QueryDeviceAttribEXT = reinterpret_cast<PFNEGLQUERYDEVICEATTRIBEXTPROC>(
45 eglGetProcAddress("eglQueryDeviceAttribEXT"));
46 if (!QueryDeviceAttribEXT)
47 return nullptr;
48 }
49
50 {
51 TRACE_EVENT0("gpu", "QueryDeviceObjectFromANGLE. QueryDisplayAttribEXT");
52
53 if (!QueryDisplayAttribEXT(egl_display, EGL_DEVICE_EXT, &egl_device))
54 return nullptr;
55 }
56 if (!egl_device)
57 return nullptr;
58
59 {
60 TRACE_EVENT0("gpu", "QueryDeviceObjectFromANGLE. QueryDisplayAttribEXT");
61
62 if (!QueryDeviceAttribEXT(reinterpret_cast<EGLDeviceEXT>(egl_device),
63 object_type, &device)) {
64 return nullptr;
65 }
66 }
67
68 return reinterpret_cast<void*>(device);
69 }
70
71 base::win::ScopedComPtr<ID3D11Device> QueryD3D11DeviceObjectFromANGLE() {
72 base::win::ScopedComPtr<ID3D11Device> d3d11_device;
73 d3d11_device = reinterpret_cast<ID3D11Device*>(
74 QueryDeviceObjectFromANGLE(EGL_D3D11_DEVICE_ANGLE));
75 return d3d11_device;
76 }
77
78 base::win::ScopedComPtr<IDirect3DDevice9> QueryD3D9DeviceObjectFromANGLE() {
79 base::win::ScopedComPtr<IDirect3DDevice9> d3d9_device;
80 d3d9_device = reinterpret_cast<IDirect3DDevice9*>(
81 QueryDeviceObjectFromANGLE(EGL_D3D9_DEVICE_ANGLE));
82 return d3d9_device;
83 }
84
85 } // namespace gl
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